I found a 6800GT from a respectable manufacturer with only 128mb of ram.
What sort of a performance hit can this cause?
Do games really use textures that are that big now? I think 128 should be plenty for all practical purposes.. I mean unless you load a movie into a texture I do not see a game using all 256 mb of ram ... And while 128 might be a bit on the small side for something like that.. I think it should be plenty.
Is my reasoning right? Have I been "out of the loop" for so long that I am anaware that textures really do get that big?
What sort of a performance hit can this cause?
Do games really use textures that are that big now? I think 128 should be plenty for all practical purposes.. I mean unless you load a movie into a texture I do not see a game using all 256 mb of ram ... And while 128 might be a bit on the small side for something like that.. I think it should be plenty.
Is my reasoning right? Have I been "out of the loop" for so long that I am anaware that textures really do get that big?