Discussion Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads

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Tigerick

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As Hot Chips 34 starting this week, Intel will unveil technical information of upcoming Meteor Lake (MTL) and Arrow Lake (ARL), new generation platform after Raptor Lake. Both MTL and ARL represent new direction which Intel will move to multiple chiplets and combine as one SoC platform.

MTL also represents new compute tile that based on Intel 4 process which is based on EUV lithography, a first from Intel. Intel expects to ship MTL mobile SoC in 2023.

ARL will come after MTL so Intel should be shipping it in 2024, that is what Intel roadmap is telling us. ARL compute tile will be manufactured by Intel 20A process, a first from Intel to use GAA transistors called RibbonFET.



Comparison of upcoming Intel's U-series CPU: Core Ultra 100U, Lunar Lake and Panther Lake

ModelCode-NameDateTDPNodeTilesMain TileCPULP E-CoreLLCGPUXe-cores
Core Ultra 100UMeteor LakeQ4 202315 - 57 WIntel 4 + N5 + N64tCPU2P + 8E212 MBIntel Graphics4
?Lunar LakeQ4 202417 - 30 WN3B + N62CPU + GPU & IMC4P + 4E012 MBArc8
?Panther LakeQ1 2026 ??Intel 18A + N3E3CPU + MC4P + 8E4?Arc12



Comparison of die size of Each Tile of Meteor Lake, Arrow Lake, Lunar Lake and Panther Lake

Meteor LakeArrow Lake (N3B)Lunar LakePanther Lake
PlatformMobile H/U OnlyDesktop & Mobile H&HXMobile U OnlyMobile H
Process NodeIntel 4TSMC N3BTSMC N3BIntel 18A
DateQ4 2023Desktop-Q4-2024
H&HX-Q1-2025
Q4 2024Q1 2026 ?
Full Die6P + 8P8P + 16E4P + 4E4P + 8E
LLC24 MB36 MB ?12 MB?
tCPU66.48
tGPU44.45
SoC96.77
IOE44.45
Total252.15



Intel Core Ultra 100 - Meteor Lake



As mentioned by Tomshardware, TSMC will manufacture the I/O, SoC, and GPU tiles. That means Intel will manufacture only the CPU and Foveros tiles. (Notably, Intel calls the I/O tile an 'I/O Expander,' hence the IOE moniker.)



 

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ajsdkflsdjfio

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IDK why they can't do like a test without all the updates and with the current available updates and give a solid average over 50+ games or something like that. This performance improvement table is so vague...

Also even with a +10% performance improvement, the damage has been done with arrow lake's mindshare already.
 

Hulk

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IDK why they can't do like a test without all the updates and with the current available updates and give a solid average over 50+ games or something like that. This performance improvement table is so vague...

Also even with a +10% performance improvement, the damage has been done with arrow lake's mindshare already.
Because it's all BS. ARL is what it is. It's not terrible, it's not great.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
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Because it's all BS. ARL is what it is. It's not terrible, it's not great.
LMAO never say that



We did just see 30%+ performance improvement in Cyberpunk. Ergo there are places where arrow lake can be massively improved, yes?
 

gdansk

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SiliconFly

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They have like multiple 2-14% improvements and a 6-30% improvement like what are we expected to extrapolate from this data. I'm also thinking it might be BS in which case this is a horrible look for Intel.
It's not 2-14% or 6-30% overall improvement. He said in some specific cases (due to misconfigured motherboard bios from some vendors), there were slight to significant performance drops and it varies from vendor to vendor and model to model. This fix is supposed to address many such issues. Fixing these slight performance drops to significant ones, brings the overall performance across different motherboard vendors to expected levels, which they earlier mentioned is in upper single digit over previous gen.

He also mentioned that there is one brand new update "in-flight" that's expected to bring additional performance uplift (probably around +5% for games). Bringing the overall ARL-S performance to around ~10% over previous gen.
 

ajsdkflsdjfio

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Nov 20, 2024
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It's not 2-14% or 6-30% overall improvement. He said in some specific cases (due to misconfigured motherboard bios from some vendors), there were slight to significant performance drops and it varies from vendor to vendor and model to model. This fix is supposed to address many such issues. Fixing these slight performance drops to significant ones, brings the overall performance across different motherboard vendors to expected levels, which they earlier mentioned is in upper single digit over previous gen.

He also mentioned that there is one brand new update "in-flight" that's expected to bring additional performance uplift (probably around +5% for games). Bringing the overall ARL-S performance to around ~10% over previous gen.
Yea I didn't assume it was, which is why I said they should have done a before vs after with a bunch of games/applications and taken the average to present to people, because 2-14% or 6-30% in specific scenarios tells us absolutely nothing. It just looks like they're trying to mislead people when they give vague performance numbers like that.
 
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Reactions: Hulk
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It just looks like they're trying to mislead people when they give vague performance numbers like that.
They will publish a "performance digest" at CES showing what final ARL performance should look like after everything is patched. But overall, Hallock was more concerned about the wild variations in figures gotten by various reviewers than trying to paint the CPU as being competitive with its competition. So after all is said and done, it may still end up being boring. Just slightly less than before.

I read about someone hitting 9000 MT/s memory speed at Gear 2 comfortably. That's really nice but even that isn't supposed to give more than 15% extra perf in bandwidth starved situations and most likely only a few good bins will be able to go that high.
 
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alcoholbob

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May 24, 2005
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It's not 2-14% or 6-30% overall improvement. He said in some specific cases (due to misconfigured motherboard bios from some vendors), there were slight to significant performance drops and it varies from vendor to vendor and model to model. This fix is supposed to address many such issues. Fixing these slight performance drops to significant ones, brings the overall performance across different motherboard vendors to expected levels, which they earlier mentioned is in upper single digit over previous gen.

He also mentioned that there is one brand new update "in-flight" that's expected to bring additional performance uplift (probably around +5% for games). Bringing the overall ARL-S performance to around ~10% over previous gen.

Previous gen as in Meteor Lake? I thought Hallock originally said the entire patch was supposed to just bring us the performance they promised from the initial slides - which was *almost* 14900K performance.
 

coercitiv

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They have like multiple 2-14% improvements and a 6-30% improvement like what are we expected to extrapolate from this data. I'm also thinking it might be BS in which case this is a horrible look for Intel.
Thinks of it this way, there are workloads where ARL behaves unexpectedly bad, so bad many consider them outliers. That's where I expect to see double digit improvements. Those workloads, while important for some users, won't budge the needle much in terms of average performance, so the end result is still going to be single digit uplift.
 

Hulk

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Thinks of it this way, there are workloads where ARL behaves unexpectedly bad, so bad many consider them outliers. That's where I expect to see double digit improvements. Those workloads, while important for some users, won't budge the needle much in terms of average performance, so the end result is still going to be single digit uplift.
Exactly. If these were significant changes Intel would have provided data showing specific applications and workloads with before/after performance numbers. All of this "data" is couched in a blanket of purposely obfucated language. I wonder if the hours expended into the investigation of finding and correcting issues were equal to the time spent in trying to figure out how to disseminate what was learned in the best possible light and how to shade the findings that were especially negative to ARL architecture.
 
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511

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Exactly. If these were significant changes Intel would have provided data showing specific applications and workloads with before/after performance numbers. All of this "data" is couched in a blanket of purposely obfucated language. I wonder if the hours expended into the investigation of finding and correcting issues were equal to the time spent in trying to figure out how to disseminate what was learned in the best possible light and how to shade the findings that were especially negative to ARL architecture.
The architecture was pretty horrible tbh no wonder Meteor Lake S was scrapped and they are going back 2 drawing board with PTL/NVL
 
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SiliconFly

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The architecture was pretty horrible tbh no wonder Meteor Lake S was scrapped and they are going back 2 drawing board with PTL/NVL
One of the key problems are those 2 silly Crestmont LPE cores in the MTL SoC tile (low power island). They're so horrible they caused more issues than they solved. The numbskulls at Intel should have at least given us a BIOS option to disable the LPE cores if we wanted. Would have solved a ton of the issues.
 
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511

Golden Member
Jul 12, 2024
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One of the key problems are those 2 silly Crestmont LPE cores in the MTL SoC tile (low power island). They're so horrible they caused more issues than they solved. The numbskulls at Intel should have at least given us a BIOS option to disable the LPE cores if we wanted. Would have solved a ton of the issues.
Or they should have made 4 cores like LNL to actually matter
 
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alcoholbob

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May 24, 2005
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Yea I didn't assume it was, which is why I said they should have done a before vs after with a bunch of games/applications and taken the average to present to people, because 2-14% or 6-30% in specific scenarios tells us absolutely nothing. It just looks like they're trying to mislead people when they give vague performance numbers like that.

Hallock even said the 6-30% performance drop is a result of the Balanced performance profile. If you used High Performance at day 1 of launch like many reviewers used, you already have received the benefit of this 6-30% performance boost.

There is some performance boost for a narrow group of APO titles in the 2-14% range coming with Windows 11 2611. There's also a 2-14% performance improvement in some situations already deployed from available 0x114 BIOS.

In other words, the only thing Intel is promising is single digit performance enhancements in January. It's still 7% slower than the 14900K in gaming now, if all we are expecting is vague single digit improvements in January, this update is not going to reach the parity with the 14900K they claimed at launch.

Also most benchmarks are with very slow RAM speeds, the gap between the 285K and 14900K is *huge* when both are paired with fast RAM in this review posted last week by DannyZReviews. We already knew tuned 14900Ks with fast RAM are faster than tuned 7800X3Ds, so it should not come as a huge surprise that the gap between the 14900K and 285K in an enthusiast system is basically insurmountable.

 
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