whether this game has vulkan or not is gonna determine which OS I use. If dx12 is the only low level api, I'm gonna go with windows 10. If vulkan is there, I might stick with win 7.
I have a brazos. The chip is alright. The big issues were the accompanying components that came with it in my HP netbook. The wireless card was slow, even for it's time (1x1 wireless n 2.4ghz). SSD would have been nice, but to be fair, it wasn't mainstream at the time. Most egregious is that the...
I'm pretty sure it's gonna be dx12. I think the real question is if it will only be dx12, and thereby require 64 bit windows 10. There will be corporate pressure to create dx11 and 32 bit versions to maximize sales, and that added complexity is gonna end up making the game worse overall.
Btw...
For BF4, the shaders are specifically optimized for hawaii (and bonaire by proxy) since the game was actually bundled with cards, so the driver team felt obliged to do that.
I don't know why these optimizations were not ported to tonga and fiji, and why instead we are getting useless gimmicky...
I read the toms review, and I'm confused as to why the gaming power usage is so much lower than the compute one. It implies that all the games are poorly optimized or cpu limited.
But it struck me that an interesting thing I think you could do with that radiator is put strips of beef or kale in...
Oh, I was just saying that's the fastest type of ram you can get for x58. As for your issue, it could be the motherboard, cpu, or the memory stick. Also, 8gb dimms might not work on x58, I think it only accepts 4gb maximum, but I'm not sure.
The actual issue is usually the uncore becoming unstable, not the memory becoming unstable. Make sure your uncore is running at the lowest speed possible, which should be 1.5x the memory rate on 32nm cpus. The default uncore I think is 2.66ghz, so it means you are can get a maximum of ddr3 ~1800...
I'm pretty impressed that the tdp is so low. The 290x was similiar clockspeed, much less cores, and like 300 watts in uber mode. Also, they said the cooler on the fury x is rated for up to 500w, so it should be inaudible, even at full load.
the width of the bus doesn't mean much. There is a melange of things that affect memory bandwidth, and memory bandwidth in itself is only a subset of the things that affect performance. Memory bandwidth is influenced by the frequency of the ram (ie 7ghz gddr5), the width of the bus, the...
you can find a phenom x6 on the used market for less than $100. They don't support avx instruction set or sse4.1 though, and that might hurt you in some applications.
The processor that will benefit the most I think is the phenom II x6 1100t. It wasn't that popular when it launched, but it's gonna end up being vindicated and a decent cpu for dx12 gaming.
it is frequently available for ~$100 due to sales or rebates. Actually, that is a big factor in psu choice - what is on sale at the time. There are so many good models, and they so frequently are available at discounted prices, that there is bound to be something good at any given week or so.
It probably would have been easier for them to make a dx12 game, since they already worked with a low level api for the ps4. And that version would be very optimized for modern processors. However, having windows 10 as a prerequisite at this date may be a little hard to swallow.
Sometimes a proper critique of a technology is too difficult for reviewers, with some details being too esoteric, and guidance is needed from companies. The freesync monitors did come with press slides from AMD that were meant to inform the reviews too.
Let's not forget that no one even...
It's just a vram problem. I'm pretty confident a 4GB 285 would have no such issue. The textures are larger in mantle and it uses different memory management, the end result being that the ultra settings of mantle target 3-4GB, and the ultra settings of dx targets 2-3GB. Depending on the...
Bf4 isn't broken with the 285. The ultra mantle settings were designed for the 4GB r9 290 series, and reviewers were using the same settings on the 2gb 285, causing huge pci express related bottlenecks.
I agree. In 2008, with the first i7, gamers had access to quad cores with hypertheading for the first time. Only now, 7 years later, with dx12 and similiar apis, can they really be fully utilized in a gaming environment.
i have a xonar dx. The quality is pretty good for the price. You can change the volume of individual channels through the mixer in the asus audio center.
what will eventually happen is that monitors will come out that support both and have a displayport for nvidia, and another for AMD. This after the costs come down so that you can do this in an affordable fashion.
The general theme with freesync seems to be more user responsibility. YOU are responsible for making sure the frame rates stay in range, YOU need to decide whether to use vsync or not, YOU are responsible for making sure you choose a display with a good performing scaler or associated hardware...
I really like what x99 represents. It shows that intel is willing to bet that there are ppl who want high end pc parts. And the chips themselves are fundamentally better, with more cache and cores and better memory controller in lieu of integrated graphics.
z97 is great if you want to save...
The program has to scale with more threads, not have a huge cpu cache related performance bottleneck, and the program can't already be using most of the execution units without hyperthreading, for you to see a big benefit.
I'd say it is pretty common nowadays for all that criteria to be satisfied.
For me, the monitor turns off due to inactivity, and I move the mouse and get a black screen, completely black with no cursor. I've always been able to ctrl+alt+delete to get out of it, so it's not too annoying.
I have two bugs with 14.12 atm. One is the common monitor not waking up from sleep problem. The other is mantle recording doesn't work at 1680x1050, not sure if that is an issue with the raptr app though.
One feature I'd like to see is shader based hevc decoding available through dxva. Another...
i have a core i7 965. It's a quad core, so core count is mainstream by today's standards. Back then, you needed an extreme edition for unlocked multiplier too.
Considering it is 2015 though, I would think it's easier to list applications that are single threaded and don't benefit from these...
this shouldn't matter on many levels. First, overclocking a laptop is a bad idea. Second, gaming on a laptop is a bad idea. Third, you can still edit the video card bios to put in whatever clocks you want.
To me, the real scandal is how things like powertune and gpu boost can silently throttle...
It's possible, but it's a lot of work, and it only helps a small subset of those who are capable of using mantle, which in turn is relatively small. I really doubt people are gonna put the effort into doing it. Also, performance scaling is something that can also be better than current AFR...
i didnt even know it was possible to have this type of cpu usage in a dx11 game. Mantle and dx12, sure. Is it because you are recording and using software video compression?
The rop and l2 cache don't matter, no one bought this gpu specifically for those stats (and the values it has are still pretty good anyway). The memory thing is the real dilemma. It technically has 4GB, but it effectively only has 3.5GB. They really should have tipped off the reviewers about...
yea, i agree with this mantle talk. Next gen amd products will probably also have dx12 support, so in the future, going with mantle would only really benefit two GPUs, namely tahiti and hawaii since no one seemed to buy tonga and pitcairn is getting pretty slow by today's standards, and the...
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