- Jun 23, 2001
- 27,730
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Originally posted by: Molondo
Originally posted by: Bateluer
Guys, Battle.net is a large chatroom segmented into smaller chatrooms with programming to link players based on specified criteria. Its bandwidth costs cannot be that high. Packets exchanged between players do not go through Battle.net's servers, once the game has started, the bandwidth costs are entirely on you and other players in the game. And the packets shouldn't be consuming much bandwidth either, KBs worth.
If Bnet becomes Pay2Play, it'd just be another slap in the face by Blizzard to their customers. Remember, the management at Blizzard has changed, when Vivendi merged with Activision and renamed themselves Activision Blizzard.
I don't ever remmeber being slapped in the face by blizzard.
World of Warcraft.