6.2 Cat's leaked

aggressor

Platinum Member
Oct 10, 1999
2,079
0
76
Woo, downloading now. Kind of silly since the final will probably be out this week, but I gotta get off of the 5.13s
 

John Reynolds

Member
Dec 6, 2005
119
0
0
IMO, since ATI isn't letting end users experiment with Crossfire's rendering modes and create custom profiles they need to list which games have been profiled and added to their driver suite for each monthly release.
 

DoobieOnline

Golden Member
Jan 12, 2001
1,397
0
0
Thanks for the heads-up, and thanks for hosting the file guys!

Edit: BF2 SF night vision is fixed - no more blooming and vertical light bars. The shadows on rifles still dance around on day maps and still get the odd looking textures on certain things (like the "bands" on the east side of the tank at the southern MEC base on Clean Sweep).

Definitely an improvement over the drivers that shipped with the X1900's, though.
 

Frostwake

Member
Jan 12, 2006
163
0
0
maybe someone should actually post some game scores? all i see is cpu limited 3dmarks... also 06 3dmark should go up by 400~
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
Originally posted by: John Reynolds
IMO, since ATI isn't letting end users experiment with Crossfire's rendering modes and create custom profiles they need to list which games have been profiled and added to their driver suite for each monthly release.

That can't do that because unlike the competition, ATI's dual card set up doesn't need special programming on a per game basis, it works with all games right out of the box.
 

rgardner

Junior Member
Feb 6, 2006
13
0
0
Big thanks!

Now the cool part is after installing, it thinks my Sapphire X1900 XT is now a ATI X1900 XTX ... gotta love that! I assume the real release will set me back down to the XT level.

3DMark05 of 11163
 

Matt2

Diamond Member
Jul 28, 2001
4,762
0
0
Originally posted by: nitromullet
Originally posted by: John Reynolds
IMO, since ATI isn't letting end users experiment with Crossfire's rendering modes and create custom profiles they need to list which games have been profiled and added to their driver suite for each monthly release.

That can't do that because unlike the competition, ATI's dual card set up doesn't need special programming on a per game basis, it works with all games right out of the box.

True, but unlike the competition, you are stuck with whatever rendering mode Crossfire gives you.

AFR is the best performing, but many games are limited to scissor and supertiling rendering. Scissor mode and supertiling modes take up to a 30% performance hit compared to AFR.

I still like the flexibility of SLI, plus with nHancer, you can force SLI in games that are not supported through the official profiles.
 

John Reynolds

Member
Dec 6, 2005
119
0
0
No, guys, the default alternate rendering mode for DirectX games is SuperTile (at least for the 16 pipe boards), which is not 100% compatible with all games. And with the end user being unable to create custom profiles ATI has to test each DX application and create a profile for it to use AFR or Scissor if it doesn't work with SuperTiling.

For example, MS Flight Simulator 2004 hasn't been profiled yet and actually has a slight performance hit with Crossfire, so it obviously isn't benefitting from SuperTiling. IMO, ATI really needs to change their stance on allowing end users to experiment with these alternating rendering modes and creating custom profiles.

Edit: the above pertains to performance gains. ATI's 100% compatibility claim is derived from their SuperAA modes.
 

Painman

Diamond Member
Feb 27, 2000
3,728
29
86
Hmm... Drivers were working great for about 1/2 hour or 45 minutes of Q4, then crazy artifacting started showing up all over the place. Reverted to the CD drivers, same thing after about 1/2 hour... so the drivers are OK, but it looks like I have a bad 1900 Back to Newegg it goes... Good thing I haven't sold my X850 yet.
 

Cooler

Diamond Member
Mar 31, 2005
3,835
0
0
Originally posted by: Painman
Hmm... Drivers were working great for about 1/2 hour or 45 minutes of Q4, then crazy artifacting started showing up all over the place. Reverted to the CD drivers, same thing after about 1/2 hour... so the drivers are OK, but it looks like I have a bad 1900 Back to Newegg it goes... Good thing I haven't sold my X850 yet.

my x850 keeps on kicking after all this time good to hear you have a back up.
 

Auric

Diamond Member
Oct 11, 1999
9,591
2
71
Originally posted by: apoppin
i had to clean up after my last Cat leak

and i got a bad d/l this time . . . i'll wait for the final.

Heh, great minds think alike. Zoinks, you're one post away from 20k.

 

Zbox

Senior member
Aug 29, 2003
881
0
76
sigh, omega drivers had fixed my buzzing issue then i switch to these 6.2 betas for the worst buzzing from the card yet... yay!
 

JackBurton

Lifer
Jul 18, 2000
15,993
14
81
Originally posted by: Matt2
Originally posted by: nitromullet
Originally posted by: John Reynolds
IMO, since ATI isn't letting end users experiment with Crossfire's rendering modes and create custom profiles they need to list which games have been profiled and added to their driver suite for each monthly release.

That can't do that because unlike the competition, ATI's dual card set up doesn't need special programming on a per game basis, it works with all games right out of the box.

True, but unlike the competition, you are stuck with whatever rendering mode Crossfire gives you.

AFR is the best performing, but many games are limited to scissor and supertiling rendering. Scissor mode and supertiling modes take up to a 30% performance hit compared to AFR.

I still like the flexibility of SLI, plus with nHancer, you can force SLI in games that are not supported through the official profiles.

You can have SLI, I'll take something that works right out of the box.
 
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