Says the guys whose only source is some moron on Twitter, great evidence indeed, but you are still wrong
HAHAHAHAHA, some heads will roll for sure, you guys are pathetically funny ..
VideoCardz mentioned a new GPU from NVIDIA in Q2, and it's not the 2080Ti Super, but you are still clueless, stick around .. you will be proven wrong soon enough.
Nope, I will let you dig your hole deeper.
???? the guys just says this:
He basically confirms NVIDIA is launching new GPU at 7nm this year .. it's Q2 ` Q3 probably considering the chatter around it ..
Where are you @Glo. now?
Still Geforce accounts for 60% of NVIDIA's revenue, it's definitely not an afterthought, especially with their RTX and DLSS initiative that's already costing them a lot of resources.
NVIDIA will launch new next gen GPUs to keep the momentum going and to reap the rewards of their RTX investment.
The Sketch is not official, it's just an illustration, funny enough, the leak is coming from another twitter account too. So it's up to you to believe which one is true!
Moving on, the specs for the 3070 and the 3080 are supposedly leaked:
https://www.gizchina.com/2020/01/19/nvidia-rtx-3080-rtx-3070-specifications-leaked-for-the-first-time/
Don't try with them, they have fixated their mind on a preconcieved notion that NVIDIA is late, and their best evidence is an obscure twitter account. Some people never learn I guess.
They couldn't be more dead wrong.
The percentage is relatively still the same,
@4K, the 1080TI is 72% of the 2080Ti, which means 2080Ti is 39% faster,
@1440p, 1080Ti is 75% of the 2080Ti, which means 2080Ti is 33% faster
recent benches have increased the margins of the 2080Ti
@4K from 39% to 46%
@1440p, from 33% to 39%
WTF? Who is that? now you are truly gone off the rails!! who cares about a stupid VR benchmark?
Stick to the subject at hands, you are moving the goalposts, first you say NVIDIA is using Samsung for all chips, but when you are proven wrong you dance around the subject claiming only one chip is...
Don't dance around the subject, NVIDIA always had the majority of it's chips done at TSMC, with some low end parts done at Samsung, NVIDIA is continuing the trend in 2020.
And I repeat again, you will be eating your words hard, You are so wrong on so many accounts, get ready for the storm.
WRONG! God, you two are just repeating each other at this point. NVIDIA is using TSMC 7nm for ALL of it's next gen lineup, all of this crap about Samsung is completely wrong.
https://wccftech.com/nvidia-tsmc-7nm-next-generation-gpu-ampere/
Your post couldn't be more wrong.
Again, NVIDIA announced next gen cards are using TSMC 7nm+.
Again Ampere taped out in full, NVIDIA GPUs don't leak out in drivers like AMD GPUs do. Show me where Turing or Pascal leaked out in drivers?
Comes mid 2020 you will be hiding your face in shame.
Nope, Ampere is 7nm+. And Ampere is for all sectors, HPC, gamers, AI .. etc.
NVIDIA said they are using TSMC 7nm, Samsung is not on the table for them.
Also Ampere taped out early last year.
No, RT will be used in every next generation game going forward, NVIDIA will increase RT hardware to increase the amount and complexity of RT effects in games.
Really? So Microsoft and Sony and DXR needed something to sell ray tracing too? That's doesn't make any sense. Hardware RT was planned...
I stand by my statements, its you guys who don't understand how percentages work during benchmarking or when comparing fps .. It's STILL is 70% difference! Go read some books before you babble about trivia.
Here is how people do compare fps numbers:
Oh you are bad at math too? Good to know!
5700XT no RT: 203
5700XT RT: 119
119 is 58% of 203 not 41%!
203 is 70% faster than 119!
God! didn't know math was so hard on so many people!
That's not how percentages work! The drop is calculated by the amount of fps you lose when going from the...
Lets rephrase then, the no RT fps is 70% faster than the RT fps. Satisfied now?
The drop in this case would be 58% to be exact. But we have to be pedantic about it, don't we?
At least have the audacity to correct his laughable 41% numbers.
Check the video again, ONLY healthy tanks cast RT shadows. Damaged ones don't.
What? You are bad at math too?
5700XT no RT: 203
5700XT RT: 119
70% drop in fps
https://wccftech.com/world-of-tanks-encore-rt-demo-benchmarked-polaris-vega-navi-pascal-and-turing-tested/
Yes we can, we've done...
It uses RT shadows in a very limited way, only for healthy tanks, damaged tanks and all the other objects and environments don't cast RT shadows. Despite this it cuts fps by 55% on NVIDIA cards and by 75% on AMD cards.
RTX games achieve full RT Global Lighting and Shadows, as well as scene wide...
I don't detest that. It's not logical to expect the 2080Ti to hold well in RT games after say 4 years, just like it's not logical to expect it to last 4 years in non RT games.
The whole purpose of the thread is to illustrate that RT is here to stay and that it's adoption will increase going...
4XMSAA got replaced with TAA, 4K native is replaced with Checkerboarding on weak hardware, powerful hardware run native 4K @30fps. Next gen consoles will design their games around 4K60 fps too.
Who is going to replace RT? You think developers and Microsoft and Sony went for all the trouble of...
What's the importance of supporting this format?
Don't think so, we are used to say the same thing about hybrid RT 2 years, you never know what sort of advancements we can have, we can already run path traced Quake 2 and Minecraft on current hardware.
We ALREADY have that hardware! if you are...
I am not debating that, It's always about hybrid RT, we are far away yet still to fully ray traced scenes.
Hybrid RT will gain faster adoption though.
It's not, it's an invisible layer underneath the API, even Pascal can repurpose it's ALUs to run DXR games without any fixed function RT...
PS5 is now confirmed to have hardware RT, meaning Ray Tracing will now the next standard in making games. RTX will spread into even more games. I am interested to know what those who thought RT will never be mainstream now think?
The straw man in your question is trolling.
AT Moderator...
I am not the one picturing, I am quoting the people you quoted.
But go on keep on denying, while ray tracing keeps being integrated into every major engine under the sun and most AAA games. Maybe keep yourself confined to PS3 graphics while at it.
Those who played the game can tell that the difference is huge, not those arm chair experts who desparately want the RTX to fail!
I posted DF analysis about the tech, now TPU, even PCGH.. all think RTX in Control make a huge difference, those are people who actually played the game.
Once again none of the reflections, shadows or indirect lighting in that video are true ray tracing, they are just a screen space effect unable to catch off screen objects and lights, also any dynamic object doesn"t cast shadow or reflections. Not to mention, it hardly runs well at 1080p.
See...
Bad attempt at misleading the public, from that very same article:
https://www.techpowerup.com/review/control-benchmark-test-performance-nvidia-rtx/6.html
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