Search results

  1. Y

    Nvidia Sues Qualcomm, Samsung Over GPU Patents

    You should speak for yourself.
  2. Y

    The AMD Mantle Thread

    Id just like to point out that mantle has not yet been released, people pointing to its failure or diminished capabilities because of the lack of games and people demanding hard numbers need to remember that. We'll get them if and when we do, but until then I'm certain you can't judge the merits...
  3. Y

    The AMD Mantle Thread

    I'm going to ask you one more time where are you getting this <10% from?
  4. Y

    The AMD Mantle Thread

    A source would be nice but more specifically, I'm encouraging people to use better proxies for the AAA games market then straight gpus sold.
  5. Y

    The AMD Mantle Thread

    How do you know working with mantle will require starting from or near scratch. And because some people were wrong about it being the exact same api, which really didnt ever seem likely, that means it jumps to the other end of the spectrum and is now the ugly step sister who has nothing in...
  6. Y

    The AMD Mantle Thread

    I've been asking where people get high end graphics market share from till I am blue in the face. No one seems to know where they pull these random percentages from.
  7. Y

    The AMD Mantle Thread

    Deliberately, artificially and actively crippling your competitors is completely different from giving access to something that is specific to your architecture. Even though the end result and motives may be the same, there is a legitimate reason for the lack of openess.
  8. Y

    6 or 8 core Steamroller based AMD CPU likely?

    "AMD StartNow 3.0" Am I the only one that thinks a lot of AMD's marketing names just aren't that good?
  9. Y

    The AMD Mantle Thread

    Where do you get the ~10% from? Edit: it didn't backtrack by the way
  10. Y

    Ubisoft: AMD's Mantle API is a double-edged sword

    Copies are included with the special edition cards no?
  11. Y

    Ubisoft: AMD's Mantle API is a double-edged sword

    Amd paid dice to use mantle, then got the rights to use bf4 on their cards, in their marketing material and bundles the game for free right?
  12. Y

    The AMD Mantle Thread

    I have, maybe I'm just slow like that though. Anyways, good luck with whatever ails you.
  13. Y

    The AMD Mantle Thread

    That mantle was the api in the Xbox was a rumour and a questionable one at that. It doesn't have to be a carbon copy to meet its goals. Please explain how mantle in falling apart
  14. Y

    [fudzilla] The real reason behind apparent lack of Mantle devs

    Mantle is still in its infancy, and they obviously do have a specification and an SDK, its just not public
  15. Y

    The AMD Mantle Thread

    One can only hope that porting between DX, mantle and the console APIs will be as hassle free as possible. I mostly agree with everything in this post though.
  16. Y

    The AMD Mantle Thread

    How is any of this relevant?
  17. Y

    The AMD Mantle Thread

    You dont need to write shaders, but you can. Anyway what does a graphics engine do and how does it get it done if it doesn't really talk to the graphics API it only "supports" it. Oh so you only know of one game. You dont actually know how many games will use it. Glad we cleared that up...
  18. Y

    The AMD Mantle Thread

    I really doubt that mantle is the API used verbatim in all of those platforms, mantle will probably be as similar to or offer the same features as the low level APIs on the consoles. Even if AMD had a significant part to play in designing the APIs used in the consoles, I find it hard to believe...
  19. Y

    The AMD Mantle Thread

    This is by default though, I wouldn't say thier market share is representative of usage or is even relevant regarding AAA titles. How many people use their intel integrated graphics for modern games built on modern engines. How are they shutting anyone out????? They are not in a position to...
  20. Y

    Microsoft and Sony could be ‘hostile’ to AMD’s Mantle API, Carmack says

    That's mighty big talk there. You sound a lot like charlie.
  21. Y

    Microsoft and Sony could be ‘hostile’ to AMD’s Mantle API, Carmack says

    Which is what I think you keep missing, mantle is not the target. Mantle is just a bridge, presumably most of the work will be done on the consoles and for the consoles where there are incentives for and the ability to do low level optimizations.
  22. Y

    Microsoft and Sony could be ‘hostile’ to AMD’s Mantle API, Carmack says

    Unless that other API makes frostbite run better.
  23. Y

    Microsoft and Sony could be ‘hostile’ to AMD’s Mantle API, Carmack says

    Hey!! Crazy idea here, what if mantle is designed in such a way that it is very similar if not identical to the low level APIs in at least one of the consoles? Another crazy idea! Mantle on the PC isn't really the target, the consoles are. What if Mantle just makes it easy to migrate all of your...
  24. Y

    Microsoft and Sony could be ‘hostile’ to AMD’s Mantle API, Carmack says

    If the goal is to sell engines then of course there is a return on investment. If my engine performs and/or looks better more games will liscense it.
  25. Y

    The AMD Mantle Thread

    Game engines do console specific optimizations much closer to the hardware than DX allows. This makes sense because: 1. The hardware wont up and change on them overnight. 2. The hardware wont up and change on them overnight for the better so if you want improvements you're going to have to...
  26. Y

    The AMD Mantle Thread

    Why are people so dense. Some here keep repeating that XB1 uses DX like anyone is contradicting that. Of course XB1 would use DX, its a standard and it makes cross platform development easier. There is also another lower level API for devs who want to take advantage of the fact that the console...
  27. Y

    It's all Apple's Fault.

    This whole thread is funny to me :D. I thought exo would stop replying after it became obvious that the OP wasn't getting one of the central flaws in his argument.
  28. Y

    Impications of Mantle and AMD's slower per core but more core strategy...

    The theory is that the cheaper draw calls and lower overhead will shift the burden away from the CPU and unto the GPU. So the bottleneck is shifted towards the GPU, hence the CPU performance will tend to equalize. To put it differently, you are likely closer to fully utilizing a given GPU with...
  29. Y

    AMD GPU14 Tech Event Sept 25 - AMD Hawiian Islands

    I think a lot of people are over-reacting negatively to this mantle thing. Let me address a few things based on some assumptions I have about mantle. I see it as an addition, supplementary to DX/OGL. If mantle is designed to enable easy porting of the GCN specific optimizations devs will be...
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