AMD Fury X Reviews

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Dec 30, 2004
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It's not atm and DX actually gives better performance.

And soccerballtux: I was being sarcastic. If Fury is within hair's breadth of Titan X at 4K with that "lousy" 4GB ram then it just proves my earlier posts that 4GB is enough and allocated memory != memory really needed.

I stopped looking at those memory utilization graphs a long time ago because they only measure how much program allocates memory.

ok. but if fury wins by 20% at 1440p and ties at 4k, considering how well AMD cards/architecture do at higher resolutions, I think we'd be looking at a VRAM problem.

also, you'll need to source the 'DX gives better performance' claim. that's the first I've heard
 
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Head1985

Golden Member
Jul 8, 2014
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So FURY X is 2-3% Faster than GTX980TI at 4k.
Not bad, but this also mean FURY pro will be slower than GTX980TI if its 3584SP GPU.
 

Osjur

Member
Sep 21, 2013
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also, you'll need to source the 'DX gives better performance' claim. that's the first I've heard

Kyle_Bennett HardOCP Editor-in-Chief, 18.1 Years

Our recent experiences on using Mantle in BF4 is that it is slower than using DX. We will look at this of course with Fury for sure and see which is the best option.

-From 390X review

My own testing with 290X CF agrees with Kyle's statement. DX11 is indeed faster than Mantle at least in BF4 at the moment.
 

Flapdrol1337

Golden Member
May 21, 2014
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Why do these sites test BF4 or Hardline in DX11 mode when Mantle for those games are clearly superior in frame rate and smoother in frame times?

When the 285 released mantle didn't work right. In thief it performed much worse. Maybe it's the same this time.
 

RaulF

Senior member
Jan 18, 2008
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Why do these sites test BF4 or Hardline in DX11 mode when Mantle for those games are clearly superior in frame rate and smoother in frame times?


I find BF4 runs better under DX11 than mantle for my setup. While I might get a few more fps DX is more stable and less detail errors like flickering and faster loading of maps too.

Plus if you are going to compare it against Nvidia is only fair to be as even as possible.
 
Feb 19, 2009
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My own testing with 290X CF agrees with Kyle's statement.

I haven't played it for ages but it used to be a lot faster on Mantle, particularly MP and CF was very smooth (flat line) but stuttered on DX. Meh if they ruined it with a patch.
 
Dec 30, 2004
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My own testing with 290X CF agrees with Kyle's statement. DX11 is indeed faster than Mantle at least in BF4 at the moment.

sorry but I don't listen to hardOCP, they've made a few too many journalistic blunders to be trusted as a neutral authority

do you have any FPS graphs to show of this?
 

flopper

Senior member
Dec 16, 2005
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I haven't played it for ages but it used to be a lot faster on Mantle, particularly MP and CF was very smooth (flat line) but stuttered on DX. Meh if they ruined it with a patch.

Its an issue with DICE for sure.
they left BF4 pretty much and BFH is a dead game atm.
 

Keysplayr

Elite Member
Jan 16, 2003
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Dec 30, 2004
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I don't see any problem with that. each card should show off the best that they have and the worst that they have in any given situation. You can't have all or nothing.

Not exactly a similar comparison. One can only run on the company's card, the other is meant to slow down the competitor's and older generation
 

Keysplayr

Elite Member
Jan 16, 2003
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Not exactly a similar comparison. One can only run on the company's card, the other is meant to slow down the competitor's and older generation

So, you suggest:

Gameworks off
Mantle
What about tesselation? PhysX?

Shall we also assume you'd test without AA of any kind if Nvidia handles it without as large a performance hit?

Pretty soon, we are going to go back to ATARI graphics if you turn enough features off to accommodate AMD. Yes, I exaggerate a little but not too far from what is happening.
 
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Skurge

Diamond Member
Aug 17, 2009
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So, you suggest:

Gameworks off
Mantle
What about tesselation? PhysX?

Shall we also assume you'd test without AA of any kind if Nvidia handles it without as large a performance hit?

Pretty soon, we are going to go back to ATARI graphics if you turn enough features off to accommodate AMD. Yes, I exaggerate a little but not too far from what is happening.

You mean AMD and Kepler.
 

iiiankiii

Senior member
Apr 4, 2008
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So, you suggest:

Gameworks off
Mantle
What about tesselation? PhysX?

Pretty soon, we are going to go back to ATARI graphics if you turn enough features off to accommodate AMD. Yes, I exaggerate a little but not too far from what is happening.

Use gameworks if you want. But the way those features are implemented, the visual gains aren't worth the huge performance hit. It doesn't even matter if you have a Titan X, the performance hit for the visual gains is atrocious. Until GPUs are strong enough to implement those features, it's not worth turning on. Or, until Nvidia starts optimizing gameworks features to work more efficient on current GPUs. Which ever comes first.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
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Use gameworks if you want. But the way those features are implemented, the visual gains aren't worth the huge performance hit. It doesn't even matter if you have a Titan X, the performance hit for the visual gains is atrocious. Until GPUs are strong enough to implement those features, it's not worth turning on. Or, until Nvidia starts optimizing gameworks features to work more efficient on current GPUs. Which ever comes first.

That very same sentiment is used whenever AMD cannot keep up with Nvidia in performance for a given feature.
The very same was said about PhysX. Tesselation.
Getting old.
 
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