Search results

  1. D

    TruForm on a Geforce card?

    You may be able to do some tesselation on the CPU at a decent speed. Just make sure you have hardware T&L for the rest. So in other words, you probably can.
  2. D

    bump mapping quality and support

    You've got things a bit confused. 1) Bitboys came up with EMBM 2) Cube mapping is a form of enviroment mapping 3) You are referencing dot3 bump mapping To answer the basic question though, they both have advantages in different situations. Now I've not a lot of experiance with actually using...
  3. D

    Teasy And Dave Baumann (Beyond3D) Kyro

    Had to make a post.. couldn't help myself :)
  4. D

    KYRO III to have a programmable directx8 pixel and vertex-shader?

    I'm not saying what as I'm not one to give out competitors roadmaps.. However, I wouldn't take everything said there as being true. As for Beyond3D, it should be back soon. We came back up for about 2 days and then back down. Soon though, very soon.
  5. D

    V5 or GF2 GTS?

    Most people (at least anyone that I care about) here know me well enough to take my posts like that only half seriously.
  6. D

    V5 or GF2 GTS?

    Well I will honestly say good posts there. Hope to see more of *those* types of posts.
  7. D

    V5 or GF2 GTS?

    sigh.. Nam posts here now. This message board has officially taken a turn for the worse.
  8. D

    V5 or GF2 GTS?

    Honestly though, a GF2MX w/ 32 MG SDRAM would even show a noticeable performance upgrade over the V5 5500. That is dumb and wrong.
  9. D

    Is Geforce 2 TnL useless in the future??

    Rob, You are confusing fixed function and vertex shaders. GF2 is fixed function. As vertex shaders become more common, fixed function T&L will get less and less use. When a fixed function pipeline is there and no vertex shader and shaders are used, the fixed function unit shuts off and...
  10. D

    Is Geforce 2 TnL useless in the future??

    For any app that uses vertex shaders, the GF2 T&L unit shuts off... So as those apps become more and more common, it will be useless. That is why we were waiting to do T&L at 3dfx. Just do a vertex shader and not have a useless T&L unit.
  11. D

    3DFX is back BABY!!!!!!!

    That was just freelance. Though I have been offered full-time positions from others. btw, if anyone is wondering, the reason I was interested in work at Bitboys is that I was doing some contract work for them originally and so I knew what they were up to before hand....
  12. D

    3DFX is back BABY!!!!!!!

    I can't say how long.. I know how long, I just can't say it. :) So I think that is a positive thing though. Keep in mind that Bitboys is no longer the 3 person company they were for a VERY long time..
  13. D

    3DFX is back BABY!!!!!!!

    Ya'll just wait and see... just wait..
  14. D

    3DFX is back BABY!!!!!!!

    Well being that I work there now, I must have some confidence in our capabilities. :)
  15. D

    3DFX is back BABY!!!!!!!

    server troubles.. long story, don't ask :) should be back soon well that prety much settles that, and i was just thinking "i wonder where dave is in all of this..." I'm not sure I follow...
  16. D

    3DFX is back BABY!!!!!!!

    .... Who want to bet that they would have a product out before bitboys Oy I'll be happy to bet against you...
  17. D

    Partial Scene AA

    You'll need at least 4000x4000 before you consider not using AA. As for textures, GF3 doesn't AA textures at all from the anti-aliasing hardware. Texture filtering does that exclusively.
  18. D

    Partial Scene AA

    Distant stuff needs AA just as bad as near objects. NV20 only AA's triangle edges and intersections though. They still need to write and store 4x the data though. There are other implementations that can just do edges as well. Efficiency just depends on the implementation and the architecture.
  19. D

    Creative Labs back in graphics scene? :)

    sigh.. you post here too?? ;) ;)
  20. D

    KyroII Quake3 optimised level (4 layer textures) Benches inside>>> Where can i get this from now?

    Check the same place you found the post as you won't find the level anywhere else :) http://www.beyond3d.com/downloads/kyro2q3/
  21. D

    Nvidia tactics?

    No need to question the pdf.. it is real.
  22. D

    Detonator with HSR

    I wouldn't completely rule out it ever happening, as isn't completely impossible. Matt (aka Mr. HSR) is now at NVIDIA, so who knows..
  23. D

    AnandTech's KyroII Review

    Haven't tried 2001. Until I get a new CPU, I'm not going to waste my time. Anyone in the Dallas area care to donate one to a good cause? ;)
  24. D

    Abit KT7A + Hercules 3D Prophet II Pro = No video on boot

    As crazy as this sounds, just keep restarting the system over and over.. might take 20, 30 times, but it will come up.. and after that, never shut off the power :)
  25. D

    AnandTech's KyroII Review

    Well even consider KYRO2.. Did a few tests and compared them to V5 in 3Dmark2000... using the two high detail scenes KYRO2 came out faster than the V5 (granted, the V5 numbers I'm comparing it to were with older drivers, but the point is still there...).
  26. D

    AnandTech's KyroII Review

    (without the geometric throughput issues of a "tiler") Alright Tim Sweeney, don't talk about so called "issues" that don't exist. ;)
  27. D

    GeForce3 Performance FAQ

    lol samlee = tnaw! That article is crap.
  28. D

    FSAA ??

    Read this whitepaper It requires Acrobat 4.0
  29. D

    nVIDIA to build 3dfx's GP chip? (With Kyro II showing off TBR)

    Call it Gigapixel tech or something.. I just call it GP for short. :) As for TBR (more accurately called deferred rendering) being required for the future. That is pretty much correct for the next few years. There are other routes that can be taken, but I think deferred rendering is the best...
  30. D

    nVIDIA to build 3dfx's GP chip? (With Kyro II showing off TBR)

    Yes, it is gay.. I worked for the company, so I get to decide.. not you! :) As for me, it is actually pretty interesting at the moment. While I'm not currently working at a graphics company, I'd have to say that I'm more involved in the industry as a whole than ever before. Obviously I've...
  31. D

    nVIDIA to build 3dfx's GP chip? (With Kyro II showing off TBR)

    First, DO NOT call it Mosaic.. I don't know who came up with that name (probably Scott), but it is totally gay. There won't be a part with GP tech for a least a year, if ever...
  32. D

    "Hardware T&L has definitely been the most important feature of 2000."

    bah.. AA has been much more important...
  33. D

    Geforce 3 - How long till "full" reviews?

    Dude, the previews were scary enough.. I don't want to see any reviews..
  34. D

    New Hercules 3D Prophet 4500 with Kyro 2 ............ !

    Q3 is a really poor game to use if you want to compare KYRO to anything. Carmack does a much better job at killing depth complexity with the engine. Look at it like this though: If KYRO comes comes to the GTS in Q3, it will pretty well waste it in almost anything else.
  35. D

    GeForce3 Antialiasing Image Patterns

    Wow.. Dude, please stop this crap. Who wants to bet that JeanGoh = Tnaw?
  36. D

    Dc inverter for sony laptop

    I can't find one sony doesn't sell one and I've called everywhere from Bestbuy to radio shack and they all say to get one of these. They plug into the cigarrette light too. then you plug the Ac cord into it...
  37. D

    Dc inverter for sony laptop

    I see lots of these with all different specs. from 75watt with continuios 60 wat.t output to others with continuious 300 watt output. Prices from 29.99 to 159.99 What is adequate yet reliable for a laptop? Certainly don't want to fry it or anything.... thanks -dave
  38. D

    The shining point of GeForce3 at present

    umm.. it doesn't super-sample. :) that article is a good laugh....
  39. D

    GeForce 3 At Tom's Hardware!

    But once you used it, you didn't want to use anything else.. that I know from experiance..
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