AC Unity PC tech trailer

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Enigmoid

Platinum Member
Sep 27, 2012
2,907
31
91
Are you serious? Arno's clothing textures look very detailed to me. I can see the creases, and even the differences in the fabric between his undershirt and his coat..

Plus it's a YouTube video, so the compression is going to muddy the image a lot. Actual gameplay should look much better..

If people want super hi rez textures, there's a price to pay in storage capacity and VRAM, which I don't think is justified given that there are diminishing returns.

I realize that this is a compressed youtube video but this is what I see. 1080p

 

Bobisuruncle54

Senior member
Oct 19, 2011
333
0
0
Hang on, is Nvidia proclaiming HBAO to be a new technology that can only be bought to the PC through Gameworks? Are they aware that this has been in games for years now without the need of their crappy closed libraries? And is Tessellation a gameworks exclusive for this title as well?!

I wouldn't mind if Nvidia were bringing actual gains but this is just rebranding stuff that all gamers should have access to by default.

 

96Firebird

Diamond Member
Nov 8, 2010
5,712
316
126
Hang on, is Nvidia proclaiming HBAO to be a new technology that can only be bought to the PC through Gameworks? Are they aware that this has been in games for years now without the need of their crappy closed libraries? And is Tessellation a gameworks exclusive for this title as well?!

I wouldn't mind if Nvidia were bringing actual gains but this is just rebranding stuff that all gamers should have access to by default.


You're missing a plus sign...

Examples here.
 

Enigmoid

Platinum Member
Sep 27, 2012
2,907
31
91
Crysis 3 @4k maxed:


And where is this from?

I can take a picture of real life and make it look bad too. I played Crysis 3 on the equivalent of a desktop 650 and never saw textures that bad. That said C3 had a handful of characters while Unity has hundreds if not thousands.

That said I understand that there is rather poor compression going on and that you have to zoom in to see that (you actually do not again if you look at 2:13 that shot is at the typical distance for close up cutscenes). Its not a terrible deal but I would disagree that the character models and texturing are of very high quality.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
The PC version was never locked, only the console versions were. A 30 FPS lock on the PC version would be illogical and foolish.

Not according to Ubisoft. They are on record as saying 30fps is a superior experience to 60fps in AC Unity due to the 'cinematic feel' it provides as they call it.

30fps lock is not off the table with those sorts of statements straight from the developer :awe:
 
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desprado

Golden Member
Jul 16, 2013
1,645
0
0
Million Dollar question is that what specs they were using to record this video maybe GTX titan.
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
At no point did Ubi say Unity is to be locked @30fps. AFAIK, there was talk about The Division being locked to 30fps on PC too and somehow that spilled over into AC discussions.

Just one more and I am done:


Reference here:
 

Blitzvogel

Platinum Member
Oct 17, 2010
2,012
23
81
Wow, requires a 660 or better and 2 GB of VRAM. Holy shit, that means my poor 5850 and my GF's 7750 is ****ed.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
lol. At this point Ubi should just call it and stop releasing on PC, go all in on console and be done with it.
 

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
PCSS and CHS are literally the best thing Nvidia and AMD add into games. I love soft shadows.

Everything else, meh.
 

boozzer

Golden Member
Jan 12, 2012
1,549
18
81
my only advice, if you guys must get it, at least wait for decent user reviews. totalbiscuit goes in depth about most video/pc options of every game he plays. he doesn't call them reviews, just lets plays with comments.
 

Blitzvogel

Platinum Member
Oct 17, 2010
2,012
23
81
my only advice, if you guys must get it, at least wait for decent user reviews. totalbiscuit goes in depth about most video/pc options of every game he plays. he doesn't call them reviews, just lets plays with comments.

Well I was wanting to get it for my girlfriend since she's a huge fan of the series but has neither a PS4 or Xbone yet. Chances are the game on initialization will check VRAM and core count making a 1 GB 7750 a no-go. Not to mention she has an i3 as well. Boo, Ubisoft, boo. I guess she'll have to settle with the 360 and PS3 "appeasement" AC game.
 
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escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Be honest, if textures and assets were all 1080p minimum no compression (with a 4K optional download), and if the NPCs had dozens of routines and snippets and then you pumped up all the other details with fully dynamic lighting you'd need a Titan-Z with a 100GB+ HDD/SSD space just for the game. I'm all for upgrading but that is rather pushing it . . . . I do wonder if this will be well threaded.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
I realize that this is a compressed youtube video but this is what I see. 1080p

I don't get you. I see a lot of detail in that pic, and it's a YouTube video pic so it's definitely not representative of the actual quality.

Besides, a game as massive as this is bound to have some bad textures. Nothing new about that..
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Not according to Ubisoft. They are on record as saying 30fps is a superior experience to 60fps in AC Unity due to the 'cinematic feel' it provides as they call it.

30fps lock is not off the table with those sorts of statements straight from the developer :awe:

If you read the comment, it's clear that Amancio was referring to consoles and not PC. And I would agree with him, although I think the whole focus on being "cinematic" is pure nonsense. Locked 60 FPS is always going to be better than locked 30 FPS, no matter what..

But pursuing 60 FPS for the consoles in high visual fidelity AAA games is a waste of time and energy. It's just too difficult, and the necessary trade offs are severe. Can you imagine how much detail and eye candy they would have to cut to get AC Unity to run at 1080p and 60 FPS on the PS4 and Xbox One?

The end result would look completely different than it does now. Only the PC platform has the power to run cutting edge games at high frame rates.

I am almost willing to bet some money that Uncharted 4 will not be 1080p 60 FPS. If they want a significant graphical upgrade compared to the game's predecessors, then they will need to stick with 30 FPS, and no amount of "low level coding to the metal" is going to help..
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
But pursuing 60 FPS for the consoles in high visual fidelity AAA games is a waste of time and energy. It's just too difficult, and the necessary trade offs are severe. Can you imagine how much detail and eye candy they would have to cut to get AC Unity to run at 1080p and 60 FPS on the PS4 and Xbox One?

The end result would look completely different than it does now. Only the PC platform has the power to run cutting edge games at high frame rates.

The game would loose zero eye candy or any IQ, they already have said they are CPU bound due to single thread performance, it has nothing to do with GPU performance.
Instead of spending time and money on upgrading their Game Engine for multithreading, they settled to 30fps cap for the Consoles.
Personally i have no problem with that, 99% of console players will not even know the fps count while playing games.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
The game would loose zero eye candy or any IQ, they already have said they are CPU bound due to single thread performance, it has nothing to do with GPU performance.

No, the game is CPU limited yes, but because of the A.I and the enormous amount of global illumination lighting data which needs to be unpacked, and that takes up additional CPU cycles. For IQ and frame rate to be affected by being CPU bound, the game would have to be draw call limited and it's not.

Instead of spending time and money on upgrading their Game Engine for multithreading, they settled to 30fps cap for the Consoles.

The game engine is already multithreaded. But there are just some things you can't really extract much parallelism from and A.I logic is one of them.

Personally i have no problem with that, 99% of console players will not even know the fps count while playing games.

To be quite honest, I could care less about the console version. Unless Ubisoft pulls another Watch Dogs on us, the PC version will definitely be the definitive version by a country mile.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126

I'll say it again: in all AC Unity interior videos, shadows are either non-existent/completely lacking. It really stands out to me. I haven't seen interior or exterior shadows this bad in ages. They apparently forgot that characters have shadows indoors but this looks like characters are racing cars imposed on a racetrack. I don't see the characters casting shadows on objects either. The entire shadow model is pre-baked.

Also, character models have low-polygons upclose: hats, shoes, clothing. The textures and polygon count of interior furniture is lacking.

Ubisoft should really be focusing on gameplay, co-op aspects, AI, etc. because then marketing this as a graphics revolution for next gen gaming isn't working. This game lacks dynamic shadows, dynamic lighting and real-world physics model.

Think of it another way: if AC Unity needs 680/7970 and recommended is i7+ 780/290X, what are we going to need for a true next generation PC game, Dual GM200s and 5960X @ 4.5Ghz?

I have no problem with high system requirements but the game better blow Crysis 3, Witcher 3 and Metro LL away. AC Unity doesn't even come close!
 

Freddy1765

Senior member
May 3, 2011
389
1
81
You guys are ruining my pre-release hype with all your doomsaying.
Couldn't we at least wait for some actual evidence of low-res textures or whatever else has you going before freaking out? And no, gameplay videos on YouTube do not count towards that goal.
Just two more weeks and you can whine and rage to your heart's desire, but until then it's seriously meaningless.
 
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