AMD Announces their GameWorks Equivalent

wege12

Senior member
May 11, 2015
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"As you read this AMD will have officially announced GPUOpen, a platform that delivers open source tools, graphics effects, libraries and SDKs. GPUOpen is AMD’s initiative to offer developers support with a robust set of tools and resources to extract the most out of GPUs for both gaming and compute applications. It enables game developers to create more beautiful, complex and immersive game worlds. And facilitates the employment of the powerful parallel engines inside modern GPUs for computation. All under a cohesive and easily accessible open source umbrella."


This is why I have respect for AMD. Always trying to push the industry forward in an open source fashion.

http://wccftech.com/amds-answer-to-...-source-tools-graphics-effects-and-libraries/
 

Udgnim

Diamond Member
Apr 16, 2008
3,665
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AMD can't pay for proprietary implementation so next best thing they can do is make it open
 

Dribble

Platinum Member
Aug 9, 2005
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This is why I have respect for AMD. Always trying to push the industry forward in an open source fashion.

You know "open source" is just their way of saying they can't do it, so can some one else do it for free please?
 

96Firebird

Diamond Member
Nov 8, 2010
5,714
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They've had this for a while now, formerly named Radeon SDK. Haven't seen it get traction though...
 

railven

Diamond Member
Mar 25, 2010
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They've had this for a while now, formerly named Radeon SDK. Haven't seen it get traction though...

What I thought as well. Unless the article (and the second one linked in this thread) are missing something. How is this any different then what they've been doing for years?

Just a new name for the Campaign? The most traction they've had with this pushing their open standards if I recall was Gaming Evolved.
 

Bryf50

Golden Member
Nov 11, 2006
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Sorry, but I laugh at their "open initiatives" that usually end up in failure.

Which ones?

You know "open source" is just their way of saying they can't do it, so can some one else do it for free please?

Most of the things in GPUOpen are already made and have been used before. This is just a new way to bundle them up.

This AMD hate is so weird. Half the replies in this thread don't even make sense.
 
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Mercennarius

Senior member
Oct 28, 2015
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Looks like this is an evolution of Radeon SDK (much like Catalyst to Crimson) with a new focus/push to developers and hopefully more tools and refinement.

Also don't see any mention of DirectX 12 on the Radeon SDK page so the new GPUOpen tools are probably heavily geared towards DirectX 12. Cool!
 
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Kenmitch

Diamond Member
Oct 10, 1999
8,505
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You know "open source" is just their way of saying they can't do it, so can some one else do it for free please?

???

We'd be better off if it was implemented like Gameworks?

Seems like it's better off being open source with the development left to the developers.
 

Mercennarius

Senior member
Oct 28, 2015
466
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GPUOpen takes one step further for the sake of openness and adopts a model and a license that’s even more lenient. The license in question is MIT’s open source license where everything can be used without restriction. Not only that but it also allows the assets to be altered, or improved and then sold for profit by any entity. This in turn gives a myriad of incentives to all kinds of independent developers, larger studios and even visual computing companies to actively participate in the initiative

This could be very appealing to developers...
 

rainy

Senior member
Jul 17, 2013
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This AMD hate is so weird. Half the replies in this thread don't even make sense.

No, it's typical on AT forum: any news with something positive about AMD and for sure you will see usual negative spinning.
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
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Well darn. Here I am thinking that it's time to abandon AMD and they go and do something admirable like this. Now what's a guy to do!?
 

Dribble

Platinum Member
Aug 9, 2005
2,076
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Which ones?

Most of the things in GPUOpen are already made and have been used before. This is just a new way to bundle them up.

This AMD hate is so weird. Half the replies in this thread don't even make sense.

Nothing to do with hate, all to do with reality, and previous experience. So to implement gamesworks nvidia has a pretty large team of engineers working full time on it, in addition nvidia send support engineers to help devs implement the effects. In doing so nvidia get feedback on what to develop next, etc. Anyway this has taken many years, and costs nvidia lot of money, which they get back through gpu sales.

AMD has a few one off bits n pieces, no big dev team to work this now let alone one that has been working for the last few years. AMD can't afford to do what nvidia do so instead marketing push out power points and hope some open source people will do the work (while AMD give them a little support to help make whatever they produce work on AMD cards).

Those open source devs just don't exist, hence it'll just linger there for a few years until AMD quietly forget about it. See bullet physics, various APU efforts, etc.

The only way AMD could rival gamesworks is if AMD themselves were willing to spend the money to make something like gamesworks - something they can't do. Assuming we lived in fantasy land where they had enough money to compete with nvidia and used it to create amd works you can bet it wouldn't be free and open source - AMD are not a charity despite what some of their fans think, they have to make money. You invest money into something like this, you need a return.
 
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Bryf50

Golden Member
Nov 11, 2006
1,429
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AMD has a few one off bits n pieces, no big dev team to work this now let alone one that has been working for the last few years. AMD can't afford to do what nvidia do so instead marketing push out power points and hope some open source people will do the work (while AMD give them a little support to help make whatever they produce work on AMD cards).

Those open source devs just don't exist, hence it'll just linger there for a few years until AMD quietly forget about it. See bullet physics, various APU efforts, etc.

You make it sound like AMD is going to open up an empty Github project and call it a day. All of the technologies in this GPUOpen have already been developed by AMD. Making them open source is only a benefit.
 

caswow

Senior member
Sep 18, 2013
525
136
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Nothing to do with hate, all to do with reality, and previous experience. So to implement gamesworks nvidia has a pretty large team of engineers working full time on it, in addition nvidia send support engineers to help devs implement the effects. In doing so nvidia get feedback on what to develop next, etc. Anyway this has taken many years, and costs nvidia lot of money, which they get back through gpu sales.

AMD has a few one off bits n pieces, no big dev team to work this now let alone one that has been working for the last few years. AMD can't afford to do what nvidia do so instead marketing push out power points and hope some open source people will do the work (while AMD give them a little support to help make whatever they produce work on AMD cards).

Those open source devs just don't exist, hence it'll just linger there for a few years until AMD quietly forget about it. See bullet physics, various APU efforts, etc.

The only way AMD could rival gamesworks is if AMD themselves were willing to spend the money to make something like gamesworks - something they can't do. Assuming we lived in fantasy land where they had enough money to compete with nvidia and used it to create amd works you can bet it wouldn't be free and open source - AMD are not a charity despite what some of their fans think, they have to make money. You invest money into something like this, you need a return.


yeea...we all know how good crapworks games tend to run on pcs D:
 

Techhog

Platinum Member
Sep 11, 2013
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It's really insane how many people here care more about Nvidia vs. AMD than having working games.
 

master_shake_

Diamond Member
May 22, 2012
6,425
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It's really insane how many people here care more about Nvidia vs. AMD than having working games.

it's hard to justify a 1000 dollar gpu purchase when all gpus perform well.

if you look back at most gameworks "games" you'd see the high end nvidia cards just punishing anything at any resolution.

even though they were the only cards to get a playable 60fps.

if all cards did 60+ fps, then it wouldn't be a worthwhile purchase.

a level playing field has no room for halo products.



unless this ok for you.
 

turn_pike

Senior member
Mar 4, 2012
316
0
71
After numerous Gameworks fiasco you'd think people would be at least cautiously optimistic about this. The Nvidia-Koolaid is just too strong.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
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yeea...we all know how good crapworks games tend to run on pcs D:

I wouldn't even say the primary problem is that Gameworks hinders performance. It's the fact that it exists and it sells.

This is what I think a lot of the AMD people miss. As a previous hardcore AMD guy, I want AMD to compete like NV does with Gameworks. NO, I don't want AMD to copy Gameworks (ie what Gameworks is, which is proprietary code). I want AMD to go back to what they were doing when we got the AMD Gaming Evolved initiative.

They courted big devs, got their name into big titles, and the most important thing was AAA titles of that year weren't floundering on AMD hardware during day 1 reviews/benchmarks. This prevents the mindset that "hey Gameworks, Nvidia must be good" that seems to exist.

When a buyer goes and looks at the list of AAA titles for 2015, over half are Gameworks titles. Regardless how the game performs to the end user, they are already seeing NV Logos before they even buy the game.

It goes back to marketing. AMD doesn't have to send on a hoard of engineers. They just need to partner with more devs and block Gameworks. The only question I have to this, is it a funding issue or management issue?
 
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