I went with a GTX 980ti the minute i saw how awesome it was compared against Titan and Fury cards
Same ROPs and front end of hawaii killed the card.
3800sps - 96ROPs - 6 raster/geometry would be a much faster card.
Same ROPs and front end of hawaii killed the card.
3800sps - 96ROPs - 6 raster/geometry would be a much faster card.
This
Unfortunately there is only so much die space available and there is also a power budget a GPU has to stay within when being designed. Adding in the extra ROP's and geometry engines would have ballooned both the die size and TDP, forcing other areas of the GPU to be cut down.
None of us will ever know how it could have turned out because, well, none of us here are smart enough to make GPU's.
They brought light to overclocking specifically and got destroyed in the metricWhat sealed the deal for me was how well it OCed vs how "exploited to the max" Fury was. AMD trumpeted "built for overclocking" all day long, but under delivered disastrously in the end!
I think ANY custom 980ti can run 1.4Ghz effective clock and that is the real halo competitor for AMD 28nm gen. At least for forum crowds and trend setters
Only for some games though. Some games show a performance improvement over hawaii nearly equivalent to it's increase in CUs. AC Unity at 4k is one(difference drops somewhat at lower resolution, which also demonstrates that higher resolutions do not necessarily tax ROPs more than other parts of the GPU). This means that a 3800 ALU 96 ROP fury x would not be faster in all games.
AMD pretty much said as much when Fury X was released, they talked to Computerbase.de and they specifically said Fiji is a compromised design, that cannot reach efficient levels at lower resolutions because the front end is the same.
Though in AMD's PR, they said "Designed for 4K"... fair enough but its only because they compromised it. A stop-gap or test-bed solution.
AMD pretty much said as much when Fury X was released, they talked to Computerbase.de and they specifically said Fiji is a compromised design, that cannot reach efficient levels at lower resolutions because the front end is the same.
Though in AMD's PR, they said "Designed for 4K"... fair enough but its only because they compromised it. A stop-gap or test-bed solution.
I'll pick fury over Maxwell anyday.
Fury is a great card but lack of OC, wrong pricing dictated it's fate. It should be priced like this:
$579.99 - Fury X
$549.99 - Nano
$499.00 - Fury
I went with a GTX 980ti the minute i saw how awesome it was compared against Titan and Fury cards
Oh, if that was the official statement then we have our answer.
Do you know exactly what they mean by "front-end".
Going by this diagram, I assume it was the geometry processors they were talking about.
I can't remember the name of the feature that's coming in Polaris, but it's an advanced "back face culling" technique that apparently nVidia already uses. Removes the unseen tris before they are processed.
It seems like every AMD high end GPU is stuck with a "would have been better if" slogan on the box. Cayman woulda coulda shoulda didn't. Tahiti woulda coulda shoulda did two years later. Hawaii woulda coulda shoulda power noise heat cooler. Fiji woulda coulda shoulda engineers don't know squat.
Always an excuse. At least their parts have been catching up in performance over time with Nvidia parts; the console wins are paying dividends.
If anything, I would argue AMD designs their gpus for what's logical.
Who buys a furyx or 980ti for 1080p gaming?
If anything, I would argue AMD designs their gpus for what they expect they will logically be used for.
Tessellation is a great example. Amd's gpus can handle it fine as long as you don't crank the tessellation dial to 11, which does nothing for fidelity.
The card's bandwith is not very high in the real life applications. So maybe even this card is limited by memory performance.
But why HBM fails? The test result let AMD lovers down.
It's horrible because we expect more than that. The ratio is 357/512(%70)
Voltage control is enabled in latest MSI Afterburner (version 4.2.0)The 'failure' of Fury has been clockspeeds and the lack of voltage control to make up for it
- Added AMD Fiji graphics processors family support.
- Hardware abstraction layer architecture has been revamped to allow implementation of voltage control via direct access to GPU ondie voltage controllers (e.g. AMD Fiji SMC) in addition to previously supported external voltage controllers connected to GPU via I2C bus. Please take a note that direct access to AMD SMC from multiple simultaneously running hardware monitoring applications can be unsafe and result in collisions, so similar to I2C access synchronization we introduce global namespace synchronization mutex Access_ATI_SMC as SMC access synchronization standard. Other developers are strongly suggested to use it during accessing AMD GPU SMC in order to provide collision free hardware monitoring.
- Added core voltage control for reference design AMD RADEON R9 Fury / Nano series cards with on-die SMC voltage controller
- Added unofficial overclocking support for PowerPlay7 capable graphics cards (AMD Tonga and newer graphics processors family). Please take a note that unofficial overclocking mode with completely disabled PowerPlay is currently not supported for PowerPlay7 capable hardware.