Search results

  1. A

    Vega/Navi Rumors (Updated)

    I mean they can't get up to nv efficiency without hbm.
  2. A

    Vega/Navi Rumors (Updated)

    Fury x did it with same TDP as 290x then why not this one? Anyway can you draw some reasonable inference from this "whole new v15 architecture" thing.
  3. A

    The first TRUE DX12 title (DualShockers)

    Ok got it. The screenshots you posted clearly shows Paragon has better PBR and diffuse return(but still black areas at some places). Actually the screen shots I posted are from google and a bench site as I don't own either of game and videos of Paragon on youtube are kinda 1hour long and don't...
  4. A

    The first TRUE DX12 title (DualShockers)

    On Indirect lighting you can see we can see detail and if could not find detail then at least we can see something present in the area in this scene where there is no direct sunlight but in paragon just darker areas with not much revealing details where there is no sunlight.
  5. A

    The first TRUE DX12 title (DualShockers)

    You mean how far the camera is from the player doesn't make any effect on how much sharp a surface will look. I mean the closer to the surface we get the more dull the PBR/PBSed surface will become. I observed this while playing evolve(an FPS). And indirect light in paragon is not up to the...
  6. A

    Vega/Navi Rumors (Updated)

    It means they can't get there without hbm ?
  7. A

    Vega/Navi Rumors (Updated)

    I don' think so as engineer id says only about one chip greenland which has 4096SP.
  8. A

    Xbox One X (Scorpio) SoC Discussion

    Thanks, any chances of zen being in this soc?
  9. A

    Vega/Navi Rumors (Updated)

    yeah right, polaris showed this.
  10. A

    The first TRUE DX12 title (DualShockers)

    I meant camera angle is close to things, player and hence plastic looking thing is more in this one as compared to paragon.
  11. A

    Xbox One X (Scorpio) SoC Discussion

    would jaguar 2.4Ghz be enough to power 6Tf GPU?
  12. A

    Vega/Navi Rumors (Updated)

    Can you tell what this whole new soc thing means? it's bugging since it appeared.
  13. A

    Gears of War 4 Benchmark

    Good thing rx480 also gets 7% from async while 1080 gets 3%.
  14. A

    Vega/Navi Rumors (Updated)

    http://cdn.wccftech.com/wp-content/uploads/2016/03/AMD-Vega-10-GPU-Leak.jpg It says Whole new soc v15 arch.What does this mean?
  15. A

    Gears of War 4 Benchmark

    Are you joking? Ultimate ed looks like oil dirt while this one is more vibrant. Also these images look like medium texture settings. :sweatsmile:
  16. A

    Vega/Navi Rumors (Updated)

    I don't want to hype it . Just said that because Link id of engineer said whole new architecture and this doesn't come from marketing dept.I don't even say it would bring better IPC per CU but if they could bring down transistor count down while having same perf and new features per CU it...
  17. A

    The first TRUE DX12 title (DualShockers)

    This game has better PBR and lightmass use as compared to paragon. Of-course Paragon would look better as in that game we don't look from so close as in this one.
  18. A

    Gears of War 4 Benchmark

    Its ue4 hence no support but game is well optimized and graphically stunning.
  19. A

    Vega/Navi Rumors (Updated)

    The information about this being whole new architecture not comes from Amd's marketing dept but from link id of an AMD engineer and previous rumors about p10 being 232mmsq were right from such source.
  20. A

    Gears of War 4 Benchmark

    Radeons still not much behind on ue4 even though this engine can be called nv's console. It is due to dx12.
  21. A

    Vega/Navi Rumors (Updated)

    I was just curios that it could be a whole new architecture and a successor to present one because it says whole new architecture and previous info about 232mm from such profile was right and this is not the place where they could be lying.
  22. A

    Vega/Navi Rumors (Updated)

    Old but Doesn't it say the whole new architecture? :grapes:
  23. A

    Quantum Break тест GPU (Gamegpu.com)

    just some glitch i think , edited my post.
  24. A

    Quantum Break тест GPU (Gamegpu.com)

    scaling off and it is losing its charm.
  25. A

    Radeon 470/480

    Get nitro
  26. A

    Radeon 470/480

    And long support for software.
  27. A

    Vega/Navi Rumors (Updated)

    @RussianSensation Nv released all of its big chips this year and nothing big for next year in pascal range which means no big launch in next year???It never happened since fermi. They might launch next 104 chip in q3/q4 next year. AMD must launch Vega at most last month of q1or earlier and...
  28. A

    The first TRUE DX12 title (DualShockers)

    10% hit is quite impressive and much better than any of gamework technology. Imagine this with the SVOTI @Carfax83 , as OP and @Sweepr please don't mind as I am bringing other things into this thread because it is just for graphics and performance comparison.
  29. A

    The first TRUE DX12 title (DualShockers)

    1080 for 1080p......might be recommended reqts. :P
  30. A

    The first TRUE DX12 title (DualShockers)

    It would be if not plageud by gpu vendor specifik effects and optimizations.:sweatsmile: @antihelten
  31. A

    The first TRUE DX12 title (DualShockers)

    yeah but I don't think it would be available before final launch of the game.I'm not able to find it in current alpha gameplay videos on youtube
  32. A

    The first TRUE DX12 title (DualShockers)

    Actually it's about the GPU. On HD7750 now. I expected rx480 to be cheap but in my country it costs above 400$. Same with gp106.
  33. A

    The first TRUE DX12 title (DualShockers)

    That's what I'm saying but Cryengine SVOTI has not started to mature to make it useful or intense battle game like the one in OP though upcoming 5.x updates make improvements.
  34. A

    The first TRUE DX12 title (DualShockers)

    I am new to gaming.
  35. A

    The first TRUE DX12 title (DualShockers)

    Great video and one of my friend following this game. Rich textures and lightmass GI makes this and paragon look marvelous but what I am talking is about the closeness to real life material quality which only Cryengine provides atm watch from 15 23 just for material quality and PBR/PBS and...
  36. A

    The first TRUE DX12 title (DualShockers)

    LPV in Cryengine removed long ago and now it uses IBL and SVOGI and a combination of both known as SVOTI.
  37. A

    The first TRUE DX12 title (DualShockers)

    Cryengine is the most advance engine out there(in terms of material quality ue4 looks plastic).it's just IBL which was hindering it but with new SVOTI ( and not VXGI) it is unbeatable in visuals. and it is also proving itself in Kingdom and star citizen and upcoming prey.
  38. A

    Vega/Navi Rumors (Updated)

    Wasn't there some cheap Hbm2 news ?
  39. A

    Vega/Navi Rumors (Updated)

    And dx overhead reduction as well...... just wishful thinking :candy:
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