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  1. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Think that’s a smart decision at this point if you’re on the fence :)
  2. Battletech

    Gotcha, thanks!
  3. Battletech

    Center itself shouldn’t? From what I’m seeing you get an injury for head hits (possibly lethal), losing a side torso, ammo explosion, and falling.
  4. Battletech

    Currently field the Highlander, Stalkerboat, Awesome, and Grasshopper.
  5. Battletech

    No, pretty standard Battle format.
  6. Battletech

    Likewise Windows 10 and Nvidia without recent drivers.
  7. Battletech

    Sorry it’s been crashing for some of you guys. Literally rock solid — zero crashes here (knock on wood), only issue is the 21:9 has UI problems, so I’ve been running it 16:9 with black borders. Wonder if the crashing is hardware dependent?
  8. Battletech

    Yes it works on any class but light mechs have the initiative to pull off the move without risking any opposing fire. Sensor lock is great for stripping evasion and suddenly putting distant sensor contacts into LRM land. Definitely will try the +1 initiative.
  9. Battletech

    I like the sensor lock plus the ability to grant movement after firing for a light: reserve until the last round, move in to flank and fire, then the following turn fire again and withdraw. Sensor lock to stay useful until that window of opportunity opens up. Otherwise multi target is my go to.
  10. Battletech

    No crashes but 3440x1440 has a couple of UI issues. Overall enjoyable so far.
  11. Star Citizen Development Discussion (Is Derek Smart Right?)

    That's an interesting take at revisionist history :)
  12. Star Citizen Development Discussion (Is Derek Smart Right?)

    The NERVE, the pure OUTRAGE over this scam where there has been absolutely no signs of any development or progress, AT ALL. Quick Beagle, to the ScamMobile, we need to take this to the FBI! The CIA! The AG! The OG! Remember kids, this entire thing is smoke and mirrors! In fact, I have it on...
  13. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    This [removed]post belongs in the other thread at best. I mean, I know the SQ42 demo and 3.0 release have triggered some of you special snowflakes, but still, could you at least try a little? I took care of that issue however please be careful on language. I know you were baited, next time...
  14. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    The stuff itself isn't fun (for me anyway), BUT it's the idea of this sort of emergent gameplay that gets me excited. Also, GET TO THE TONK LIEUTENANT!
  15. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Because the entirety of CIG was responsible for the stream of course. Also, again, you can play the current Alpha to see that they are making progress. Speaking of which, Alpha 3.0 is now open to all backers on the PTU...
  16. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Hope for a great game? I dunno, the released alpha stages are a pretty good indicator of both progress and quality (not that the current 3.0 builds are really "prime time" yet). Constant communication, multiple touchpoints every week on the various facets of development? The face palming is...
  17. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    It's almost becoming a tradition with how bad these holiday livestreams end up. Fingers crossed tomorrow makes up for it.
  18. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    If by cancelled, you mean delayed? Because totally the same thing lol. https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/holiday-atv-special-rescheduled EDIT: Also, to be clear, the delay's notice barely 30 min before the stream is rather unprofessional. Not gonna get...
  19. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    I’m expecting Morrow 2.0 tour, with hopefully a better update on January 25.
  20. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Very much this, I would be disappointed if the went too far in either direction, getting that balance is easier said than done.
  21. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    You’re not wrong, it’s a combination of stellar bodies and distances being scaled down for gameplay, the videos being shown of 3.0 are either small moons or an asteroid (Delmar), and the atmosphere of these bodies are appropriately thin. With scale, a better reference is the Arccorp planet demo...
  22. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    3.0 is now out to the wider first wave PTU: https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/expanding-star-citizen-alpha-3-0-ptu-testing
  23. Star Wars Battlefront II

    Prepare to be disappointed by the campaign.
  24. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Also this. I don’t want Elite Dangerous.
  25. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    How would you estimate that?
  26. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Yep, I was one of the original backers, well aware of the timeframe and that we’re still years away. Not seeing the issue.
  27. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Primarily a patience thing IMO.
  28. Star Wars Battlefront II

    Pre-purchased based off of the alpha and beta gameplay as well as word that future DLC would be free. Was unaware of the full implications of the cards/P2W aspects of the system, mostly was excited for Star Wars with a single player component. Played through the single player ONLY, left with...
  29. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Except there was a leaked video: https://www.dailymotion.com/video/x68u1zy Seriously, tinfoil away!
  30. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    You can put the tinfoil hat away buddy, the test was originally leaked by avocados and then confirmed by Sean.
  31. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Correct, not every building. Even if you could, it couldn’t be properly appreciated. However the tools allow them to generate interiors for ArcCorp (and elsewhere) with minimal effort. With NPCs and incorporation into the mission system, this would allow for a lot more variety in missions and...
  32. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Yep, it’s already in use to good effect with the current testing.
  33. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    So, I missed the ending of the presentation (kids), but CR actually did discuss that they're in the initial stages of implementing crowd dynamics and NPC/ship generation into the same building tools being used to generate the cities and levels, so....yeah...
  34. Played BF3 again...WOW this game held up well!

    <3 3. So many hours on TDM Noshahr ("Nose Hair") canals and trolling the anti-M16 / LMG spam whiners. Tempting to reinstall... EDIT: Reinstalling lol
  35. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Last one for me tonight, but there were a lot of good presentations. People should definitely check out their presentation on using procedural tech (e.g. IK) to enhance the game or address gameplay issues. https://www.youtube.com/watch?v=RdrGvTm6xDg
  36. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    Hey, thought your post was really good and worth bringing in here. General rule of thumb is that this thread is for development discussion, that other one is for those who think this whole thing is a scam. So just keep in mind, we got a whiles to go. Don't get me wrong, I was giddy when I saw...
  37. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    So, fun add on. During the ~8 min warp time when Sean Tracey gets on stage and shows the tools that were used to set up the procgen city, he states and shows that the generated interior set up ties in with the city setup. Yeah. ArcCorp has interiors too. That 2nd tool is just amazing and...
  38. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    https://go.twitch.tv/starcitizen So...yeah. Think this will shut down a few trolls :D
  39. Star Citizen Development Discussion (Is Derek Smart Right?)

    Hey guys. Guys. The stream. LOL
  40. Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

    This pretty much sums it up for me. Put simply, the space sim genre was dead prior to Roberts (and then Braben) jumping back in. I backed both immediately (both around $250 each) as I have the income and want both projects to succeed. There are plenty of other games (not to mention life with...
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