Recent content by WMD

  1. W

    Borderlands 2 GPU/CPU benchmarks [TechSpot/HardOCP/Others]

    You are saying Havok is just scripted animation and no cloth/ fluid capabilities. I posted a video to show otherwise. Feel free to post Nvidia demos if that proves your earlier points.
  2. W

    Borderlands 2 GPU/CPU benchmarks [TechSpot/HardOCP/Others]

    Are you serious? You are either blind or a troll.
  3. W

    Borderlands 2 GPU/CPU benchmarks [TechSpot/HardOCP/Others]

    Not true. Havok is not scripted and its definitely capable of simulating cloth physics. http://www.youtube.com/watch?v=8qRcp2zFdxg
  4. W

    Why should I prefer a 7770 over a 6870?

    That was not a pure tessellation bottleneck benchmark. Besides the 7770 takes less of a hit going to max settings. This benchmark show that 7770 is far ahead in tessellation.
  5. W

    Borderlands 2 GPU/CPU benchmarks [TechSpot/HardOCP/Others]

    Really nice implementation of Physx in borderlands 2. This is one of the things that really help differentiate GeForce cards from Radeons. That said, IMO Physx is still far behind Havok in terms of performance. http://www.youtube.com/watch?nomobile=1&v=wJUWFz8JP88 All running on the cpu...
  6. W

    Why should I prefer a 7770 over a 6870?

    The 7770 is better at tessellation. Less performance drop enabling tessellation vs no tessellation. But otherwise the 6870 is faster.
  7. W

    Borderlands 2 GPU/CPU benchmarks [TechSpot/HardOCP/Others]

    No worries. I am running i5 2500K at 4.9ghz with 4GB of Gskill ripjaws at 2133mhz.
  8. W

    Borderlands 2 GPU/CPU benchmarks [TechSpot/HardOCP/Others]

    Good to know that. My 5850 running overclocked at 1680x1050 should still manage 70+fps. May have to postpone my upgrade until the 8xxx series.
  9. W

    BF3 single player really blurry indoors in Ultra settings on GTX 670?

    From what you described, the first thing that came to my mind was what others such as Silverforce also suggest. Initially I strongly suspected the blurriness was caused by FXAA as Ultra setting will put it on high. But something else tells me it may not be FXAA causing the blurriness. What I...
  10. W

    Why do we need tesselation for curved surfaces?

    It's possible to apply tessellation in way where realism is improved dramatically without much performance penalty. Just look at BF3. This post demonstrates the fact: http://forums.anandtech.com/showpost.php?p=32590273&postcount=53 That's about the worst graphic card for tessellation...
  11. W

    5850, still rockin on.

    The max is 1.3v. How did you get 1.5v? For 950mhz try 1.175v to 1.2v. That's what the 6870 use as stock voltage. Try to get the memory up over 1200 as well. Btw even at 900mhz it's already 15% - 20% faster than a 6870 without tessellation.
  12. W

    5850, still rockin on.

    Stock cooling. Most 5850s (reference) can handle at least 950mhz with ease.
  13. W

    Why do we need tesselation for curved surfaces?

    The stone walls and buildings in witcher 2 looks great and runs great without tessellation.
  14. W

    5850, still rockin on.

    1030Mhz 1.3v only for 3dmark11 1000Mhz 1.28v metro 2033
  15. W

    5850, still rockin on.

    And that 65% is largely due to the abysmal tessellation front end on evergreen. Without tessellation it's actually around 45 - 50%.
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