Originally posted by: CZroe
Originally posted by: postmortemIA...Let me first address that 4GB argument. it is valid when there's a game that is going to use significant amount of ram - over 3GB, but there's no a single game that uses more than a 2GB of RAM...
You are wrong. How is Supreme Commander not a game? Also, I got 4GB of memory unaware of the limitation. I was thinking about how good it will be for video encoding and extracting large DVD/HDD images. I think those are valid reasons to want more than 2GB of application workspace. Also, I don't see why applications and games could not spin off two threads with 2GB address space each unless performance is impacted significantly.
Originally posted by: postmortemIA2GB of RAM is a limit for any single 32-bit application, and all games are made to take this into account.
Wrong. As the article points out, games just crash when they hit the limit without so much as giving the reason as opposed to server apps that handle this gracefully.
Originally posted by: postmortemIAThis limit is passed to 64-bit versions of Windows in two ways because game app is still 32-bit or it was built primarily for 32-bit.
As the article shows, the limit is not in the program type, but in the header (which can be easily modified).
Originally posted by: postmortemIAThus this is like proof: There's no single game on market that takes more than a 2GB of RAM.
Once again: Supreme Commander. More to follow... I mean, do you think it's going to be the last XBOX 360 game PC port?
Originally posted by: postmortemIATherefore, you could have 3.25GB or 4GB or 44GB or 444GB of RAM, it wouldn't matter. As long as there is enough RAM to put OS and game, and 3GB are enough for that.
How about a little extra to put those quad-cores to use with some multi-tasking? Windows Media Center Edition with background encoding for Portable Media Centers and XBOX 360 will certainly eat a bit more memory. Not only that, did you forget about Vista's tendancy to use all available memory to have things paged and ready to go? Not just system memory either... anything it can use that's faster than a HDD (TurboCache). Fact: Vista can use as much memory as it can get... even in 32-bit mode.
THE ARTICLE