I'll say it again: in all AC Unity interior videos, shadows are either non-existent/completely lacking. It really stands out to me. I haven't seen interior or exterior shadows this bad in ages. They apparently forgot that characters have shadows indoors but this looks like characters are racing cars imposed on a racetrack. I don't see the characters casting shadows on objects either. The entire shadow model is pre-baked.
Also, character models have low-polygons upclose: hats, shoes, clothing. The textures and polygon count of interior furniture is lacking.
Ubisoft should really be focusing on gameplay, co-op aspects, AI, etc. because then marketing this as a graphics revolution for next gen gaming isn't working. This game lacks dynamic shadows, dynamic lighting and real-world physics model.
Think of it another way: if AC Unity needs 680/7970 and recommended is i7+ 780/290X, what are we going to need for a true next generation PC game, Dual GM200s and 5960X @ 4.5Ghz?
I have no problem with high system requirements but the game better blow Crysis 3, Witcher 3 and Metro LL away. AC Unity doesn't even come close!