I am really shocked at how clueless many of the people here at Anadtechs is. There are so many who have no idea of the purpose and potential of hardware accelerated physics. All this complaining based on one game that doesn't even use the card to it's fullest. This card will change the way we...
GRAW for the PC is NOT a port of the XBox 360 verison and nothing has been scaled back. If anything there has been quite a few thing added to the PC version that is not in the XBox 360 version.
Here are some quick facts for the cluesless among you.
- PhysX Physics Processing Unit (PhysX Accelerator) was officially announced March 8th, 2005
- Dedicated chip designed to offload physics calculations from the CPU/GPU to the PPU
- Aimed for video/computer games and other applications...
Another without a clue.
Intergrated into 5 game engines including Gamebryo Elements and Unreal Engine 3.
Supported by 12 Publishers including Microsoft, SEGA, and Sony.
Announced to be used by/in 54 delvelopers/games including GRIN, Epic, Obsidian, Mythic, and SEGA. City of Villians...
Boy thats a hell of a leap you just took there. Where do you get the idea that the lack of AA has anything at all to do with physics? Perhaps the game uses HDR and you can't do HDR + AA. Now dosn't that make more since?
I've said it before and it's worth saying again. Everyone of the misinformed and even the ones who are just plain ignorant, will either have one of these cards or will be seriously wanting one by this time next year. If not sooner.
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