Question Zen 6 Speculation Thread

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marees

Senior member
Apr 28, 2024
942
1,254
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Semi OT:
The next console generation both excites me and worries me. If we presume Z6 that will be a very welcome IPC increase, I'm not really worried about that. Hopefully more than 8c/16t as well, I'm counting on 12c/24t minimum. On the GPU side I feel a lot more iffy, whether tech currently quite far in the pipeline will be able to meet the AI/ML/RT needs of 2027-2034, can those GPU cores be beefy enough given AMD's current situation (or NV for that matter, just iteration since Ada)? I also fear for the (V)RAM capacity, it should be able to hold future AI models in memory along with improved textures, and there will probably be a lot of AI breakthroughs in that time period, and we just can't imagine all the potential use cases right now, so I fear being hobbled by 16GB or 24GB, hopefully they go for 32, 48, or even 64GB. History tells us that memory has been one of the most vulnerable specs.
Xbox next likely to be zen 5 (+ RDNA 5)
PS 6 could be zen 6 (+ RDNA 5&6?)
 

Hulk

Diamond Member
Oct 9, 1999
5,058
3,537
136
Semi OT:
Hopefully more than 8c/16t as well, I'm counting on 12c/24t minimum.

If Zen 6 is 12c/24t you won't think it's a big deal because that was your minimum expectation? Would it require 16/32 to get you excited about Zen 6?
What is your minimum for an average IPC increase?
 

Ghostsonplanets

Senior member
Mar 1, 2024
773
1,227
96
Semi OT:
The next console generation both excites me and worries me. If we presume Z6 that will be a very welcome IPC increase, I'm not really worried about that. Hopefully more than 8c/16t as well, I'm counting on 12c/24t minimum. On the GPU side I feel a lot more iffy, whether tech currently quite far in the pipeline will be able to meet the AI/ML/RT needs of 2027-2034, can those GPU cores be beefy enough given AMD's current situation (or NV for that matter, just iteration since Ada)? I also fear for the (V)RAM capacity, it should be able to hold future AI models in memory along with improved textures, and there will probably be a lot of AI breakthroughs in that time period, and we just can't imagine all the potential use cases right now, so I fear being hobbled by 16GB or 24GB, hopefully they go for 32, 48, or even 64GB. History tells us that memory has been one of the most vulnerable specs.
Next-Gen consoles will take the learnings of this current-gen. They'll be priced to recover margins quickly and not suffer from price raises as console gamers are sensitive to price increases. Xbox will also be a PC, so that will result in a very different console that will be sold in fewer countries and for profit.

Focus will be on ML, RT and more memory.

I expect:

PS6 - $499
8c Zen 6C
36/40CU RDNA 5
24/30GB GDDR7
1TB SSD 5.5GB/s

Xbox PC $799 - 999
8/12 Zen 5/6
64 CU RDNA 5
30/36GB GDDR7
1TB SSD 5GB/s
 
Last edited:
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Kronos1996

Member
Dec 28, 2022
50
90
61
If Zen 6 is 12c/24t you won't think it's a big deal because that was your minimum expectation? Would it require 16/32 to get you excited about Zen 6?
What is your minimum for an average IPC increase?
I anticipate Zen 6 to over-perform for what it is. Zen 5 was the new architecture but being forced to stay on 5nm didn’t let it shine the way it would have. Zen 6 is the new packaging, probably new IOD and builds on the new core. If they jump straight to 2nm that would be exceptionally ballsy and deliver two node jumps over Zen 5.

I think it may be another Zen 4 moment. Not a massive IPC increase but everything else together should make for nice ST and MT gains. Zen 4 delivered 25% better ST and half of that was just from clockspeeds. Very impressive job by everyone involved.
 
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Thunder 57

Diamond Member
Aug 19, 2007
3,418
5,655
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I anticipate Zen 6 to over-perform for what it is. Zen 5 was the new architecture but being forced to stay on 5nm didn’t let it shine the way it would have. Zen 6 is the new packaging, probably new IOD and builds on the new core. If they jump straight to 2nm that would be exceptionally ballsy and deliver two node jumps over Zen 5.

I think it may be another Zen 4 moment. Not a massive IPC increase but everything else together should make for nice ST and MT gains. Zen 4 delivered 25% better ST and half of that was just from clockspeeds. Very impressive job by everyone involved.

The new IOD alone should provide a nice boost. The current one is said to be holding Zen 5 back by quite a bit. THen who knows qhat they spend those extra transistors on. Cores and cache are a good bet.
 
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Tuna-Fish

Golden Member
Mar 4, 2011
1,616
2,375
136
Semi OT:
The next console generation both excites me and worries me. If we presume Z6 that will be a very welcome IPC increase, I'm not really worried about that. Hopefully more than 8c/16t as well, I'm counting on 12c/24t minimum.
They really don't need that. 8xZ6c as a single CCX is already an absolutely massive upgrade over PS5, and I frankly think that the additional power and die area above that would be better spent on the GPU. It's okay for console CPUs to not be exactly top of the line, there is less random stuff the machine needs to do in the background.
I also fear for the (V)RAM capacity, it should be able to hold future AI models in memory along with improved textures, and there will probably be a lot of AI breakthroughs in that time period, and we just can't imagine all the potential use cases right now, so I fear being hobbled by 16GB or 24GB, hopefully they go for 32, 48, or even 64GB. History tells us that memory has been one of the most vulnerable specs.
I think the most likely config is going to be 256-bit GDDR7 with 24Gbit chips, so 24GB of RAM. Possibly a single LPDDR6 module or something for the system host chip, Sony likes the model where they don't have to wake up the main CPU/RAM for downloads, it helps them meet EU energy standards about idle power and also helps them keep the secret security stuff more isolated from the things they have to give access to people outside the company.

More RAM would greatly help us do better things with the machine, but it also adds cost to the system for the entire life cycle like nothing else.
 
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Hulk

Diamond Member
Oct 9, 1999
5,058
3,537
136
I anticipate Zen 6 to over-perform for what it is. Zen 5 was the new architecture but being forced to stay on 5nm didn’t let it shine the way it would have. Zen 6 is the new packaging, probably new IOD and builds on the new core. If they jump straight to 2nm that would be exceptionally ballsy and deliver two node jumps over Zen 5.

I think it may be another Zen 4 moment. Not a massive IPC increase but everything else together should make for nice ST and MT gains. Zen 4 delivered 25% better ST and half of that was just from clockspeeds. Very impressive job by everyone involved.
How has the 5nm node held back Zen 5 performance?

So if Zen 6 gets +13% from architecture (like Zen 3>4) do you think frequency will increase by 10% or more? Is that what you are expecting? So 6.27GHz 1/2 core (from 5.7GHz) and MT frequency going from, let's just pick a use case, all-core 5.4GHz to 5.94GHz?

I hope you are right. I would be shocked if Zen 6 hit 6GHz under any scenario until ambient non custom cooling solution. Shocked in a good way of course!

I would also be shocked if Zen 6 get over 10% IPC increase from Zen 5.

I'm expecting 5-8% better average IPC and under equivalent cooling perhaps 100MHz better clocks for Zen 6.
 

exquisitechar

Senior member
Apr 18, 2017
722
1,019
136
I hope you are right. I would be shocked if Zen 6 hit 6GHz under any scenario until ambient non custom cooling solution. Shocked in a good way of course!
If it's actually using N2, that seems pretty likely. Conservative, even.

Our resident AMD overclocker pushed his 9950X3D to 6GHz already.
 
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LightningZ71

Platinum Member
Mar 10, 2017
2,077
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What I'm more interested in is if the next Gen game consoles get 3dCache? If their primary use case is exactly what that is targeted at, why not use it?
 

Kronos1996

Member
Dec 28, 2022
50
90
61
What I'm more interested in is if the next Gen game consoles get 3dCache? If their primary use case is exactly what that is targeted at, why not use it?
3D cache benefits low resolution gaming the most since it’s CPU bound. Given consoles are framerate locked to 60 FPS on a good day, what would be the point? Especially if most are playing at 4K or 4K upscaled.
 

inquiss

Senior member
Oct 13, 2010
352
527
136
What I'm more interested in is if the next Gen game consoles get 3dCache? If their primary use case is exactly what that is targeted at, why not use it?
Doubt it will include the cache stacked because that process takes both time and there is not the worldwide capacity for it. Any extra capacity will be taken my higher margin products. Maybe the gen after that.
 

Ghostsonplanets

Senior member
Mar 1, 2024
773
1,227
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What I'm more interested in is if the next Gen game consoles get 3dCache? If their primary use case is exactly what that is targeted at, why not use it?
X3D is more expensive and time-consuming. Maybe for a Pro on Sony side. Xbox is whatever as they're doing a for profit device, so they can push as high as they want.
 
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fastandfurious6

Senior member
Jun 1, 2024
429
583
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??? gorgon point looks nonsense

how will it get +95% CB MT perf over strix point when it uses the same core type and count lol

what is the "refresh" even about

Found this.

Seems like AMD are already talking about a Strix Point refresh next year...


View attachment 120639
View attachment 120640
View attachment 120641
Can't find the name AI 400 on the slides, but it's on the original image filenames.
 

fastandfurious6

Senior member
Jun 1, 2024
429
583
96
From what I've noticed, it's pretty normal for graphical demands to increase a lot in the first half a console generation, and then plateau in the second half (there are some notable exceptions of course). Games will get much more demanding after the PS6 comes out.

what I'm trying to convey is that

the pattern you describe has reached its limits, it's plateauting, it's not going to work like that anymore

games won't become more demanding anymore unless some radically new tech demands it

if PS6 is medusa halo, it will run everything on 120fps ultra for many years to come at least until 2032+ my guess

also native FSR4/5+ will make it way easier to keep up over the years

this was not the case with PS5 at all, it was already struggling at release day, PS5 Pro also struggles

etc
 

leoneazzurro

Golden Member
Jul 26, 2016
1,097
1,820
136
??? gorgon point looks nonsense

how will it get +95% CB MT perf over strix point when it uses the same core type and count lol

what is the "refresh" even about
You are comparing the wrong datapoints. The 100% is Strix Point @15W. So when using more watts, both Strix and Gorgon will perform better in nT. For comparing Strix and Gorgon @iso power, you need to check the two close columns at same wattage, i.e. @45W Strix Point will perform +81% respect to Strix Point @15W while Gorgon Point will perform +95% respect to the baseline at the same power. That is, the performance increase in nT @45W going from Strix to Gorgon is 195/181=7% approximately. This refresh will be the same chip, maybe new stepping, slightly better efficiency allowing slightly higher clocks and a +10-15% on the NPU performance. That's all.
 

Gideon

Golden Member
Nov 27, 2007
1,981
4,901
136
Whoa, a Zen Interview with Mike Clark by Casey Muratori (who is a really badass well informed developer btw )


Lot's of nice detail. Among other things:

CASEY: You will often hear “people on the internet” say that ARM as an ISA is better for low power than x64. People like me who study ISAs tend to be skeptical of this claim. As a hardware designer, are there any specific things about the x64 ISA that you find difficult to deal with for low-power designs?

MIKE: Having spent my career working on x86, I might have a bias here! I do think each ISA has its own quirks that influence some of the microarchitecture. But at the base level, we can build low-power x86 designs as well as ARM can, and ARM can build high frequency, high performance designs as well as x86 can. None of the quirks are really limiting you on the microarchitecture. The reality is that the markets we've been targeting have been different, so they've driven the architectures to optimize for different design points. ARM is in much lower power markets where x86 hasn't had the market share to chase.

On the x86 side, the higher performance / higher frequency devices are the established market that our devices have to compete in, so that's where our design focus is. We could build the same Zen microarchitecture with an ARM ISA on top instead. We could deliver the same performance per watt. We don't view the ISA as a fundamental input to the design as far as power or performance.

AMD's own Phil Park also recommends it:

The rest of the interview is worth reading and covers topics like 4 KB vs 2 MB pages, CPU vs GPU design targets, why CPUs still use 64B cache lines, and more…

 

soresu

Diamond Member
Dec 19, 2014
3,688
3,025
136
??? gorgon point looks nonsense

how will it get +95% CB MT perf over strix point when it uses the same core type and count lol

what is the "refresh" even about
I think you are reading the graph wrong.

Don't worry it's not just you, the labeling on it is truly azz backwards.

Each wattage SKU on the graph has a left and right bar each for 1T and nT respectively.

The left bar is AI 300/Strix, the right bar is AI 400/Gorgon.

When you understand this you can see that the gains are well within the regular refresh expectations, 5-10% gain at the most overall.

Most of which is probably a more optimised stepping for a very new µArch, more clock, less errata, and more tuning in the platform firmware/BIOS/microcode relative to Strix (Zen1 was still tuning at the platform level well over a year after release IIRC).
 

fastandfurious6

Senior member
Jun 1, 2024
429
583
96
That s 95% better perf at 45W comparatively to a 15W Strix Point and 5% at same 15W power.

oh...... what a terrible misleading graph 😂

still graph implies +14% MT perf 45w vs 45w (gorgon vs strix)

Most of which is probably a more optimised stepping for a very new µArch, more clock, less errata, and more tuning in the platform firmware/BIOS/microcode relative to Strix (Zen1 was still tuning at the platform level well over a year after release IIRC).

all that for +14% might be impressive after all
 
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