1080p>*
You Lose, sorry.
I have a 1920x1080 monitor but I do want something taller but the only 1920x1200 monitors are much more expensive.
yea but 1600x1200 resolution on a 19" crt is hardly clear, at that point you are blurring pixels.
http://www.anandtech.com/show/4196/nec-pa301w-review-the-baddest-30-inch-display
good god that is a monster
On to the hardware itself - the PA301w is seriously a beast. It's the biggest, baddest monitor around in terms of just sheer size. I don't usually start off talking about boxes, but there's just no other way to really demonstrate the magnitude of the PA301w's size without doing so.
It's not as if 16:9 monitors are actually wider though, they're merely shorter. A movie looks the same on either monitor. The shorter monitor is merely less useful.Since so many people are watching TV/Movies on their PC, it makes sense to use a standard HDTV resolution for your computer monitor.
1080P -> 1080P. 16:9 all the way.
BTW, the next great thing is not 1200P, its 2560x1440 or 1440P... and yes... it will be 16:9.
yea but 1600x1200 resolution on a 19" crt is hardly clear, at that point you are blurring pixels.
Actually, ever since we switched to new Windows 7 boxes a few months ago, people seem to be getting better about this. They seem to have discovered the ability to make text and interface elements larger without dropping the resolution.
mine were always clear
hell i still have a 17in CRT that will do 1600x1200 @ 85HZ it looks steller
It's not as if 16:9 monitors are actually wider though, they're merely shorter. A movie looks the same on either monitor. The shorter monitor is merely less useful.
The question is not area, but desktop space. Pixels.
Also, the outer dimensions get more economical the closer you get to a square. You get more area for smaller actual out-to-out dimensions
Here's the breakdown:
16x10 @24" - 20.35" x 12.72" A=258.9in^2
16x9 @24" - 20.91" x 11.76" A=246in^2
So you lose 1/2" in width on a 16x10 and gain 1" in height, 13in^2 in area and 230,400 pixels.
Dont forget the other direction.
There isn't anything else to show, except physical size. That GIF is intended to show the considerable differences in horizontal FOV. The vertical FOV doesn't change, you don't see anything more. Its just that what you see is rendered across more pixels. With 16:9, you do see more.
Depends on the game. Some older games created a widescreen mode by just chopping off the top and bottom (the first Halo game did this).
I still remember the display I had on my old tablet pc.
12.1" - 1440x1050 resolution
I loved that display. Too bad you don't see resolutions like that on small screens... and if you do, they're pretty expensive.