Monster Hunter Wilds at 4K on a Gigabyte RTX 4080 Super Aero
For my final trick, I will improve my frame rate by 29% with only a couple movements of my mouse. I'm disabling ray tracing. Not lowering it, either, just flat-out disabling it. This is because I've seen a massive improvement in performance, from 68.25 fps to 88.23 fps, which reduces much of the chance of a sub-60 frame rate at any point. I don't miss it. The loss of accurate reflections in the one pond shown in the benchmark is easily negated by the fluidity of the game on my 144 Hz monitor. Maybe in the full game I'll be missing my reflection more, the vain PC gamer I am, but not right now.
Strangely, my PC's best performance in-game only earns me a rating of 'Good'. Looks like Frame Generation really messes with the game's ability to give out nice compliments. It's
fine.
So, there we have it. I landed on a solid combination by doing entirely the expected: enabling DLSS and disabling ray tracing. A tale as old as time—or at the very least, as old as 2018.
We put our own machines through the ringer with the Monster Hunter Wilds benchmark, to lesser or greater success.
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