http://uploadvr.com/valve-third-vr/
Cool video of the prototypes here:
https://www.youtube.com/watch?v=QLBxz7djQvc
Cool video of the prototypes here:
https://www.youtube.com/watch?v=QLBxz7djQvc
Should be getting my vive tomorrow ... cant wait
This is it! This is what Gabe has been waiting for!
Half-Life 3(D)!
I have stayed far away from VR, what can you even play with it yet?
Should be getting my vive tomorrow ... cant wait
It is ok for the kind of brief casual games they have now, but would one really want to do it for a hundred or more hour game like FO4 or witcher?
Also, wonder how it works with those of us who have to wear glasses.
The Oculus games i played sitting with Vive and had longer play times. One issue i found was, that continues locomotion (when you control movement with XBox controller) tends to make you motion sick. So the teleportation scheme almost all Vive games support seems the way to go.
What games have you liked best so far (oculus and vive)? Revive doesn't work any longer does it?
For Vive i always coming back for Audio Shield and Space Pirate Trainer. I also like Vanishing Realms in particular the sword fights. Chair in a Room is very polished and immersive. House of the Dying Sun is very cool for a space shooter. I also would like to see a full version of Xortex (from the Lab) and that Bow/Tower defense game (from the Lab). The Gallery - Episode 1 is adventure with a nice inventory system. Of course Budget Cuts demo is a must have. I probably should try Holopoint.
From Oculus i liked Technolust and surprisingly Lucky's Tale.
As far as revive goes, i think they got it working again at least for Unreal engine based games. Thing is, there is not much going on in the Oculus Store i really had to check out lately.
What are your favorites as far?
I played the gallery - thought $30 for 2h gameplay was a ripoff, but made me excited for what the technology is going to be able to do... heard vanishing realms was a similar ripoff... SPT I love, chair in a room I haven't tried yet. Would you recommend I buy it? If I'm not mistaken, in the newest Lab update the longbow game has been dramatically lengthened. Holopoint is like that lab game except way better (imo) and a ton of exercise. I will actually insist you buy it because for me it's easily the most fun game out yet. I don't get what people like about Audioshield. I paid the $20 for it, but I found it to be the most overrated game out yet. Hover Junkers is also good, but somehow I don't feel the intensity in it that I get out of Quake. I just feel like while the graphics / movement are spot on, they haven't worked out how to make the game *fun*, which seems to be precisely the opposite of the problem in Battledome from what I hear (fun but bad gfx). Project Cars is a *must* in VR. Elite Dangerous is a nice relaxing sit down game I play when I'm done with the more physically intense games.... worth buying for $20 if that's your type of game.. I tend to like fps (Quake), but I also really like puzzle games (Witness/ riven / myst).
Hexen: Maybe you could play some them seated, like the gallery, but most of them (space pirate, holopoint) definitely not. The entire point of the roomscale games is to stand up and move around. It will definitely build your muscles to spend an additional 2-3 hours per day like that, and in some cases, like holopoint, I 100% expect VR gaming to revolutionize exercise because the game is goddamn exhausting if played for a long periods.
I mean you can't use a trackpad to move forward back or any other controller option? I don't need to move around to build muscle, I work utility construction for 10 hrs a day. A 90 lb jackhammer for a couple solid hours is a lot more than those wands will do. My ass is sitting down when I get home.
All I want from VR really is just the immersion of visually being more there.
The main issue is that it's convincing enough that your brain thinks you are there, and if you move with a controller or pad your brain expects to feel actual motion. Your brain then freaks out when it doesn't feel the movement and it makes you get sick.I mean you can't use a trackpad to move forward back or any other controller option? I don't need to move around to build muscle, I work utility construction for 10 hrs a day. A 90 lb jackhammer for a couple solid hours is a lot more than those wands will do. My ass is sitting down when I get home.
All I want from VR really is just the immersion of visually being more there.
The games thusfar if you were to play in 2d (on a monitor) are total shovelware. That said, they're the most fun you'll ever have playing video games because the fact that *YOU ARE IN THE GAME* is a big deal.
My favorite so far is holopoint. Go watch youtube videos of it. I haven't tried battledome and in the last few days that seems to be gaining a large following. Solus project is also supposed to be good, but I haven't bought that yet either.
My favorite demo was budget cuts and Portal VR. Both are going to be amazing when they're released. Those are going to be closer to AAA titles.
In other games (way less fun in my opinion) that are just walking around / solving puzzle games, you can probably just do it all sitting down, and there is a heightened sense of immersion.
The problem I see with stuff like that though is its a bit gimmicky, as in it looks like the fun will wear off in a few weeks. Similar to the Wii.
Only experienced VR once, it was the one where you put the samsung phone into it. Within 5 minutes of walking around some level doing nothing I had incredible motion sickness. I am someone that can read for hours straight in a car and have never felt something like it before. I took off the headset and it was a couple hours until I felt normal again.
Count me out for now.