- May 7, 2005
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Originally posted by: chrismr
Also, are they really using ddr2 for these things?
Originally posted by: Bateluer
Originally posted by: chrismr
Also, are they really using ddr2 for these things?
The system RAM is DDR2, according to CPU-Z. The 2600s come equipped with GDDR3.
The HD2400s will likely have some SKUs that have DDR2 to cut costs though.
Originally posted by: ShadowOfMyself
I will take a wild guess and predict it will shine in the same games the 2900 does and underperform in the same games as well, and if that happens its 100% proof its driver related
Originally posted by: Lonyo
Originally posted by: ShadowOfMyself
I will take a wild guess and predict it will shine in the same games the 2900 does and underperform in the same games as well, and if that happens its 100% proof its driver related
How do you work that out?
They are based on the same architecture. If the arch is weak at something, it's possible that coul dbe seen across cards.
Originally posted by: Cookie Monster
Well, the biggest weakpoint of the 2600XT is its 4 TMUs. Yes 4!, although it has 8 ROPs and 120 shaders, it has a weak texturing performance. So im kind of skeptical to believe that this card might out perform 8600GTS, but rather perform on par.. or worse perform around the GT level.
Although the R600 uses a 512bit bus, the 2600XT uses 128bit bus so bandwidth isnt enormous even with GDDR4.
Originally posted by: blckgrffn
Originally posted by: Cookie Monster
Well, the biggest weakpoint of the 2600XT is its 4 TMUs. Yes 4!, although it has 8 ROPs and 120 shaders, it has a weak texturing performance. So im kind of skeptical to believe that this card might out perform 8600GTS, but rather perform on par.. or worse perform around the GT level.
Although the R600 uses a 512bit bus, the 2600XT uses 128bit bus so bandwidth isnt enormous even with GDDR4.
But like you said, it isn't likely that bandwidth is the issue, rather the texturing. Jeeze, would it kill ATI to just come out with a decent midrange product right of the bat? The X1650XT is a great example of this - and will likely out-perform the 2600XT at this rate. Now if only ATI had been able to really make the X1650XT instead of cutting down an X1950... (I am pretty sure that is what happened, anyway).
Nat
Originally posted by: Cookie Monster
X1650XT was good in the sense that it outperformed its competition, didn't require a 256bit bus nor a complex PCB like the X1800GTO. However it was late. Actually the X1650XT was a cut down version of X1950pro (RV570) because the RV560 didn't quite go to plan unless it was already planned out to be a RV570 with a quad disabled.
When was the release date again?
Originally posted by: Fenixgoon
i wish that had cut down the X19 series to begin with, instead of the joke of a midrange X1600's that we got for the most part. the 1650's were way too late in the game, IMO.
Doesn't look very good to me. Sigh.. I don't understand AMD.. And is that thing dual-slot? Please don't tell me so.Originally posted by: Chadder007
So how does it compare to the 8600GT??
Originally posted by: Cookie Monster
Link
Disappointed. Look at the FEAR score
10x7
Max settings
4xAA note sure about the level of AF enabled
Min:10
Ave:24
Max: 49
12x10
Min:6
Ave:16
Max: 85
Originally posted by: Cookie Monster
Well, the biggest weakpoint of the 2600XT is its 4 TMUs. Yes 4!, although it has 8 ROPs and 120 shaders, it has a weak texturing performance. So im kind of skeptical to believe that this card might out perform 8600GTS, but rather perform on par.. or worse perform around the GT level.
Although the R600 uses a 512bit bus, the 2600XT uses 128bit bus so bandwidth isnt enormous even with GDDR4.
Originally posted by: rmed64
yea, isnt it 8 TMU and 4 ROP?