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    AMD's next GPU uarch is called "Polaris"

    Then you also should see they try this kind of new paradigm since X360 but PC not catching up with the paradigm good article back then from http://arstechnica.com/features/2005/05/xbox360-1/ so MS need to pushed the entire ecosystem into streaming model which is funnily is actually why X360...
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    AMD's next GPU uarch is called "Polaris"

    you should see Mike Mantor paper there is no coincidence he recently awarded by AMD http://www.hpcwire.com/off-the-wire/amd-promotes-renowned-graphics-architect-michael-mantor-to-corporate-fellow/ http://ir.amd.com/phoenix.zhtml?c=74093&p=RssLanding&cat=news&id=2118863 he is a father of X360...
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    GPU-Driven Rendering Pipelines

    X1 using DX 11.x not even latest XDK too bad games still not use it ... MS seems must pleased IHV too + some politics The actual X1 performance DX11.x versus PC DX11, this is from single thread ================================== And Max Deferred context under DX11 core is way beyond PC or...
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    AMD CEO talks of long-term turnaround

    More hint .... =========== Then VS DX11 GPU pay attention to stream out
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    AMD CEO talks of long-term turnaround

    you reading wrong Jeff always downplay abit on X1 news but add more sauce to the PS4 when there is nill fact of tensilica on PS4 for example they not abandoned OBAN OBAN is eSRAM 3D IC How they can support BC they have HPAPU--> If you have 2 SOC the story told in media wil be 1st they said...
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    AMD CEO talks of long-term turnaround

    this is just only several work resume that hinted .... the test chip is 3D start with 32nm, the final one is 22nm (fabbed at CPA) the Jag SOC is 28nm TSMC (later on)
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    AMD CEO talks of long-term turnaround

    that arm block is for PSP not related to MCU or DSP, or Tensilica not all is tensilica based some FPGA etc you see the eSRAM has lighter color vs the surrounded because it is stacked the reason chipwork not doing cross sectional cut when they do to pS4 same thing to techinsight doing cross...
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    AMD CEO talks of long-term turnaround

    From Hotchip John sell said eSRAM can be accessed from CPU that from Programmer POV eSRAM is basically addresable this is the fast embedded SRAM one the one that has CPU access ================================================== real immutable in operation one !! esram = ehanced SRAM with...
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    AMD CEO talks of long-term turnaround

    because the eSRAM is 3DIC highspeed eSRAM is immutable targetted for streaming DX12 concept front end doing the hard work then stream the addresable "eSRAM" is slower one it is why in XDK they describe 2 things addresabel eSRAM act like giant scratch ram forced programmer to use...
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    AMD CEO talks of long-term turnaround

    you have to check the other page in XDK they said 4 GDS, thats why there is GDS to GDS trf function so it is fit plus on XDK they said the extremely high BW esram no CPU connection but cache like eSRAM has CPU access you can bet where this thing goes it is funny that Charlie the one that hated...
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    AMD CEO talks of long-term turnaround

    BTW to Jeff and other this is updated paper from John sell please dont use Hotchip one as it is not even tell the true story of X1 this is the preprint version of John sell with 2nd texture cache goes to CUs means there is 4 block also remember texture cache only goes to CUs the 768 operation...
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    AMD CEO talks of long-term turnaround

    as days goes By people forget what PIM is 1st commercialized PIM is eDRAM in X360 that in 2D design (from outside it is just 20-32GB/sec) from inside is natively Huge BW X360 has 192 ALU inside the emb RAM = PIM with big money and multi billion in RD you can guess the next evolution of eDRAM...
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    AMD CEO talks of long-term turnaround

    Just for fun this is Mike Ignatowski patent from IBM then Microsoft --> MULTI ISA (PPC/X86 etc) then this is when AMD CTO congratulate Mike for success of AMD PIM (Fast Forward prj)...
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    AMD CEO talks of long-term turnaround

    @Jeff of course PIM has to be low it is clocked same as eSRAM clocked you know why Charlie hinted low clock 426Mhz for long i know charlie dont like MS so do most people at S|A (i dont know why) but his hint are correct first PIM is designed to be multi stacked the CPU has to be under SRAM or...
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    AMD CEO talks of long-term turnaround

    Oh BTW AMD Fast forward (processing in memory) PIM architect has Patent for Microsoft for multi ISA one of PIM Architect is Mike Ignatowski PIM also clocked low (like my speculative of esram Speed) PIM also sized in same size as current HBM which is also same as eSRAM which is 35-40mm2 also...
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    AMD CEO talks of long-term turnaround

    i will posted this just to open your mind this is from XBOX director SOC patent before reading this i sugest you check X1 XDK then also check the XDK about move engine block is send vertices and command to gfx core, of course no one try to decrypt those hint. there is many big hint in XDK...
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    AMD CEO talks of long-term turnaround

    trinity is mobile APU but not low performance with your track record u sure know about it AMD listed HP-APU as datacenter oriented trinity is part of it Liano is low performance one then succeeded with Jaguar etc also u should know that AMD PIM is designed using trinity as based AMD...
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    AMD CEO talks of long-term turnaround

    you have to check the link by yourself http://vcew.org/CE-Vail-2014-Program.pdf so Jeff can post a patent, but no proof ? but that actual keynote is a fake ? LOL from Trinity Designer & John Sell not a proof? check the link "Xbox One Next gen Processor" that is not fake !!! we are educated...
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    AMD CEO talks of long-term turnaround

    MS hold a secret but also MS has IHV to think. AMD or MS dont want to call X1 as nextgen game processor in prestige event recently in 2014, if X1 is jaguar X1 has HP-APU AMD categorized HP-APU only for datacenter/supercomputing usage look at this clue plus why MS can enabling BC from nowhere...
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    Fudzilla: New AMD Zen APU boasts up to 16 cores (plus Greenland GPU with HBM)

    this is another one Processing in Memory, that also tested about low clock low power this is maybe more advanced but the idea is still the same http://www.dongpingzhang.com/wordpress/wp-content/uploads/2013/06/MSPC6-Zhang.pdf check page 2 reduce the clock (50%) but reduce the latency cpu side...
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    Fudzilla: New AMD Zen APU boasts up to 16 cores (plus Greenland GPU with HBM)

    And to make all happen perfectly AMD must use same like NVIDA put TLB on CUS (L1) not IOMMU just like said on MSDN IOMMU vs GPUMMU make GPU act like a core, this GPU is group of block It is Why Zen supposed to be Full HSA 1.0, not just HSA as features this is poster of some GPUMMU research...
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    Fudzilla: New AMD Zen APU boasts up to 16 cores (plus Greenland GPU with HBM)

    As some people that check AMD research will know plus Layla mah slide and others AMD will replace the CP function into CPU like core for years you can check the Journal here http://research.cs.wisc.edu/multifacet/papers/isca14-channels.pdf The CP is replaced by aggregator which is simpler...
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    Fudzilla: New AMD Zen APU boasts up to 16 cores (plus Greenland GPU with HBM)

    it is supposed to be clocked 300-600, low power low clock it is why called zen core Zen will provide scalar engine Greenland will provide vector engine basically greenland will have 2 times CUs as clocked low and AMD will try to replace many Fixed function with CUs (make it easy to...
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    MS Employee work resume, Power Architecture inside Xbox One ? , and Kryptos , hmm

    This is huge ..... BC/FC on X1 could be real Means Xbox One Have another Power Derived ISA somewhere as we dont see uit from Chipwork , it is probably Under eSRAM No Wonder AMD Lawsuit to its former employee listed Power Architecture for Next Gen Xbox (Last time it is called Xbox 720)...
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    AMD's Tonga - R9 285 (Specs) and R9 285X (Partial Specs)

    So tonga use LZ7 compression like being used on Xbox One Custom SOC interesting Plus Tonga using High Quality Scaler, which also present on ...... LZ7 compression is practically lossless and not lossy compression Plus interestingly S|A said Tonga as PI @seronx remember when you said wait the...
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    [VR-Zone]AMD upcoming Tonga GPU to be released in mid August

    i mean, Tonga is 16 CU with 128 ALU per CU it fit with it has 256bit memory controller Yes AMD could still said it as 32CU but 64 ALU but as compute gives more attention better to have 16CU with 128 ALU but with better SIMD distribution plus this time each 8 wide SIMD have its own LSM just...
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    [VR-Zone]AMD upcoming Tonga GPU to be released in mid August

    you can guest why 256bit 32 CU because AMD leaked china slide about excavator said They are chasing 256bit FMA infact they said 64 ALU as 8 Ex 256bit FMA http://diybbs.zol.com.cn/11/11_106489.html so it means with 16 Execution unit per CU like on micro 46 1 Ex unit = 256bit FMA 16 EX = 16...
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    My breakdown on original PI GPU map (Wccftech or other site original source) http://ascii.jp/elem/000/000/874/874779/img.html With the idea like AMD HSA document, future more focused on Compute.
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    Modern GPU can use Compute Shader to bypass ROPS but there is a problem From GDC 2014, Avalanche Studio Solution is to bypass ROPS, by using only CS, as more Games are use more and more CS only The only Problem current GPU only have one render pipe But suggest it would change in the future...
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    GP COMpute, or just compute shader dont need frontend at all what they need only TMU, other than that is just scheduler to CU to L2/memory controller for GP Compute = no need for RBE or frontend, reduce the die area almost 50% basically split the pipe into dual pipe (XTX code name) so 1536 ALU...
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    what i thinking is simple: as Mike Mantor said, GPU is become more and more about compute then in my idea the 1536 Treasure Island is infact same area as 16 CU/1024 ALU the idea is for compute they dont need all fixed function or geometry or whatever so physically the die area of 1536 ALU is...
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    Ready for DX12 , an XTX What about 16 Execution Unit x (4ALU 64bit) (Carrizo FMAC 256) , compare to GCN1.1 , 1 GCN 2.0 CU = 2x old CU The Spec at first is like usual 32CU, but the BW is ~ for 64CU The CPU represent 2 unit of F32 *) the image from micro46 event, pdf available on the site...
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    1 F32 provided up to 32 thread 2 unit of it is enough for 64 CU it could also embedded into the CPU itself, anyway that the concept what is best the GPU can do --> vector/troughput processing 1 Unit means 1 cluster of cores, Future GPU will use rather than 4 vec16 what about 16 vec4 the catch...
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    Mike Mantor APU13 slide ACE transform into new RISC F32 (XTX design) Future CS Not sure why the second link was here - removed by request. second link removed by request, hmmm interesting anyway thank you with your PM
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    DX12 or PI or Maxwell Highend need XTX design for full DX12 NextGen GPU will threat per CU as thread compare to previous Gen Example on this image ================= 3 CPU core control 3 CU (XTX, one for Gfx, the other for Compute)
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    wccftechAMD Pirate Islands : R9 300 Series Alleged Specifications Detailed

    Pirate Island will use Compute Cores it will have RISC F32 or ARM who knows so in pirate island 1536 ALU could meant , 512 ALU from FMAC256, + 2x 512 ALU (XTX) Check this image this is supposed to be for Carrizo, infact the only Next Gen console resemblance with the philosophy is :D 6 ALU...
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    AMD Carrizo APU Details Leaked

    Evolution of this ? http://msdn.microsoft.com/en-us/library/windows/hardware/jj553428(v=vs.85).aspx And Microsoft Own patent about QOS http://www.google.com/patents/US20120159090 "Scalable multimedia computer system architecture with qos guarantees" What about Mike Mantor said that , scalar...
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    Sea Island (probably VI too) vs Southern Island

    From AMD PDF: http://developer.amd.com/wordpress/media/2012/12/AMD_Southern_Islands_Instruction_Set_Architecture.pdf http://developer.amd.com/wordpress/media/2013/07/AMD_Sea_Islands_Instruction_Set_Architecture.pdf Someone posted this hmmm.... :eek:
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    Strange >: R9 290x listed as 11CUs and 44 SIMDs , 2816 ALU ?

    http://videocardz.com/46006/amd-radeon-r9-290x-specifications-confirmed-costs-600 R9 290x Important specs: - 11 CUs - 44 SIMDs - 2816 ALU hmm this is strange and interesting at the same time Then i looked someone from other forum posted this: Splitted into 4 ? each SIMD now represent...
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