If you can spend to get 2560x1600, you won't regret it. Much more screen real estate than 1920x*, especially if you're setting fonts to larger than default to improve readability.
My corrected vision is fine at the moment with 27" 2560x1440, so I imagine 2560x1600 on a 29" diagonal would be fine.
Why do you say that? https://www.anandtech.com/show/8790/anandtech-acquired-by-purch
They bought Anandtech for the main site, surely not for these forums.
I'm mostly a lurker, and it's clear to me that over the years, these forums have become a bit less active.
Although these forums have always had a tongue-in-cheek separation from the main site, I think it's time that the comment section for each article on the main page be a thread on these...
I thought we were talking about computer monitors, not TVs. I have no experience with non-native resolutions on televisions, and it may be that TVs are slower at non-native resolutions.
I was also under the impression that non-native resolutions that evenly divide the non-native resolution are...
Ultimately, it would require a measurement to determine whether or not non-native resolutions are slower than native resolutions, and of course it would monitor-dependent. In my experience, I have not felt increased lag on the monitors I own.
For what it's worth, professional CS players use a...
This discussion is academic. I've never noticed increased latency from running a non-native resolution on a monitor. So any increase is probably insignificant relative to the inherent input lag of the device.
If you're talking about console games like Uncharted 4 (singleplayer is 1080p 30 FPS...
But is 75 C or even 85 C that bad for your GPU? I'm more inclined to stick with manufacturer's settings, and if temperatures and or fan speeds are too high for your own perception, then I would try undervolting and or underclocking.
So what are you trying to say? That their benchmarks are marred by their choice of titles, some of them FPS-locked and others GPU-limited?
Then given the flaws, how can you say that the benchmark proves "anything above 4 cores is a waste of money"? This is precisely why a CPU-bound game like...
It's a shame that these benchmarks rarely include widely played esport games like lol, dota, or csgo. CSGO is CPU-bound, and players want the highest FPS possible.
Although I don't own an ipad, I can type pretty quickly using the on-screen keyboard. The only trouble is that it takes up screen real estate. The idea of a keyboard that also acts as a cover for the ipad is pretty appealing, but unfortunately the keyboard and the pencil cost so much.
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