renderstate
Senior member
- Apr 23, 2016
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If CUDA programs can be interrupted at any time, then does it automatically follow that non CUDA programs can also be similarly interrupted? I understood that in the past there were things that CUDA could do with the GPU that were not possible with DX.
I'm asking because NV specified CUDA programs, and as I read it, that's a specific limitation that they wouldn't have inserted unless it was a genuine limitation. If it were universally available, they wouldn't have phrased it in that way.
Edit: I should have checked the white paper first. NV's phrasing doesn't specify CUDA programs, so what I wrote above is moot.
I mentioned CUDA because most of the code running on GP100 is likely going to be written in CUDA. Whether the same feature is available with computer shaders.. I don't know