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With the release of Alder Lake less than a week away and the "Lakes" thread having turned into a nightmare to navigate I thought it might be a good time to start a discussion thread solely for Alder Lake.
I'm betting AMD will reach out to game developers to add special support for their new iGPUs, making them attractive to the average gamer. Otherwise, it makes no sense for them to advertise that as a feature on their iGPUs, as they may not even be able to do raytracing in normal games at 720p. What we will see is maybe casual games or even point and click 3D adventure games with raytracing and AMD's logo at the start of the game.
PS5 and Xbox Series X still have that comparatively pathetic (compared to nVidia) RT capability and game developers have found ways to incorporate it in their next gen titles without abysmal frame rates. Something similar can be expected on the PC, but in indie games and casual games.
Seems you are right.Alder Lake-H is the exact same die as Alder Lake-P, both are 6+8 w/ 96eu iGPU.
Autofocus on a laptop camera, adding motion blur, simple 3D rendering (such as 3D printing software), shopping for a couch by putting it in your living room virtually, etc. Clearly nothing.There is pretty much nothing that can be done to make RT viable on an iGPU.
Autofocus on a laptop camera, adding motion blur, simple 3D rendering (such as 3D printing software), shopping for a couch by putting it in your living room virtually, etc. Clearly nothing.
https://www.eurogamer.net/articles/...tch-dogs-legion-ps5-vs-xbox-series-x-series-sXbox Series S with less than half the raytracing capability of 6600 XT is doing it: https://www.theverge.com/2020/11/9/21556197/xbox-series-s-ray-tracing-watch-dogs-legion
I think we shouldn't discount the ingenuity of game developers.
Give it 5 yearsUsable RT with iGPUs is going to remain a pipe dream for quite some time..
Sorry, I didn't realize that this quote was about gaming "The RT units will be there, because GPUs are made by cutting and pasting common blocks. It would cost more money to engineer new blocks to leave that capability out."I didn't think I needed to specify for gaming when we were talking about gaming.
Sorry, I didn't realize that this quote was about gaming "The RT units will be there, because GPUs are made by cutting and pasting common blocks. It would cost more money to engineer new blocks to leave that capability out."
Sorry, I didn't realize that this quote was about gaming "The RT units will be there, because GPUs are made by cutting and pasting common blocks. It would cost more money to engineer new blocks to leave that capability out."
Using ray tracing for auto focus:I honestly don't see how RT units will be used for most of the things you mentioned anyway. They don't do auto focus functions or motion blur.
And the original context wasn't even about gaming:Perhaps read the post I was quoting when I wrote that. It's called context. Igor was specifically talking about getting developers to do special support of iGPU RT units "making them attractive to the average gamer".
followed by:I7 1280p and I5 1240P cinebench scores have supposedly leaked on GB5.3
Things are looking very good. AMD doesn't have anything to counter that level of performance
Using ray tracing for auto focus:
Ray tracing for motion blur:
Motion blur in a ray tracer
I implemented the first change in my ray tracer for my next mini-book. I had forgotten how easy motion blur is to add to a ray tracer. ...psgraphics.blogspot.com
Ray tracing for motion blur:
Ray tracing for architectural visualization below. Note: this wasn't on a iGPU but shows that ray tracing isn't just for games:
Gaming is just one application. I'm not going to entertain ideas that movie studios will use iGPUs to make movies: they have servers for that. But there are plenty of uses for a typical computer.
And the original context wasn't even about gaming:
followed by:
LOL nobody is going to use RT on an iGPU, not even with FSR.
I'm just pointing out obviously false things that you stated. If that is obtuse, then yes I am obtuse. My purpose here on the forums is for one agenda: to keep things honest. I have no horse in this race. Intel absolutely is NOT developing and including ray tracing because of "cutting and pasting common blocks". Ray tracing has uses outside of gaming too and it is not unusable in those situations.Are you being purposefully obtuse/disingenuous? RT gaming performance on iGPU was clearly what Igor was talking about in the post I replied to.
Then please tell Intel to stop patenting ray tracing for augmented reality.It seems you're trying to apply this to your couch in your living room example, but unless you are going to re-create your own living room in 3d assets and place lighting sources inside the scene and get a 3d render of the couch you want and then render everything inside a rendering engine with RT enabled, it doesn't apply.
Then please tell Intel to stop patenting ray tracing for augmented reality.
Ray tracing in augmented reality is a big goal post move from putting a couch in your living room virtually?That's a pretty hefty goal post move there.
I'm just pointing out obviously false things that you stated. If that is obtuse, then yes I am obtuse. My purpose here on the forums is for one agenda: to keep things honest. I have no horse in this race. Intel absolutely is NOT developing and including ray tracing because of "cutting and pasting common blocks". Ray tracing has uses outside of gaming too and it is not unusable in those situations.
Ray tracing in augmented reality is a big goal post move from putting a couch in your living room virtually?
It isn't like this is a big stretch. Companies are already going that way.
How Augmented Reality Is Giving Furniture A Boost In Sales
Thanks to new technologies like augmented reality, 3D rendering and computer vision, the furniture industry is finally having its online moment. To learn exactly how this technology is boosting online furniture sales, I sat down with Williams-Sonoma, Inc. and Modsy.www.forbes.com
Augmented Reality electrifies sales strategies in Furniture Industry
In recent years, physical stores have faced the silent assault of digitization. Consumers are more preferring the ability to buy an item…medium.com
https://blog.cylindo.com/augmented-reality-furniture-retail-advantages
Intel included AI into the iGPU since 11th gen, that's not there to provide dlss when gaming on the igpu it's there to accelerate certain compute heavy apps, if intel includes RT on the igpu it will be for similar reasons, to provide a performance boost to certain heavy compute and not for gaming.Again, they are using superpositioning on hardware that has not a trace of RT hardware. It's not needed for this. To get full RT support into this type of app would be a big step in terms of developmental effort for little reward. Is it possible to get there? Sure, lots of things are possible. But in context of the discussion, yes it's a big stretch. That's not even what I called a goal post shift either, it was you ambiguously pointing to some Intel patent.