Search results

  1. 7

    DirectX 12

    to me if devs (sponsored or not) had not asked for something more... maybe DirectX 12 would never have seen the light :D someone who asks an interesting question: http://monimega.com/blog/2014/03/07/microsoft-the-company-which-is-always-in-need-of-aid-amd-mantle-directx-12/
  2. 7

    Cat 14.2 B (Mantle update)

    no, already explained to you...but you don't want to understand :biggrin: don't you? Maybe just one is not so powerful but the Mantle parallelism in rendering is different from D3D parallelism, so if you have 4-8 cores the performance must be better (definitely never worse) frametime etc. then...
  3. 7

    Cat 14.2 B (Mantle update)

    not properly, 'cause it's true without a doubt that hardware setups are so many and there can be so many minor bugs, really hard to see sometimes by internal testing,...that becomes almost natural to get the users feedbacks/reports and fix the issues...rather maybe they should begin to do this...
  4. 7

    Cat 14.2 B (Mantle update)

    Vram usage ATM in Mantle is different from D3D...until they fix it to avoid memory leak. First try the lowest settings, apply... leave and restart the game, open console and write Render.DrawScreenInfo 1 (or add this line to a user.cfg file inside the main BF4 dir) and press enter... close the...
  5. 7

    Cat 14.2 B (Mantle update)

    no, indeed they didn't state anything about this ;) to me better than 14.2 for sure...but far from full playability... D3D 11 with my rig is really fast in multigpu while Mantle suffers enough...i hope that i will see better results soon, give them time to improve and optimize...
  6. 7

    Cat 14.2 B (Mantle update)

    ok, nevermind :biggrin:
  7. 7

    Cat 14.2 B (Mantle update)

    :confused: 7000 don't enable crossfire? since when? some 7 cards have issues... crossfire or not doesn't matter... you can't use some graphics settings compared to D3D if you have less than 3GB Vram... you can't compare the same max settings. That is, ATM if you want more quality and stability...
  8. 7

    Cat 14.2 B (Mantle update)

    unfortunately not true... the behavior is really different regarding the tested setup... E.g. the problem on my system is mainly the presence of more than one card and then a mix of graphics settings... and lack of optimization for sure ;) Catalyst 14.2, GPU Pitcairn 2GB Vram, last BF4 update...
  9. 7

    another mantle patch

    "...will be optimized for BattleField 4™ in future AMD Catalyst™ releases." ;) so not BF4 patch... I don't think that there is an opinion here...
  10. 7

    another mantle patch

    don't remember that... but no good/stable thin driver = impossible to make Mantle ready at launch...or maybe: since the current driver seems better for 290, they would wait and give to all GCN users an optimized experience... anyway tomorrow they should release the 14.2 ;) stay tuned...
  11. 7

    signature??

    26 and not signature? :biggrin:
  12. 7

    Eidos: "Thief" Important Update Regarding Mantle and TrueAudio

    SSAA is the best if you have a good GPU and FXAA is not that bad at ultra quality and high resolutions and above all is faster... then i don't think that the problems of this game (if any) will be AA related ;)
  13. 7

    The AMD Mantle Thread

    tested again and again...and i think that there's an issue with GPU-Z and Mantle rendering...seems it does conflict 'cause HWINFO64 doesn't show that vram usage, instead...and the game doesn't stutter in the same way despite the stuttering is sometimes noticeable yet...so maybe it takes purely...
  14. 7

    The AMD Mantle Thread

    :confused: how you define it when the memory usage goes always higher than your available Vram, regardless of any graphic setting? :D and then what does that entail? e.g. i have 2GB of Vram.... BF4 goes to 2800+ MB (even at low settings)... at my home 2GB are 2048 MB... maybe something sounds...
  15. 7

    The AMD Mantle Thread

    ok, but I would have presented the "revolution" better than this...and above all already released a fix after the 14.1... If they said since the beginning that ALL GCN are supported... they can't openly declare (releasing these beta drivers) to privilege the new cards owners...they clearly know...
  16. 7

    The AMD Mantle Thread

    yes, here just Mantle.. but the not clear thing to me is: is that noticeable with 7000 series only now (or for less than 3GB vram) or even with the 290/x ? 'cause if also 290, i think that the BF4 benchs over the net are a bit distorted or anyway to not take them in serious consideration until...
  17. 7

    The AMD Mantle Thread

    maybe 'cause CPUs are not just for playing games ?! :D e.g. how many are the BF4 gamers compared to the total of the PCs owners ?
  18. 7

    The AMD Mantle Thread

    I wish...and proper crossfire support! :biggrin:
  19. 7

    The AMD Mantle Thread

    another issue with multigpu: Win 8.1 64bit trying to enable Crossfire, it may happen that the operation is not successful. I have not tried unplugging the monitors and do not even think about it! ;) So, if you have 2 GPUs and want to fully test Mantle shutdown, remove the second card and...
  20. 7

    The AMD Mantle Thread

    Star Swarm (don't know in BF4, not tried yet) bug reported to Oxide and AMD both maybe can help someone with 2+ cards on the system to better test that tech demo without stuttering (case 7000 series): 2 cards on the system (here 7850 2GB), even if crossfire is disabled :colbert: choosing the...
  21. 7

    The AMD Mantle Thread

  22. 7

    The AMD Mantle Thread

    well, good point...but if the results are those and they say that it will only improve over time, i can even wait a little longer... no prob, the result is more important than a few weeks of waiting ;)
  23. 7

    The AMD Mantle Thread

    fast cpu, single and multi (even better)...because of the multicores linear scaling... so, where is that "10%" or less? where some online reviewers took those ~2% or less ? anyway, i want to see other benchs...and hope they release the drivers which support 7000 series soon...
  24. 7

    The AMD Mantle Thread

    but according to which consolidated theory? apart from the fact that if it efficiently scales to all the available cores and has better crossfire latency i'm not interested in a big fps boost anymore...but only in the total smoothness of the animation ;-) and possibly bigger minimum fps and...
  25. 7

    The AMD Mantle Thread

  26. 7

    The AMD Mantle Thread

    pardon, here and not only, I keep reading about people who consider BF4 as a "mess" or other really bad opinions...i don't own the game now and true that Dice delayed Mantle to focus first on the already released DX version BUT sincerely,...What are these important and fundamental bugs which...
  27. 7

    The AMD Mantle Thread

    4 months? :biggrin: are years that they're developing it... at least since 2011-2012...but possibly even before... the API, if you mean a specific game ok...but i think that some devs already knew about that before September, of course the Frostbite Mantle games are in development since time ago...
  28. 7

    The AMD Mantle Thread

    and so, why? do you mean that's not true? Do you ever studied DirectX and know about its core? and again, DX was developed for multicores and modern GPUs ? in your opinion why consoles have smoother gaming experience? do you think that our hardware now is really fully exploited? In 2014...
  29. 7

    The AMD Mantle Thread

    thank you please, when Mantle will be officially presented and released SDK? or they will do for BF4 at first and then release for any developer? thanks Warning issued for callout. -- stahlhart
  30. 7

    The AMD Mantle Thread

    :D agree with you... then who said those things to the "wikiauthor" ? are his conjectures? never presented to the public, not even a beta version or a real bench...never released sdk, never said how much it costs...furthermore a skill of a developer is always been a requirement, if someone...
  31. 7

    AMD Framepacing Driver 13.8 review

    in my opinion there is a huge improvement (opinion, visually, no look at graphs or benchmarks) the idea of smoothness is definitely more clear to me...and not only, these drivers also prove that game developers have to find the right way against stutter issues...e.g. if Metro LL developers had...
  32. 7

    My experience with CF 7850 - microstuttering, frame latency(&frame drop) and settings

    yes, already done...but i think that is not normal if @ 1920x1080 i can't reach 60fps fixed with any game...i'm thinking that the fault is shared by game and drivers developer both...they release something without the required testing and optimization.
  33. 7

    My experience with CF 7850 - microstuttering, frame latency(&frame drop) and settings

    so is this a recent issue, with new dx11 games only? are you sure? but no one until now told me why Dead Space 3 is so straightforward in comparison... ...major differences in texture details or game engine, developing skill or what else? "Dead Space 3 has been developed for consoles and then...
  34. 7

    My experience with CF 7850 - microstuttering, frame latency(&frame drop) and settings

    this summer??? incredible...suppose i sell a product and I let it run regularly after months ...my customers lynch me immediately...here they have to run for cover soon! :D good to know their products have some potential, but this is really a weird behavior
  35. 7

    My experience with CF 7850 - microstuttering, frame latency(&frame drop) and settings

    Hi, i think that these are known issues. I don't know if always are driver related or also game related, i try to explain better: i played with Far Cry 3, with Catalyst 13.1 there is more microstuttering, with the latest beta 13.3b3 less but however is present. What i did to test...
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |