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Yeah, I think Rosetta had a lot of effort go into it, and on top of that obviously once Apple switched developers were going to be onboard by fiat, unless their replacement were inferior. They didn’t even need an M1 moment, an A13x moment alone would’ve been enough to get them over the hump, because of the power draw in practice and idle stuff, media engine goodies etc.True enough, Qualcomm and Microsoft seem to have completely bungled the much hyped launch. That isn't enough to kill WoA but it has dealt it a major blow. If Microsoft can't fix the issues on their end (like Prism) none of it will matter, because there isn't any incentive for developers (especially of lower level stuff like drivers or AV software) to port to ARM regardless of how many clueless fools want to claim that will be 50% of the Windows PC market in five years.
I think a much overlooked factor of Rosetta 2's success is how long Apple was preparing for it - and how much experience / institutional knowledge they had from the previous PPC to x86 migration (I don't count the 68K to PPC migration because that was so long ago, and it was before they were using their modern Mach/BSD based OS)