30" 2560x1600 Korean IPS or 27" 1080 120hz TN?

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guskline

Diamond Member
Apr 17, 2006
5,338
476
126
I guess I got "lucky" but have had great success with with my 27" Achieva Shimian Lite 2560x1440 in rig 1 below.
 

Fastx

Senior member
Dec 18, 2008
780
0
0
My advice for you guys considering a Korean monitor if your haven't read the model specific threads (per your choice) at OCN here is the link below. I would read the threads from the last page and work your backward about a least 100 pages . They have the most user info on these model specfic monitors that I seen on the web.


http://www.overclock.net/f/44/monitors-and-displays
 

Insomniator

Diamond Member
Oct 23, 2002
6,294
171
106
You should also be aware of the difference at 120hz with very low to no response time compared to even 2ms response time.

http://www.blurbusters.com/zero-motion-blur/lightboost/


Compared to near 0ms response time with lightboost.


There are compromises one way or the other.

Is the difference as night and day as it looks in that photo? I wish I knew a friend with a brand new monitor to check out what games look like on newer tech.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Is the difference as night and day as it looks in that photo? I wish I knew a friend with a brand new monitor to check out what games look like on newer tech.

The site claims those are real time photos, so I would guess that is yes. That said, you may not really focus on that as much when things are whizzing by in a game. For that clarity, lightboost is needed or a CRT. Samsung also uses something similar in some of their active shutter systems.
 

Mark Rejhon

Senior member
Dec 13, 2012
273
1
71
The site claims those are real time photos, so I would guess that is yes. That said, you may not really focus on that as much when things are whizzing by in a game. For that clarity, lightboost is needed or a CRT. Samsung also uses something similar in some of their active shutter systems.
Yes, these are real pursuit camera photos -- these are obviously best-case scenarios, of course:
-- Perfect fluidity motion; frame rates matching refresh rate (fps=Hz); which requires VSYNC ON.
(Yes, VSYNC ON is not always good for competitive gameplay, but it is good for fluidity tests).

This is the motion blur comparision chart:


There are true testimonials:
original post (Transsive)
Then yesterday I, for some reason, disabled the 3d and noticed there was no ghosting to be spotted at all in titan quest. It's like playing on my old CRT.
original post (Inu)
I can confirm this works on BENQ XL2420TX
EDIT: And OMG i can play scout so much better now in TF2, this is borderline cheating.
original post (TerrorHead)
Thanks for this, it really works! Just tried it on my VG278H. Its like a CRT now!
original post (Vega)
Oh my, I just got Skyrim AFK camera spinning (which I used to test LCD's versus the [Sony CRT] FW900) to run without stutters and VSYNC locked to 120. This Benq with Lightboost is just as crystal clear if not clearer than the FW900 motion. I am in awe. More testing tomorrow. Any of my doubts about this Lightboost technology have been vaporized! I've been playing around with this fluid motion on this monitor for like 6-hours straight, that is how impressive it is.
OCN post (Baxter299)
way to go vega enjoyed your review and pics ..thanks for taking the time .got my VG248QE last friday .replacing my fw900 witch is finally taking a rest in my closet .
OCN post (Romir)
Thanks for the timely review Vega.
I went ahead and opened mine and WOW, it really does feel like my FW900. I haven't tried a game yet but it's down right eerie seeing 2d text move without going blurry.
Cat said:
QuakeLive forum post (Cat)
With my Asus VG278HE at 120Hz and Lightboost (the Lightboost registry hack doesn't currently support 144Hz) playing at 1080p I am pretty much brutalizing my competition. Even with its 2-5ms input lag, which is worse than the 1ms of my old 120Hz monitor the difference with Lightboost is so huge the input lag literally becomes a non-issue. The only thing that matters now that I don't experience any motion blur is my true reaction time.
The FW900 is a famous 24" widescreen CRT that has been a long-time favourite of CRT die-hards.
Make sure you use the brand new ToastyX lightboost.bin method, as that has the lowest input lag.

...You need 120fps@120Hz or 100fps@120Hz.
For the best LightBoost benefit, you need frame rates nearly/matching/exceeding refresh rate on strobe displays like CRT or LightBoost. LightBoost is a strobe backlight (high speed video). that only works at 100-120Hz (otherwise, it reverts to a normal LCD backlight outside this refresh rate range). Thus, you need 120fps@120Hz (or 100fps@100Hz) if you want the best LightBoost "WOW!" effect. PixPerAn motion test readability test score 30; unheard in any other LCD. There's a newly updated LightBoost FAQ, as well as other media coverage (NewEgg, ASUS, Ars Technica, TFTCentral).

...People spend big bucks on LightBoost 2D now
That's why CallSignVega spent $5000+ on a quad titan SLI setup, all just because of LightBoost. Even 120Hz IPS (Catleap 2B, QNIX Q2710, X270OC, etc) goes into a "vhs-quality motion blur mess" during fast panning motion, such as 180 degree flick turns or rapid strafing, etc. Vega used to play on his Catleap 2B 1440p IPS overclocked 120Hz, but he now prefers his triple LightBoost surround setup, it's got ~12x less motion blur than standard LCD 60Hz, and ~6x less motion blur than overclocked IPS 120Hz.

As you can see, some of us gamers are motion fluidity nuts. We prefer fast-panning motion that's perfectly as crystal clear crisp, as stationary images. Former CRT die hards that finally found the non-CRT Holy Grail. The entry level LightBoost 2D setup tends to be a GTX 680 and a VG248QE (no 3D kit required).


(Dr1pper's Battlefield 3 Statistics -- see his testimonial)

Impressive stats upgrades are occuring.
 
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poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
So if we're getting 60~70fps we wont see this lightboost benefit? We really need 100+fps? Well that removes this as an option for those of us without SLI rigs or Titan video cards,right? We're better off getting an IPS display right?
 

Mark Rejhon

Senior member
Dec 13, 2012
273
1
71
So if we're getting 60~70fps we wont see this lightboost benefit? We really need 100+fps? Well that removes this as an option for those of us without SLI rigs or Titan video cards,right? We're better off getting an IPS display right?
Depends on the point of view.
-- Even without LightBoost, these displays are still great 120Hz/144Hz gaming monitors.
-- Less input lag. Even 60fps@120Hz has less input lag than 60fps@60Hz. This can win competitions!
-- You begin to get marginal LightBoost benefits at fps > ½Hz (e.g. 80fps @ 120Hz)
-- Future GPU upgrades. Tomorrow's cheap Geforce 960 Lite's are bound to outperform today's GTX 780's.
-- You may play older games too. Team Fortress 2 does a great 120fps@120Hz even on old Geforce 460's
-- Some slightly newer games such as Borderlands2 does a great 100fps@100Hz on a lowly GTX 680.

But, yes, maximum/dramatic LightBoost benefit occurs at fps=Hz.

Mind you, IPS is good if you prefer better colors, for PhotoShop, Visual Studio, Eclipse, DreamWeaver, slower games such as Civilization and Simcity type games, etc.
 
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bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Don't forget that the motion blur advantage of the lightboost setup remains regardless of what your FPS is.
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
Depends on the point of view.
-- Even without LightBoost, these displays are still great 120Hz/144Hz gaming monitors.
-- Less input lag. Even 60fps@120Hz has less input lag than 60fps@60Hz. This can win competitions!
-- You begin to get marginal LightBoost benefits at fps > ½Hz (e.g. 80fps @ 120Hz)
-- Future GPU upgrades. Tomorrow's cheap Geforce 960 Lite's are bound to outperform today's GTX 780's.
-- You may play older games too. Team Fortress 2 does a great 120fps@120Hz even on old Geforce 460's
-- Some slightly newer games such as Borderlands2 does a great 100fps@100Hz on a lowly GTX 680.

But, yes, maximum/dramatic LightBoost benefit occurs at fps=Hz.

Mind you, IPS is good if you prefer better colors, for PhotoShop, Visual Studio, Eclipse, DreamWeaver, slower games such as Civilization and Simcity type games, etc.
Ok, so Skyrim & RTS games would benefit more from ips than 120hz yea?
 

tweakboy

Diamond Member
Jan 3, 2010
9,517
2
81
www.hammiestudios.com
These monitors are all 5 to 12ms latency. 120hz doesnt matter,, theres ghosting and what not.

Want a true gamer monitor that 7ms lag you have FPS games wont be smooth like my 1ms 70hz ,,,,,,,,,
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
But skyrim with mods is already @ 40~50fps, so going 120hz definitely wont help those of us already under 60fps & have 60hz monitors. It seems that those of us without SLI or titan wont benefit from 120hz monitors in modern games. Is that correct?
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
But skyrim with mods is already @ 40~50fps, so going 120hz definitely wont help those of us already under 60fps & have 60hz monitors. It seems that those of us without SLI or titan wont benefit from 120hz monitors in modern games. Is that correct?

Titan is definitely not enough to maintain 100-120 fps in new games at high quality settings. The best bet would be 2x780 or 3x780, don't bother with Titan for now. When 3GB won't be enough Titan will be already obsolete, but I'd be wary of 2GB cards tough.
For example in games like Metro Last Last you would have to decrease IQ a lot. My experience is with 2560x1440@60fps but 1920x1080 at 120fps requires more from Graphics Card not to mention CPU, some games just can't maintain 120fps no matter what due to being CPU bound. There is only so much we can improve ST CPU performance and typically the bottleneck is caused by insufficient performance of a single thread.
 

5150Joker

Diamond Member
Feb 6, 2002
5,559
0
71
www.techinferno.com
Hey any idea which panel was used on your Korean 27"? I can't help but wonder if it was actually the same LG panel as your LG 27EA83-D? That would be an awesome case study in confirmation bias if true, but I doubt it. But do you think it was one of the Samsung PLS panels in your bad Korean 27"?

Considering the LG I have is a wide gamut wg-led with proper electronics driving it, they are not nearly the same panel model--having the same panel maker means nothing. The cheap korean monitor I bought was this: http://www.ebay.com/itm/Perfect-Pix...3636?pt=Computer_Monitors&hash=item20cd816874

Now the Korean dude is selling it for an insane price! Back when I bought it, it cost around $400 which was too much given the shoddy quality. Here's a picture of it:




Pure garbage and several forums are littered with similar pictures. Though to be fair, even Dell has some piss poor quality. This LG has by far been the best display I've ever owned.
 
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KingFatty

Diamond Member
Dec 29, 2010
3,034
1
81
Why did you show a picture of your artistic desktop wallpaper? It would have been better to show the blank screen so we could see light bleed.

Here are similar background wallpapers if you like that sort of thing:
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,301
68
91
www.frostyhacks.blogspot.com
I own both a 24" 120hz TN and a 30" IPS.

I love my IPS, I've had that for a lot longer, but when it comes to gaming I tend to prefer the TN. But I'm a stickler for smooth gameplay, you have to be spitting out 100+ fps ideally to really see the benefit of 120hz.

If you don't appreciate the additional smoothness and responsiveness of 120hz, or you're not capable of using it then stick with the IPS. If you do prefer to go TN then I'd advise against a 27" one, 1080p@27" has quite large pixels, 24" in my experience is a much more appropriate size for 1080p.
 

Mark Rejhon

Senior member
Dec 13, 2012
273
1
71
Why did you show a picture of your artistic desktop wallpaper? It would have been better to show the blank screen so we could see light bleed.
Actually, that's a blank black screen. There is no wallpaper.

I've seen computer monitors with such nasty backlight bleed -- and this is quite easily amplified with a long camera exposure (which makes the backlight bleed much more visible than with the human eye).

I've seen color shifts in backlight bleed, because of the LCD being pressed/squeezed by the bezel.
 

Mark Rejhon

Senior member
Dec 13, 2012
273
1
71
I own both a 24" 120hz TN and a 30" IPS.

I love my IPS, I've had that for a lot longer, but when it comes to gaming I tend to prefer the TN. But I'm a stickler for smooth gameplay, you have to be spitting out 100+ fps ideally to really see the benefit of 120hz.
+1

I only have a Geforce GTX 680, and it still makes a big difference at 120Hz. But I am the type who often waits for games to fall in price before downloading them. (e.g. Borderlands 2). I also often run at a compromise refresh rate 100Hz, because 100fps@100Hz LightBoost is smoother than 100fps@120Hz.

Some of us are okay at slightly reducing game details (e.g. View Distance Medium in Borderlands2) in order to sustain 100fps@100Hz. Even Crysis3 will often consistently run at 100fps "most of the time" on a single 780 or Titan, just back off slightly on AA (or use FXAA) and a couple of non-critical settings (e.g. notch the view distance and shadows down a tiny bit, etc). LightBoost 100Hz has less motion blur than non-LightBoost 144Hz.
 
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Eureka

Diamond Member
Sep 6, 2005
3,822
1
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That's one of the reasons why I'm afraid to go with the cheap Korean screens. That kind of quality is just horrific.

Still waiting for a quality 1440p 120 Hz screen. I made my switch to a 1080p 120Hz, I miss the Ultrasharp so much but I do a lot of high motion gaming (BF3 TDM on small maps). If not for that, I would still be on the Ultrasharp.
 

5150Joker

Diamond Member
Feb 6, 2002
5,559
0
71
www.techinferno.com
Why did you show a picture of your artistic desktop wallpaper? It would have been better to show the blank screen so we could see light bleed.

Not sure if serious.


Actually, that's a blank black screen. There is no wallpaper.

I've seen computer monitors with such nasty backlight bleed -- and this is quite easily amplified with a long camera exposure (which makes the backlight bleed much more visible than with the human eye).

I've seen color shifts in backlight bleed, because of the LCD being pressed/squeezed by the bezel.

Yep it was a blank black screen. The exposure might have exaggerated a bit but what I saw in person was very close to that photo. It was a major PITA dealing with the seller and having to arrange to send it back for a refund.
 
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PrincessFrosty

Platinum Member
Feb 13, 2008
2,301
68
91
www.frostyhacks.blogspot.com
+1

I only have a Geforce GTX 680, and it still makes a big difference at 120Hz. But I am the type who often waits for games to fall in price before downloading them. (e.g. Borderlands 2). I also often run at a compromise refresh rate 100Hz, because 100fps@100Hz LightBoost is smoother than 100fps@120Hz.

Some of us are okay at slightly reducing game details (e.g. View Distance Medium in Borderlands2) in order to sustain 100fps@100Hz. Even Crysis3 will often consistently run at 100fps "most of the time" on a single 780 or Titan, just back off slightly on AA (or use FXAA) and a couple of non-critical settings (e.g. notch the view distance and shadows down a tiny bit, etc). LightBoost 100Hz has less motion blur than non-LightBoost 144Hz.

Another good route is to add a 2nd card for SLI later on down the line. I could have blown a bunch of cash upgrading my 580 to a 780 for approx twice the speed, but with an SLI ready mobo and PSU already, adding a 2nd hand 580 was only £160 from ebay, so for nearly double the speed in best case games that's a cheap upgrade path.

You do need to prep for those kind of upgrades though, consider spending a little extra on your PSU and mobo when you do upgrades to allow for more options in future.

I need to get around to trying the lightboost hack, I've got the XL2420T and the Nvidia glasses so it's just a matter of getting around to it. If it can match my old Iiyama CRT I'll be impressed
 

tweakboy

Diamond Member
Jan 3, 2010
9,517
2
81
www.hammiestudios.com
YOu cant play FPS with any of those monitors.

Only mine which is industry first 1ms and custom refresh of 70hz ,,, UT3 plays like CRT but feels even better.. mouse is instant no lag no shadowing no ghosting. Your gonna get that with either monitor you choose. Plus LED sux, imo ,, too bright too bright...
 
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tweakboy

Diamond Member
Jan 3, 2010
9,517
2
81
www.hammiestudios.com
OLED's can be quite responsive, but unfortunately most OLED's still have more motion blur than 120Hz LCD's.

See: Why Do Some OLED's Have Motion Blur?
Alas, even a 0ms pixel response time, can create lots of motion blur, if you still have the "sample-and-hold" problem -- which is a big issue for most OLED displays. That's why there's a lot of motion blur during fast-scrolling lists on Playstation Vita and Samsung Galaxy S3's. More motion blur than even the worst 120Hz LCD monitors. That said, OLED does have vastly superior color.

Thankfully, motion blur on OLED is a fixable problem, however -- since OLED's can be made impulse-driven (flicker), or run at higher Hz to compensate. But watch out for the AMOLED motion blur problem.

Well that is because the ms is 7ms or 12ms . will produce ghosting mouse lag, not dead on like CRT or my 1ms @ 70hz pownz overclockin monitor pownz!!!!
 

poohbear

Platinum Member
Mar 11, 2003
2,284
5
81
Another good route is to add a 2nd card for SLI later on down the line. I could have blown a bunch of cash upgrading my 580 to a 780 for approx twice the speed, but with an SLI ready mobo and PSU already, adding a 2nd hand 580 was only £160 from ebay, so for nearly double the speed in best case games that's a cheap upgrade path.

You do need to prep for those kind of upgrades though, consider spending a little extra on your PSU and mobo when you do upgrades to allow for more options in future.

I need to get around to trying the lightboost hack, I've got the XL2420T and the Nvidia glasses so it's just a matter of getting around to it. If it can match my old Iiyama CRT I'll be impressed

Sure bu4 ure still stuck with 1GB of VRAM, no?
 
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