BFG10K
Lifer
- Aug 14, 2000
- 22,709
- 2,995
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If you ran the tests properly I'm convinced you could even get a difference in CoD 4. Give me some time to make a GPU limited demo and I'll see what I can find out.Surely there will be games that stress shaders more than others. There are games that need more than 64 shaders. But CoD4 was just the game we happened to try out.
Um, that's exactly what I did. Those figures were from a stock Ultra and also with 64 SPs disabled.You can use RivaTuner to disable 64 shaders on your Ultra and run your same tests
See, there's the problem, You're running a low resolution in a relative primitive game engine, plus who knows what CPU you?ve got or what map you were running (chances are the map was lightweight anyway, as MP maps tend to be).My 8800GTS in CoD4 running at 1680x1050 all setting high. 4xAA.
So of course disabling 64 SPs isn't going to do much given you're essentially testing your CPU.