Recent content by MutantGith

  1. M

    (DSOG via MaxPC) Nvidia Finally Officially Speaks About AMD’s Mantle

    Wait...we know this how? Has either a Mantle SDK or ... well anything actually specific about DX12 been released? Sorry, I've been away for a while. And paging through this thread, I seem to remember why.
  2. M

    CT Scanner hardware and data

    For a bit of contrast, I just flipped over and looked at some CT data I ran for a client in the semi-conductor industry, and the specifications there are somewhat different. The raw X-ray images are 2048x2048 Tiff files, no compression, 65K gray scale. The system takes a variable number of...
  3. M

    [Techsoda] "Anandtech forums on trial: The corruption runs deep."

    Thanks, I guess. Good to see that sometimes people might catch a comment or two.
  4. M

    [PCPER]NVIDIA Talks DX12, DX11 Efficiency Improvements

    Yeah..except that's not the way it worked. If that was how development worked, we all should already have 12 nm process, flawless silicon for all of our devices, have lithium batteries with five times the power density that current batteries have...etc. Saying that when a product or driver...
  5. M

    Alternative to RadeonPro

    Well, the answer is ... sort of? Radeon Pro by itself doesn't do what he wants either, at it's core, it just provides a front end to install/run SweetFX on executables with a profile. The same thing can be accomplished using SweetFX profile Configurator. This should work on any card that can...
  6. M

    [Techsoda] "Anandtech forums on trial: The corruption runs deep."

    I'll throw out there for what it's worth that I stopped trying to contribute in a meaningful manner to a number of threads when I saw that SiliconWars started posting. This was likely not directly related to the specific content of any of the posts, per se, but rather that it became infinitely...
  7. M

    Alternative to RadeonPro

    As I recall, RadeonPro offers saturation adjustments because it has a build of the SweetFX post processing dll incorporated into it. NVInspector, and for that matter, Radeon Pro are at their core really more about handling hardware features and systems. SweetFX can be added to any DX 9 or...
  8. M

    DirectX 12

    Since I'm finding the rapid fire repetition of the same sentiment incredibly frustrating, I'll try and say this once and retire. The reason that this sounds a lot like Mantle presentations, and Mantle in turn sounds almost exactly like presentations about lowering overhead in OpenGL from last...
  9. M

    [Techsoda] "Anandtech forums on trial: The corruption runs deep."

    I didn't think that they did. But it was clear as day that there were some interpersonal issues between he an mods, as well as between he and members. Conspiracy theory, corruption, whatever theory you do or do not ascribe to, when you boil it down, there was a consistent grating of personality...
  10. M

    [Techsoda] "Anandtech forums on trial: The corruption runs deep."

    So...this poster effectively admits to lying, being openly hostile to mods, trying to entrap them, posting under different aliases, and attempting to do everything he could to undermine the position of the moderation staff.... And then he's surprised when said moderation staff picks up on that...
  11. M

    DirectX 12

    For the average user, heck, even the mostly clued in tehcnically savy user however, the difference between which Dll library is doing the heavy lifting between Dx 9.0L, Dx9.0EX, DX 10.1... etc is somewhat moot. The operating system, by default, comes with the option to support older render...
  12. M

    DirectX and OpenGL to get low level access according to leaked statements (GDC 2014)

    Because that is a vague marketing slide. Because they haven't filled in any details, despite praising this API as being revolutionary for months. Again, the issue comes down to consistency and confusion in messaging. Initially, A PR rep from AMD did say that Mantle consists of a GCN card as a...
  13. M

    DirectX and OpenGL to get low level access according to leaked statements (GDC 2014)

    I'm always hearing this bandied about. Where is the document containing the minimum feature set for the Mantle API? Failing that, where has someone from AMD actually said that NVIDIA cards can run the Mantle API, and detail a mechanism by which NVIDIA could pursue this goal? Since people are...
  14. M

    DirectX and OpenGL to get low level access according to leaked statements (GDC 2014)

    Wait...So now, DX 12 (not released in any way yet) won't work with Maxwell cards (again, not really released in any substantive way yet)? And we're supposed to infer this how? Microsoft is suddenly going to release a version of DX, whose entire point for existence was supposed to allow for as...
  15. M

    DirectX vs Mantle current and long term

    When the advantage is manufactured out of code deliberately designed to cripple the alternate API to which it is compared against, then yes, I have a problem with it. There are two extant examples of code running with a native Mantle render path. The first example seems to gain significant...
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