1. Matrox Millennium II 8MB - This was a great card, but caused weird problems and wouldn't give me 3D (this was on my Mac)
2. ATI XClaim 3D 8MB (Rage II? I don't remember/care) - I got fed up with the Matrox card and got this. I first saw hardware accelerated 3D on this card and it was...
Yup, texture compression is enabled. Basically, I'm trying to figure out if a new GF2 is going to be more playable than my Voodoo5 in these types of maps at 1024x768x32. I'm wondering if it'll have the same problem (if it's memory bandwidth related) and die in those levels but give me excessive...
I've seen a lot of benchmarks in Quake 3, but there are still some performance issues that bug me that I haven't heard discussed. I can play most levels in Quake 3 at decent framerates (60+ fps for the most part) at 1024x768x32 on my Voodoo5 5500 (and my Athlon 850), but certain levels...
go to the q3 console. if you are using Q3 version 1.25 type "/r_ext_compressed_textures 0", otherwise it should be "/r_ext_compress_textures 0". hope that helps.
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