No we call them con artists when they are selling full priced game with barebones content and ask us to spend 1000$ on cpu to play what is over glorified indie game.
Sure if you ignore history of company that made it.
For months their only product was Mantle benchmark, then they announced they have 3 Mantle games in development which were conveniently used to prove how Mantle is getting great traction among developers.
And they barely released first...
I belive this is asynchronous MLC which runs like crap together with Sandforce controler.
Also Kingston used bait and switch tactics so review tests of early sample show superior results to what you are actually getting inside.
The only thing worse than V300 are planar TLC drive.
Don't you know if AMD isn't winning then reviewer is biased even if they make most AMD friendly comparison by putting reference maxwell cards and using test place completely not affected by cpu ;)
That's what we call reality - when reference clocked 980 matches Fury then overclocked one will be faster due to bigger overclocking headroom on maxwell cards.
http://www.purepc.pl/karty_graficzne/mirrors_edge_catalyst_pc_test_wydajnosci_kart_graficznych?page=0,7
benchmarks done with memory restriction turned off
Suprising how AMD barely matches non overclocked maxwell equivalents in Frostbite game.
1400Mhz is only 11% increase which is similar to what 1070 can do so both cards will keep status quo of non overclocked versions.
Right like all those people who were going to buy glorious Fury according to you posts on [H] before it released ;)
Anand cpu(and memory) in games benchmarks are worthless since they are done in mostly gpu bottlenecked test places.
But yeah no point changing this cpu - the only real benefit of Skylake+z170 would be additional pci lances connected to m2 port
It's more likely that problems haven't manifested yet - or those controllers are using more aggressive preventive measures against it wasting more write cycles and shortening drive life. Anyway considering most people will have only one drive it's much safer to avoid any planar TLC as long as...
850 evo unfortunately Samsung jacked the prices up ever since they introduced 750 series so they aren't bargain they used to be.
Cheapest MLC drive you can find will be good.
Well there's only one proper solution to TLC problems - don't buy them while you can still find remaining leftovers of bargain priced MLC drives.
With only exception to that rule being VNAND TLC drives like 850 evo
2 years before your hardware hit bargain bin used to be norm long before we hit 28nm silicon era.
If anything hardware keep value better than ever now.
It shows what it needs to show that scaling from 4/8 to 6/12 isn't anywhere near what cinebench shows
Downside is price and performance in everything that doesn't scale beyond 4 threads.
Which is still better result than Haswell 4 core:
crashtech ______ i7-4790K ____________ 5.00GHz | 10.97
Udgnim ......... i7-4770K ............ 4.80GHz | 10.55
ElaphSK ________ i7-4790K ____________ 4.70GHz | 10.28
RaistlinZ ______ i7-4770K ____________ 4.55GHz | 10.00
So as I said it...
6700k currently
- Strongest 4 cores on the market which will still matter as not everything will get converted to DX12/Vulkan
- has HT so it benefits from games supporting more threads over i5 quads
- clocks better than Haswell-E and has higher IPC so that covers a bit of advantage 5820k might...
People thinking his article is just pure hate are clearly not thinking logically.
If it turns out later Polaris is amazing product he will lose a lot of credibility and it will also make it impossible to get any AMD product samples in the future.
So from logical point of view he can only lose...
It also doesn't take a genius to realise it's not scientific way to compare canned benchmark where you don't know if everything is calculated same way as in real gameplay to numbers obtained in different way.
Why are you spreading lies and misinformation?
Warhammer Total War only has built in DX12 benchmark which cannot be switched to DX11 rendering mode
So you are comparing results from canned DX12 benchmark to dx11 numbers from real gameplay
Anandtech memory scaling tests has been useless at best and misleading at worst for years since they are clearly done in test locations where performance is depending on GPU.
Well it makes sense - with DX12 you are only getting part of windows user base which migrated to W10. With Vulkan you can release games for all Windows versions, Linux, Android and in the future OSX/iOS.
Well it is a trap to lure us to highly controversial windows 10. Hopefully Vulkan will get more traction and make non-windows gaming serious alternative.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.