I've looked through some older threads and haven't found anything to help me yet, so hopefully you can all help me and it's an easy fix.
I just got my Sapphire 7950 in today and am attempting to OC. I've got Trixx downloaded, set core to 1100, memory to 1500 and VDDC to 1250. Based one what I've read this seems pretty reasonable. My temps (Even doing Valley and 3DMark11) don't go over 60 degrees.
The scores I get in these benches are really low. Like 900 in Valley with min FPS ~14, Max ~40 and a 3DMark11 score of ~5500.
I'm thinking something in my CCC must not be set correctly.
Under 3D application settings I have these options set:
Anti-Aliasing
AA Mode: Use app settings
AA Samples: Use app settings
Filter: Edge-detect
AA Method: Multisampling
Morphological Filtering: On (Fullscreen Direct3D application only)
Texture Filtering
Anisotropic filtering mode: Use app settings
Anisotropic filtering level: use app settings
Texture Filtering Quality: Standard
Surface Format Optimization: On
Frame Rate Control
Wait for vertical refresh: Always off
OpenGL Triple Buffering: On
Tessellation
Tessellation Mode: Use app seetings
Max Tesselation level: Use app settings
I'm using Beta 13.2 Beta 7 drivers. I have absolutely no experience at overclocking so it's likely I'm doing something stupid. Please help =)
I just got my Sapphire 7950 in today and am attempting to OC. I've got Trixx downloaded, set core to 1100, memory to 1500 and VDDC to 1250. Based one what I've read this seems pretty reasonable. My temps (Even doing Valley and 3DMark11) don't go over 60 degrees.
The scores I get in these benches are really low. Like 900 in Valley with min FPS ~14, Max ~40 and a 3DMark11 score of ~5500.
I'm thinking something in my CCC must not be set correctly.
Under 3D application settings I have these options set:
Anti-Aliasing
AA Mode: Use app settings
AA Samples: Use app settings
Filter: Edge-detect
AA Method: Multisampling
Morphological Filtering: On (Fullscreen Direct3D application only)
Texture Filtering
Anisotropic filtering mode: Use app settings
Anisotropic filtering level: use app settings
Texture Filtering Quality: Standard
Surface Format Optimization: On
Frame Rate Control
Wait for vertical refresh: Always off
OpenGL Triple Buffering: On
Tessellation
Tessellation Mode: Use app seetings
Max Tesselation level: Use app settings
I'm using Beta 13.2 Beta 7 drivers. I have absolutely no experience at overclocking so it's likely I'm doing something stupid. Please help =)