NTMBK
Lifer
- Nov 14, 2011
- 10,322
- 5,352
- 136
AMD (fans) claimed Mantle was open, it was a blatant lie.
They gave Mantle to the Khronos Group, and it formed the basis of the (open) Vulkan API.
AMD (fans) claimed Mantle was open, it was a blatant lie.
The Thing is that nvidia has a very large and massive user base who love to purchase nvidia sponsored games
Have you ever fanboyed so hard that you spin something(open source) that's obviously good into something negative? Many people in this thread have.
Open source isnt a negative. It's just in the PC world not the end all be all people like to believe. Close proprietary systems tend to be adopted quicker and used more because they are optimized more and progress quicker and come with support. OpenGL hasnt been relevant in PC gaming in a decade. Bullet Physics is open source, rarely used. Why? If being Open Source is so desirable and better why did they lose so horribly?
Strange think TressFX also took drivers and patches for fixing mess.
AMD attempted to provide Warner Bros. Montreal with code to improve Arkham Origins performance in tessellation, as well as to fix certain multi-GPU problems with the game. The studio turned down both.
However reality is we get less.
And gameworks can't be patched, and it is still a mess. Big difference.
http://www.extremetech.com/extreme/...surps-power-from-developers-end-users-and-amd
How could anyone argue in favor of GW?
I question this. I see a lot of tribalism in this thread and on reddit from NV users who push back against some of the more outlandish claims from pro-AMD posters.
I don't think Gameworks is something a lot of NV users love using and most of the time we know that hairworks or whatever is just a technical mess. I applaud AMD's approach to this, not because I think the underdog deserves a win or other such nonsense but because it's the right thing to do. If NV had pushed this despite having 80% of the market share I would have still have said it was the right thing, even if it had disadvantaged AMD.
I'm amazed how people can get so tribal over hardware that literally cost a few hundred dollars, it's peanuts compared to the total household budget per year.
Where are you getting even 4? So far only two are confirmed. There are a possible other 2 but AMD (nor their partners) have said anything about it.
And that's the problem. At least when Gaming Evolved was announced, it had 6 popular games at the helm. And it later added another 5-6 games within a few months.
Off the top of my head games that partnered with NV in 2015:
Project Cars, MGS5 (Questionable if it has any Gameworks code, but partnered with NV for promotions), FFXIV (a once Gaming Evolved title), Batman: AK, The Witcher 3, Fallout 4, Ass.Creed, Just Cause 3, Rainbow Six, Killing Floor 2...
Now, I'm not saying at all that Gameworks implementation in any of these games is amazing, what I'm saying is these are titles that performed subpar on AMD because NV got it's dirty hands on it.
If AMD is gonna solely rely on DX12 without their involvement, I hope they don't get shafted by any Nvidia shenanigans. This is basically another 'wait and see' approach instead of an aggressive circa 2012-2013 Gaming Evolved where AMD was announcing partnerships out the ying-yang.
Of course it's going to be different, that's calling water wet. But we're back to "wait and see" mantra that doesn't seem to be paying off too well. AMD needs to block Gameworks yesterday.
1) How this is Nvidia's fault if WB refused?
2) Tessellation isn't part of Gameworks.
3) How this is Nvidia's fault if AMD introduced tessellation with world's first DX11 GPUs. Technically Nvidia using AMD's tech.
Your asking for the nigh impossible. Blocking GameWorks ? Easier said than done when AMD is bleeding money and the best defense is the best offense in this case when the only practical way to be compete is to also adopt dirty tactics like your competitor does ...
Despite your protests about GameWorks or Nvidia's integrity it didn't stop you from switching over to green team so why not allow AMD to do the same to give them a fighting chance ?
wow, I always used some other word for it but TRIBAL is absolutely the right word! damn, spot on bro. :thumbsup::thumbsup::thumbsup:I question this. I see a lot of tribalism in this thread and on reddit from NV users who push back against some of the more outlandish claims from pro-AMD posters.
I don't think Gameworks is something a lot of NV users love using and most of the time we know that hairworks or whatever is just a technical mess. I applaud AMD's approach to this, not because I think the underdog deserves a win or other such nonsense but because it's the right thing to do. If NV had pushed this despite having 80% of the market share I would have still have said it was the right thing, even if it had disadvantaged AMD.
I'm amazed how people can get so tribal over hardware that literally cost a few hundred dollars, it's peanuts compared to the total household budget per year.
FreeSync.That depends how you see it. Try name the last successful open source part from AMD. Hence the inherit open physics joke in the start.
All the major Monitor makers ???
Who else but AMD uses it?
I think you mean GPU makers who use it.
http://www.extremetech.com/gaming/212642-intel-will-support-freesync-standard-with-future-gpus
intel will, amd does. *usual anti NVidia rant removed*
All the major Monitor makers ???
And don't forget the GPU brands; ASUS, MSI, XFX, etc.
Pepperidge Farm RemembersHave you ever fanboyed so hard that you spin something(open source) that's obviously good into something negative? Many people in this thread have.
You both missed the target if your rapid defence attempt.
Somebody's having feelings, eh?
Ya said only AMD is supporting FreeSync; making a parallel with OpenGPU to FreeSync & that physics thing, being that they aren't really used.
Yet there are numerous monitor manufacturers, and quite a few GPU brands, that support FreeSync.
You cant have Freesync without an AMD GPU/APU. But I am sure you already knew.
Is there anything stopping anyone else from using it?