I was wondering if this was possible yet? I get random painting when I play some games, and I feel like it might be related to the GPU load without any scientific proof. It only starts after 2-3 hours of gaming. It also eventually goes away.
I was wondering if this was possible yet? I get random painting when I play some games, and I feel like it might be related to the GPU load without any scientific proof. It only starts after 2-3 hours of gaming. It also eventually goes away.
if you disabled the slower memory, it'd just use system memory insteas, which is even slower
This is not an accurate representation of how a game engine works. Memory usage will only spill into system RAM if the game engine has no choice. Put another way, a 3GB card can be smoother than a 3.5+0.5 card because the engine is scaling to use available video RAM. When the last 0.5 block of vid RAM is horribly slow the game engine doesn't know this, so the game will potentially hitch and pause.if you disabled the slower memory, it'd just use system memory insteas, which is even slower
This is not an accurate representation of how a game engine works. Memory usage will only spill into system RAM if the game engine has no choice. Put another way, a 3GB card can be smoother than a 3.5+0.5 card because the engine is scaling to use available video RAM. When the last 0.5 block of vid RAM is horribly slow the game engine doesn't know this, so the game will potentially hitch and pause.
The short version is segmented memory is a bad piece of architecture and should never be used.
Better yet, is there a way I can check GPU memory usage?
k, i'll run that next time. Was hoping there was something I could alt tab then start, to see memory usage.
This is not an accurate representation of how a game engine works. Memory usage will only spill into system RAM if the game engine has no choice. Put another way, a 3GB card can be smoother than a 3.5+0.5 card because the engine is scaling to use available video RAM. When the last 0.5 block of vid RAM is horribly slow the game engine doesn't know this, so the game will potentially hitch and pause.
The short version is segmented memory is a bad piece of architecture and should never be used.
I was wondering if this was possible yet? I get random painting when I play some games, and I feel like it might be related to the GPU load without any scientific proof. It only starts after 2-3 hours of gaming. It also eventually goes away.
Can you explain what you mean by "random painting"? if you're getting graphical artifacts/corruption, then something's wrong with your card or drivers.
This is not an accurate representation of how a game engine works. Memory usage will only spill into system RAM if the game engine has no choice. Put another way, a 3GB card can be smoother than a 3.5+0.5 card because the engine is scaling to use available video RAM. When the last 0.5 block of vid RAM is horribly slow the game engine doesn't know this, so the game will potentially hitch and pause.
The short version is segmented memory is a bad piece of architecture and should never be used.
This is not an accurate representation of how a game engine works. Memory usage will only spill into system RAM if the game engine has no choice. Put another way, a 3GB card can be smoother than a 3.5+0.5 card because the engine is scaling to use available video RAM. When the last 0.5 block of vid RAM is horribly slow the game engine doesn't know this, so the game will potentially hitch and pause.
The short version is segmented memory is a bad piece of architecture and should never be used.
Regardless of how the 970 handles memory requests / memory budgeting, it sounds like the OPs issue is not related to the 970's memory -- graphics corruptions ?? Is your card oc'd or overheating ? Do other games give you corruption? Can you explain more.
basically it slows down, almost as if it's painting each line.... just very quickly. Maybe it's what people call screen tearing?
Haha, I've done the basics, which is why I am wondering if I can watch GPU load, so i'll try GPU-Z or MSI Afterburner and see if that picks it out. If not, i'll troubleshoot something else.
When the issue starts, I close everything I have open that isn't the game, leave TM up, and watched processor/memory usage and it's acceptable. IE 30% cpu usage, 28GB or so of memory free, etc.
It has only recently started, but I have yet to have a lot of 3+ hour game sessions since getting my new computer up a few months ago. Granted, the first few weeks were 2 days LANs and the issue didn't come up. I am going to guess it's CSGO's fault.
If I get some time, i'll try another game, and stare at GPUZ or MSI afterburner.
No offense - but it seems to me you have "some" problem which could be because of 1000s of reasons and you're randomly guessing a thing "what it could be"..but in this case the 3.5GB memory issue with the GTX970 is very likely unrelated.
I am pretty sure the nvidia drivers deal with the extra .5G differently, you don't need to manually disable it. I have yet to see a review of games where anything can be proved about it slowing down the card - it's just a lot of fanboy hype fanned by lovers of the red camp so far.