YesUnreal Engine 5 Nanite didn't work on Arc Alchemist iirc.
Does Arc Battlemage fix this?
With only a few hours to go, I predict Battlemage is great and reviewers will recommend them. Hopefully gives the GPUs industry a good shake up.
I leaked it before VideoCardZ 🤪
It's been almost 2.5 yrs Phil; could you be more lazy? Nor are AMD and Nvidia immune to "hiccups" when launching new generations.If you do decide to grab an Arc B580 for $249 at launch, there are a couple of potential caveats I'd keep in mind. The first is that Intel's GPU debut got off to a pretty rocky start last year, resulting in performance-related driver issues that required a flow of steady updates. Alchemist cards are in a much better place now than at launch, but since Battlemage is a different architecture, similar hiccups are always a possibility.
That's Nvidia marketing for you; VRAM Phil, vram is what will provide better longevity. Once we get past the 30 second test run stuff, and breakdown what happens when you play the games? All of the low vram issues will make the visual quality lower and frame pacing worse, on the 4060.The other biggie tied to Intel GPUs right now is AI upscaling. The Arc B580 and other Battlemage cards will have access to XeSS 2 and it's frame generation magic tricks, but with Nvidia DLSS going from strength to strength and outperforming even AMD's FSR consistently, there could be a significant frame rate gap between the RTX 4060 and new B560 with upscaling switched on. The green team's tools could make the difference between being able to comfortably play at 1440p or having to firmly stick with 1080p in new releases, translating to a more futureproofed experience.
Intel, what have you done, you have a decent product?!
LMAO DOA does not mean what you think it means. It is stealing share from AMD and Nv and sold through the fist shipments with demand that surprised the retailers.DOA - too little too late, and the chip size is so big that Intel unlikely to make enough anyway as it would only increase their losses.