3DVagabond
Lifer
- Aug 10, 2009
- 11,951
- 204
- 106
People need to realize companies have some stuff that works and some that doesn't. Intel, AMD, nVidia, Google, etc...
Mantle did work. We'd be on DX11.3 w/single core rendering without the push and work that AMD did with Mantle. Freesync is ticking along just fine. We'll see how this goes. Gameworks is far from plug and play and it's the lazy Devs that seem to be using it which compounds the issues.
And don't get me wrong. There are no "good guy" devs and publishers. It's a pretty scummy business. They treat artists like a commodity and rip them and each other off left and right.
Mantle did work. We'd be on DX11.3 w/single core rendering without the push and work that AMD did with Mantle. Freesync is ticking along just fine. We'll see how this goes. Gameworks is far from plug and play and it's the lazy Devs that seem to be using it which compounds the issues.
And don't get me wrong. There are no "good guy" devs and publishers. It's a pretty scummy business. They treat artists like a commodity and rip them and each other off left and right.