- Feb 8, 2002
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Article Number: RN-RAD-WIN-24-9-1
Highlights
New Game Support
- Frostpunk 2
- God of War Ragnarök
- Warhammer 40,000: Space Marine 2
- The Sims™ 4 DirectX® 11 Update
AMD Fluid Motion Frames (AFMF) 2
- A major advancement in frame generation technology for AMD HYPR-RX.
- Lower Latency and Higher Performance
- AFMF 2 enhances fast-paced gaming by significantly reducing frame generation latency and improving performance scaling through new modes.
- Fast Motion Optimization
- Enjoy smoother gameplay and higher FPS with improved frame generation consistency during fast motion.
- Improved Borderless-Fullscreen Support
- Expanded display mode support for RDNA 3 series graphics products ensures compatibility with virtually all borderless fullscreen games.
- Expanded API Support
- AFMF 2 can now be enabled for any OpenGLNEW, VulkanNEW, DirectX® 11, and DirectX® 12 titles.
- Radeon™ Chill Interoperability
- AFMF 2 now supports Radeon™ Chill, providing a low-latency FPS capping option.
- Optimized AMD Ryzen AI™ 300 Series Support
- AFMF 2 is optimized for an extensive list of AMD products, including AMD Ryzen AI™ 300 series processors. Learn more HERE.
- Lower Latency and Higher Performance
- Check out our new blog HERE to learn more about AFMF 2 and this driver release.
- A major advancement in frame generation technology for AMD HYPR-RX.
AMD Radeon™ Anti-Lag 2 Vulkan® Support for Counter-Strike 2
- AMD Radeon™ Anti-Lag 2 now supports the Vulkan® API, offering additional responsive gaming options. AMD Radeon™ Anti-Lag 2 introduces an in-game option to optimally pace frames, further reducing input lag on AMD RDNA™ architecture-based graphics products.
- Users looking for a way to measure response time can use our Frame Latency Meter (FLM) or the built-in latency monitor in AMD Radeon™ Anti-Lag 2.
- Use the ALT+SHIFT+L hotkey to enable the Radeon Anti-Lag 2 Latency Monitor. Once activated, a small white chevron will appear in the top left corner of your display, indicating that it is enabled.
- Use ALT+SHIFT+L again to cycle through the following Latency Monitor display options: No metrics, FPS only, FPS and latency (in ms), FPS and latency (in ms and frames), FPS and latency (in ms and frames) with a legend.
- To compare the difference between Anti-Lag 2 On and Anti-Lag Off, hold the right CTRL key.
- Check out our new blog HERE to learn more about the AMD Radeon™ Anti-Lag 2 SDK.
- Users looking for a way to measure response time can use our Frame Latency Meter (FLM) or the built-in latency monitor in AMD Radeon™ Anti-Lag 2.
- AMD Radeon™ Anti-Lag 2 now supports the Vulkan® API, offering additional responsive gaming options. AMD Radeon™ Anti-Lag 2 introduces an in-game option to optimally pace frames, further reducing input lag on AMD RDNA™ architecture-based graphics products.
Geometric Downscaling for Video
- Improved image quality by reducing artifacts during downscaled video playback.
- Geometric Downscaling is supported on AMD Radeon™ 800M integrated graphics, as well as AMD Radeon™ RX 7000 series desktop and mobile discrete graphics cards.
- Improved image quality by reducing artifacts during downscaled video playback.
Expanded AMD Radeon™ Boost Support
- FINAL FANTASY XVI
Expanded HYPR-Tune Support
- HYPR-Tune support allows HYPR-RX to enable in-game technologies like AMD FidelityFX™ Super Resolution and AMD Radeon™ Anti-Lag 2.
- Support has been added to automatically configure AMD FidelityFX™ Super Resolution 3 with frame generation in:
- Black Myth: Wukong
- Creatures of Ava
- Frostpunk 2
- God of War Ragnarök
- Support has been added to automatically configure AMD Radeon™ Anti-Lag 2 in:
- Ghost of Tsushima DIRECTOR'S CUT
Expanded Vulkan Extensions Support
- VK_AMD_anti_lag
- VK_KHR_maintenance7
- VK_KHR_pipeline_binary
- VK_EXT_shader_object
- Click HERE for more information about other Vulkan® extension support.
Mesh Nodes in Work Graphs via Microsoft Agility SDK 1.715.0 Preview
- Microsoft DirectX® 12 Work Graphs with Mesh Nodes support for AMD Radeon™ RX 7000 Series graphics cards.
Fixed Issues and Improvements
- Intermittent driver timeout or application crash while playing Warhammer 40,000: Space Marine 2.
- Intermittent driver timeout or application crash during certain cutscenes while playing FINAL FANTASY XVI on some AMD Graphics Products, such as the Radeon™ RX 6600 XT.
- Overly dark shadows or desaturated colors may be observed while playing Black Myth: Wukong when Global Illumination is to Medium or higher.
- Intermittent in-game corruption may be observed while playing Ghost of Tsushima DIRECTOR'S CUT with AMD Software: Adrenalin Edition™ Record & Streaming and HDR enabled.
- AFMF may become inactive after enabling certain on-screen overlays.
- AMD Software: Adrenalin Edition may unexpectedly initiate upon system wake from sleep mode.
- Audio and video may intermittently become out of sync while recording using the AV1 codec in AMD Software: Adrenalin Edition.
What to Know?
AMD Fluid Motion Frames (AFMF) 2
AFMF is a state-of-the-art frame generation technology exclusive to AMD. It enhances frame rates and gameplay smoothness and is integrated into AMD Software: Adrenalin Edition™. As part of AMD HYPR-RX, our one-click performance solution, it delivers exceptional gaming experiences on AMD Radeon graphics cards.
- How to Enable AFMF 2
- AFMF 2 can be enabled for any OpenGLNEW, VulkanNEW, DirectX® 11, and 12 title using HYPR-RX or the AMD Fluid Motion 2 Toggle.
- AFMF 2 is supported on AMD Radeon™ 700M and 800M integrated graphics, as well as AMD Radeon™ RX 6000 and RX 7000 series desktop and mobile discrete graphics cards.
- AFMF 2 currently requires the game to be played in exclusive or borderless fullscreen mode with VSync disabled.
- For a better visual experience, use AFMF 2 with a variable refresh rate-enabled display.
- Enabling Radeon™ Chill after AFMF will automatically set the FPS cap to reduce tearing.
- For a better visual experience, use AFMF 2 with a variable refresh rate-enabled display.
- Use the in-game overlay (ALT+R) in AMD Software: Adrenalin Edition™ to check AFMF’s frame generation status.
- AFMF 2 adds frame generation technology to boost FPS outside the game’s engine. Users can enable the AMD Software Performance Metrics Overlay to see the resulting FPS.
- Users looking for a way to measure the response time of games can make use of our Frame Latency Meter (FLM).
- AFMF 2 can be enabled for any OpenGLNEW, VulkanNEW, DirectX® 11, and 12 title using HYPR-RX or the AMD Fluid Motion 2 Toggle.
- How to Optimize AFMF 2
- AFMF 2 introduces new modes that are automatically tuned for the best experience based on your configuration. These can be manually adjusted to your preferences if needed
- AFMF 2 adds a new “High” Search Mode setting for improved frame consistency during fast motion, enabled by default for resolutions of 2560x1440 and above.
- This reduces the jittering or stuttering encountered with AFMF 1 at higher resolutions.
- AFMF 2 adds a new “High” Search Mode setting for improved frame consistency during fast motion, enabled by default for resolutions of 2560x1440 and above.
- AFMF 2 adds a new Performance Mode setting to reduce frame-generation overhead, enabled as “Performance” by default for integrated graphics products.
- Integrated graphics users may switch back to the “Quality” performance preset for better frame-generation quality during fast motion. The “Quality” preset is the default when using discrete graphics cards.
- Users can manually enable this “Performance” mode on discrete graphics cards to hit even higher frame rates when GPU bound to maximize the FPS uplift.
- Users can find these tuning options within the “Advanced View” of HYPR-RX.
- AFMF 2 introduces new modes that are automatically tuned for the best experience based on your configuration. These can be manually adjusted to your preferences if needed
- AFMF 2 Support for Multi-GPU Configurations
- For any hybrid-graphics configuration, AFMF 2 will use the displaying GPU for frame generation, allowing the render GPU to focus on the game.
Known Issues
- Intermittent performance when entering certain areas while playing DayZ. [Resolution targeted for 24.10.1]
- Intermittent driver timeout or crash may be observed while playing Warhammer 40,000: Space Marine 2 on some AMD Graphics Products, such as the AMD Ryzen™ AI 9 HX 370. Users experiencing this issue can enable Variable Graphics Memory in AMD Software: Adrenalin Edition as a temporary measure (AMD Software: Adrenalin Edition -> Performance -> Tuning -> Variable Graphics Memory).
Important Notes
- AMD is collaborating with the developers of Frostpunk 2 to resolve an intermittent issue causing in game flicker while using AMD Software: Adrenalin Edition Record and Stream.
- AMD is collaborating with the developers of Warhammer 40,000: Space Marine 2 to resolve an intermittent issue causing black flickering around certain water areas
Package Contents
- AMD Software: Adrenalin Edition 24.9.1 Driver Version 24.20.11.01 for Windows® 10 and Windows® 11 (Windows Driver Store Version 32.0.12011.1036)
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