Alien: Isolation

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futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
DK2 as in DevelopmentKit2.0, I get it.. But the way you describe it, the way others describe it, while not *perfect* it may just be good enough for a Rift1.0 release? Get the industry going, gain momentum etc.
Who says that a game has to be 100% VR ready.. I can see a niche where only parts of a game is "VR" optimized.. and let those parts fit the areas where DK2-like hardware is "good enough". Lets begin the VR revolution allready.

but dude, didn't you read his posts? its totally not ready yet for "consumers" ... just the 1% who can afford a product with dual 6inch 4k screens (lol)
 

Topweasel

Diamond Member
Oct 19, 2000
5,436
1,655
136
Saw the ending now.

Completes my feelings about the game. It drags on in every fucking way possible. Instead of hitting one button, they make you hit fifty buttons just to drag out gameplay as long as possible. As if that makes it more enjoyable.

I can't imagine a worse game to watch a lets play run through. It's long. its slow. Even they are dying a lot. There is no tension on you as a viewer. You aren't 20 minutes since the last save, being stalked by an alien, 3 mission points in, praying for an opening to get to a save point or a doorway that will get you out of there. That is the game. That can't be passed on to someone watching over your shoulders.

Man the satisfaction I got from completing the Med area, playing on hard and finally pushed through it. Everything else seems easy after that, but it ate like 5 hours of my play time.
 
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chimaxi83

Diamond Member
May 18, 2003
5,649
61
101
Saw the ending now.

Completes my feelings about the game. It drags on in every fucking way possible. Instead of hitting one button, they make you hit fifty buttons just to drag out gameplay as long as possible. As if that makes it more enjoyable.
I don't think opinions get more useless than one from someone who watched the entire game and played exactly zero seconds of it.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
but dude, didn't you read his posts? its totally not ready yet for "consumers" ... just the 1% who can afford a product with dual 6inch 4k screens (lol)


Yeah, I think it's really important that the first impression be a good one. It's just not there yet. I'm enjoying it despite everything that's so unacceptable about it, but the current ergonomics, visual quality and cost just aren't going to make the cut for the VAST majority of people.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
The way people bitch about the smallest little graphical anomaly and imperfections, do you really think the world is ready for a mediocre VR experience?
 

ThinClient

Diamond Member
Jan 28, 2013
3,980
4
0
Saw the ending now.

Completes my feelings about the game. It drags on in every fucking way possible. Instead of hitting one button, they make you hit fifty buttons just to drag out gameplay as long as possible. As if that makes it more enjoyable.

You have no idea what you're talking about.
 

TridenT

Lifer
Sep 4, 2006
16,810
45
91
I can't imagine a worse game to watch a lets play run through. It's long. its slow. Even they are dying a lot. There is no tension on you as a viewer. You aren't 20 minutes since the last save, being stalked by an alien, 3 mission points in, praying for an opening to get to a save point or a doorway that will get you out of there. That is the game. That can't be passed on to someone watching over your shoulders.

Man the satisfaction I got from completing the Med area, playing on hard and finally pushed through it. Everything else seems easy after that, but it ate like 5 hours of my play time.

Mmm, no. The feelings are similar. Because I'm sitting there going, "Jesus christ, it's been X minutes since he found a save station. He's at like 10hp. Fucking don't die, mother fucker. I do not want to watch you play this area again." Me and the guy playing both had the same feelings while he was playing and it was like, "Jesus Christ, is it over yet?" And every time it wasn't we were both like, "God damn it... it's not." Of course, I had the foresight to know at hour 6 that there was 6 more hours I had to watch. He didn't. But we both hoped.

And the guy I watched wasn't dying that much. He was playing it quite safe and on medium. It wasn't until the end that he even started doing anything besides crouching. And literally he did that up until the last hour because it was a last resort. (He had no items, wasn't finding anything useful, and had super low health)
 
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ThinClient

Diamond Member
Jan 28, 2013
3,980
4
0
Mmm, no. The feelings are similar. Because I'm sitting there going, "Jesus christ, it's been X minutes since he found a save station. He's at like 10hp. Fucking don't die, mother fucker. I do not want to watch you play this area again." Me and the guy playing both had the same feelings while he was playing and it was like, "Jesus Christ, is it over yet?" And every time it wasn't we were both like, "God damn it... it's not." Of course, I had the foresight to know at hour 6 that there was 6 more hours I had to watch. He didn't. But we both hoped.

You're wrong. As someone whose biggest hobby is video games and who watches a lot of streamers regularly and plays lots of games regularly, you couldn't possibly be more wrong.

It's one thing not to like this style of gameplay but your opinion really just doesn't matter at all if you haven't played it.

If you're all about your feelings, go talk about them in L&R.
 

TridenT

Lifer
Sep 4, 2006
16,810
45
91
This review sums up how I felt. I'm not alone in this feeling about the game. http://www.ign.com/articles/2014/10/03/alien-isolation-review I think the video discussion they have is good. The guy who reviewed the game and had finished it. One guy is just a couple hours in. Another is 10 hours in. And you can tell by how far they are in the game how they feel about it. It seems great in the beginning but it fucking wears you down after 15-20 hours. You can't have a 20 hour long horror movie. It just doesn't work.

It has no payoff. It should have stopped
after you ejected the first alien.
Instead it just goes on... and on... and on... moving the goal posts a thousand times. The game is not scary because of the alien. It becomes scary because I don't want to fucking waste time on the game anymore but I've already committed a significant portion and want to see if the ending is good.
It isn't. It is one of the worst endings I've ever seen. Sequel bait at its worst.

After the first 5-6 hours, you think maybe the rest will be similarly decent. It got kind of lame at the end there but overall it wasn't bad for those first 5-6 hours. But then it just keeps being bad...
 

Maximilian

Lifer
Feb 8, 2004
12,603
9
81
Can someone clear something up... everyone says "medbay is hard" medbay = st cristolbal medical facility right? The place that
kinda blew up?
There isnt a section in the game later that's actually called medbay?


It becomes scary because I don't want to fucking waste time on the game anymore

You are too shit scared to actually play it yourself. You're sat there watching somebody else make moves, you're sat there listening to another person ramble on about whatever. How is it meant to scare when that's the case, you cant become immersed in the game because 1. its not you playing it and 2. there's another person there talking away!

Might as well play and listen to this in the background:
https://www.youtube.com/watch?v=OZBWfyYtYQY

While you're at it screw around with the game files and make the alien pink. Congrats you have failed at immersion. :|
 

Topweasel

Diamond Member
Oct 19, 2000
5,436
1,655
136
When I said I spent 5 hours in the med bay. I was referring to the first one. Between just getting to know the Alien, hard to decipher paths, limited equipment, and some forced back tracking (missed a BP that I really needed). It took me forever.
 

Topweasel

Diamond Member
Oct 19, 2000
5,436
1,655
136
Look Trident. No one can say anything about someone else experience in playing the game. It's their opinion while playing it and that's cool. But even if you think you have a valid opinion parroting something someone else said while playing the game while standing over their shoulder watching the game being played. The truth is you don't. Because you can't. You can link us to other opinions that matter because they did play the game, it might even match your opinion. But again its more gathered by watching over someones shoulder while they drone on their opinions while playing the game influencing your opinion.

On top of that you are missing 90% of the game by watching it an not being apart and no amount of insisting that it is not the case, it is. Your opinions really hold no value if it's based on missing so much of the game. The other big issue that I see, which also adds on the issue with your ailment is the forced play of the game. The two really big bad reviews and these walk through video's are people that need to get the game done as soon as possible. They don't take breaks, the reviewers basically had to play 20 hours straight. The Lets play guys not only are they breaking immersion by talking to you, they need to get the levels out quickly to get views.

50+ Deaths and 16 hours of Steam time in game. The Alien still startles me, I still run in terror every now and again. My heart still quickens as he walks slowly into my room. If I am stuck rather then get frustrated, I close the game, watch tv, and come back a couple hours later. I probably don't play for more then an hour or two at a time.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Yea, I think the point here is, no one is saying you have to play or like the game, but your reasoning for trashing it is flawed. Sure, not everyone is going to like it, and there are plenty of reviews that say it goes on too long, but that isn't going to to be an issue for everyone.

Is the game perfect? No, but it is damn good (IMO). It does what it set out to do very well (which is basically Amnesia in an Alien setting). Not everyone is going to like that type of game, but when you consider what type of game this is, watching the entire thing on a youtube video with someone talking over it is pretty pointless and does not at all give you any indication of how the game really is. You obviously aren't interested, yet for some reason keep coming in here thinking you are going to change a bunch of peoples minds on it. The difference here is WE are playing it. You didn't.

If you're not interested you're not interested. Not sure there's much else to say then that.
 
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Maximilian

Lifer
Feb 8, 2004
12,603
9
81
I think im playing robocraft more because im too scared of this :awe:

Gonna grow a pair and have another crack at mr security guys "plan".
Lets trap it somewhere! Yay! Im basically Dallas in this mission, god damnit!
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I'll admit I'm a fanboy of this franchise, but I'm extremely happy with it so far and:

The flashback to LV-246 and exploring the derelict ship explaining how the alien got on the space station was awesome and I didn't expect it. It added some variety. The attention to detail on the derelict was great. It was done right too, the whole feeling and atmosphere of a person in a hostile environment wearing a space suit. Made me wonder why no one else has done anything like that before.

You can tell they paid a lot of attention to the movies.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
I'm about 4 hours in (I believe I am in the aforementioned "Med" area), and I'm loving it so far.

I think the alien is a bit overactive (well, at least here....seems like I can barely get from room to room without that thing flying down the hall).

Can't complain though. This will tide me over until "Routine" comes out.
 
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Maximilian

Lifer
Feb 8, 2004
12,603
9
81
Just completed this... GOTY for me, loved it!

Unprecedented for a liner single player game in this era of multiplayer and sandbox titles.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
I've got billions of hours into this game without one single bug. Not the game's fault.

Yeah, I'm fairly deep into this game now and it's one of the most polished games I've ever played. I can think of one very isolated glitch that occurred, while I was trying to get into a cupboard right as the alien tried to grab me, something weird happened with the collision for a second. But other than that the game has been flawless. Certainly not a "buggy mess" by any stretch.
 

Maximilian

Lifer
Feb 8, 2004
12,603
9
81
Yeah, I'm fairly deep into this game now and it's one of the most polished games I've ever played. I can think of one very isolated glitch that occurred, while I was trying to get into a cupboard right as the alien tried to grab me, something weird happened with the collision for a second. But other than that the game has been flawless. Certainly not a "buggy mess" by any stretch.

Ditto, I got lucky once when the alien spotted me getting into a locker, ran at me and got stuck on a shelf. After a minute of running against this shelf it went back to prowling around. One bug, whole game. Not even really a bug just a fact of pathfinding, sometimes your stuff gets stuck.
 
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