AMD GPU14 Tech Event Sept 25 - AMD Hawiian Islands

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skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
Sure they did.


Will be interesting to see how a 8000 or 9000 series fx "8" core processor will perform against something like my i5 2500 non k.

Doubt a major platform change from Intel to Amd is in my future but if somehow having a fx8350 or similar processor gives a major advantage performance or game experience wise in BF4 over a lowly locked down i5 non k i would gladly make the switch.

Got a feeling its just a ton of hype,hopefully the open beta answers the questions many people have.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Will be interesting to see how a 8000 or 9000 series fx "8" core processor will perform against something like my i5 2500 non k.

Doubt a major platform change from Intel to Amd is in my future but if somehow having a fx8350 or similar processor gives a major advantage performance or game experience wise in BF4 over a lowly locked down i5 non k i would gladly make the switch.

Got a feeling its just a ton of hype,hopefully the open beta answers the questions many people have.

For games that don't bother using mantle, you get no benefit to using AMD hardware. We don't even know the actual performance benefit. Could be anything.

It sounds nice but like you I feel it's hype. Trying to take a jab at the industry for getting console contracts while drawing attention away from their rebadged cards and potential of having a $600 card that doesn't match the GTX 780.
 

tential

Diamond Member
May 13, 2008
7,355
642
121
No, that would be a member call out which is not allowed per the ToS.


I have a GCN GPU, I wasn't going to purchase BF4 though - at least not until it goes bargain bin in the hopes you spend $70 more after paying $10 for the game to pick up the DLC.

That said I will watch how this plays out with great interest, there could be a flip side to this, where it spawns an open version that is supported directly by both AMD and Nvidia to increase the overall performance of ALL PC users.

That is the only positive I can see from this, admittedly, it has massive potential. But I don't want to get ahead of myself, could be mostly multithreading for the jaguar cpu and bulldozer/piledriver and of very little benefit to the GPUs actual performance.

Another possible, wait didn't I just say there was only one? Erm, well anyways, another possible outcome is Microsoft revising DX, long shot, but certainly possible with the looming threat of Linux/Steam and now this... Maybe M$ will wake the BLEEP up.

Might as wel at least try the open beta for BF4!

For games that don't bother using mantle, you get no benefit to using AMD hardware. We don't even know the actual performance benefit. Could be anything.

It sounds nice but like you I feel it's hype. Trying to take a jab at the industry for getting console contracts while drawing attention away from their rebadged cards and potential of having a $600 card that doesn't match the GTX 780.

Could just all be marketing speak to get people to use AMD processors. You know how gamers are. "LOL AMD HAS ALL NEXT GEN CONSOLES AND DEVELOPING MANTLE! IM GETTING NEW AMD CPU, APU AND GPU RIGHT NWO!!!!!!" Really, like always, I won't draw conclusions till I see benchmarks and GOOD ones as sometimes I really question whether a site is favoring a certain side.
 
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GaiaHunter

Diamond Member
Jul 13, 2008
3,634
180
106
That said I will watch how this plays out with great interest, there could be a flip side to this, where it spawns an open version that is supported directly by both AMD and Nvidia to increase the overall performance of ALL PC users.

I don't see how that will happen.

If developers really wanted to optimize games for both AMD and NVIDIA this would be out already.

Obviously both AMD and NVIDIA have their own low-level languages and their own direct calls and whatnot.

If DX is used it is because what makes more sense to the market.
The only reason developers might consider the AMD mantle in the first place is because it helps developing for the AMD hardware in the consoles and then why not bundle it in the PC version anyway, especailly with AMD "pressuring/rewarding" them to do so.

If it was extra work, neither NVIDIA or AMD are big enough in the PC gaming market.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
DX11.2 is directly optimized for the Xbox One. It is the API the system uses. If you make a game for the Xbox One it's using DX11+

I understand that but mantle is made for gcn which the xbone is packing. It should easily run on ps4 and xbone which most cross platform devs will be screaming for in order to save money.

Lock it to dx11.2 and devs could theoretically just refuse to release games on the Xbox. Microsoft has already capitulated once to gamers this generation and developers are far more integral to their success.

I really wonder if anyone at Microsoft has had that "oh my science!" Moment about what this implies, or if they are as out of touch with reality as they seem?
 
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skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
Open beta is like a drug dealer giving out free samples, not this joe!

Won't even be touching the buy button for BF4 till November, there is to much drama during the first few days especially with servers overloaded and video card drivers and i would very much love for a day 1 or first week patch to fix the immediate issues before i rush into a potentially buggy frustrating game.

Still excited but much would prefer to give it a week or two before i jump on in,saves me hell of a headache i think.
 

AnandThenMan

Diamond Member
Nov 11, 2004
3,949
504
126
No, that would be a member call out which is not allowed per the ToS.
Quoting and discussing what someone posted is not "calling them out".
Nothing exciting, further alienating users with exclusive stuff, better performance in BF4 (will wait for benchmarks naturally).

We really need see the benchmarks, but it does not look impressive.

The audio was the worst part, why are companies trying to reinvent audio in 2013. They even mention how it reduces cpu, well that does not matter anymore. lol
I can tell you didn't actually listen, or at least understand what the audio stuff was all about.

Anyway, what a tangled web this all is
https://twitter.com/ID_AA_Carmack/status/383051142755663872
Considering the boost Mantle could give to a steambox, MS and Sony may wind up being downright hostile to it.
 

ams23

Senior member
Feb 18, 2013
907
0
0
Fourth, the console market which is at least as big (or bigger) as the PC gaming is on AMD.

According to a 2013 GDC Survey, there are more game developers working on the PC gaming platform (ie. an open platform) than on Xbox 360/PS3/Xbox1/PS4/WiiU gaming platforms combined: http://www.pcper.com/image/view/26810?return=node/57590 . On top of that, there will be ultra mobile gaming platforms and cloud gaming platforms that will become seriously good in the near future. The writing is on the wall so to speak, and open platform gaming in general is the next big wave of the future.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Are there any decent games (with a plot *GASP*) coming out that go past your standard *yawn* ra ra terrorist shooter? This year seems like a drought. We'll have Watch Dogs, and there was Bioshock Infinite, and I suppose you could count Metro Last Light and SR 4 for something a bit different, but er, nothing else? More than this hardware gaming needs some decent games AMD powered or no.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I understand that but mantle is made for gcn which the xbone is packing. It should easily run on ps4 and xbone which most cross platform devs will be screaming for in order to save money.

Lock it to dx11.2 and devs could theoretically just refuse to release games on the Xbox. Microsoft has already capitulated once to gamers this generation and developers are far more integral to their success.

I really wonder if anyone at Microsoft has had that "oh my science!" Moment about what this implies, or if they are as out of touch with reality as they seem?

Mantle goes on top, not replaces DX from what I'm reading.

Like, Battlefield 4 still runs in DX11 but mantle runs on top and allows further optimization to the hardware.

Am I misunderstanding? Do all devs need to rewrite every single game engine in existence now? I doubt that.
 

RiDE

Platinum Member
Jul 8, 2004
2,139
0
76
I can do most things I want, including pointing out the hypocrisy of people who support this but spend their time in other threads complaining about Intel compilers and PhysX.

I just can't name names, but everyone already knows who they are anyways.

The irony...
 

GaiaHunter

Diamond Member
Jul 13, 2008
3,634
180
106
According to a 2013 GDC Survey, there are more game developers working on the PC gaming platform (ie. an open platform) than on Xbox 360/PS3/Xbox1/PS4/WiiU gaming platforms combined: http://www.pcper.com/image/view/26810?return=node/57590 . On top of that, there will be ultra mobile gaming platforms and cloud gaming platforms that will become seriously good in the near future. The writing is on the wall so to speak, and open platform gaming in general is the next big wave of the future.

Still the revenue is quite even.

And the ultra mobile and cloud gaming platforms still have quite a way to go.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
I kinda have mixed feelings on this.

On one hand, the PC NEEDS a lower level API than DirectX or OpenGL. I don't know how much of our hardware potential is untapped due to added layers, but I know it's significant.

DirectX 11 did quite a bit to remedy the draw call issue by adding multithreaded rendering, and command lists etcetera and making the Direct3D pipeline much more efficient, but it's still nowhere near as good as what the consoles get.

I don't like the proprietary way that AMD is going about doing this though. And before anyone says, this is NOTHING like PhysX. This is much more significant.

AMD seems to have formed a technological alliance with EA to promote this technology.

NVidia has also formed a technological alliance with Ubisoft. So what if NVidia now announces a similar API to Mantle that's designed to tap into NVidia hardware at a much deeper level than what DirectX offers, with Ubisoft games supporting it?

It wouldn't be good. :\
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
So could this be the secret sauce valve is using to get games playable in Linux?

I can't wait to learn more about this.

Hum...no I don't think so. Valve is sort of partnered with Nvidia to bring good driver support to SteamOS. Right now Nvidia cannot use Mantle.

I kinda have mixed feelings on this.

On one hand, the PC NEEDS a lower level API than DirectX or OpenGL. I don't know how much of our hardware potential is untapped due to added layers, but I know it's significant.

DirectX 11 did quite a bit to remedy the draw call issue by adding multithreaded rendering, and command lists etcetera and making the Direct3D pipeline much more efficient, but it's still nowhere near as good as what the consoles get.

I don't like the proprietary way that AMD is going about doing this though. And before anyone says, this is NOTHING like PhysX. This is much more significant.

AMD seems to have formed a technological alliance with EA to promote this technology.

NVidia has also formed a technological alliance with Ubisoft. So what if NVidia now announces a similar API to Mantle that's designed to tap into NVidia hardware at a much deeper level than what DirectX offers, with Ubisoft games supporting it?

It wouldn't be good. :\

You're right, it would fragment the market fiercely and honestly Nvidia can afford to throw money at it more than AMD can right now. This is sort of why I don't see it really taking off outside of gaming evolved titles and smaller devs who want to easily port games to or from PS4/XB1 unless/until it's available across the board.
 
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ams23

Senior member
Feb 18, 2013
907
0
0
NVidia has also formed a technological alliance with Ubisoft. So what if NVidia now announces a similar API to Mantle that's designed to tap into NVidia hardware at a much deeper level than what DirectX offers, with Ubisoft games supporting it?

It wouldn't be good. :\

Yeah, it just doesn't make any sense to pursue a IHV-specific graphics API at this point in time when OpenGL/DirectX/etc. are in place and still evolving. And game console graphics hardware is a moving target that can easily change from one generation to another or from one product to another (in fact, it happens all the time). For instance, PS Vita uses totally different hardware vs. PS4; Nintendo 3dS uses totally different hardware than Wii U; Xbox 2 may use totally different hardware than Xbox 1; Google or Amazon or someone else may introduce new gaming "consoles" with totally different hardware; etc.
 
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GaiaHunter

Diamond Member
Jul 13, 2008
3,634
180
106
Mantle goes on top, not replaces DX from what I'm reading.

Like, Battlefield 4 still runs in DX11 but mantle runs on top and allows further optimization to the hardware.

Am I misunderstanding? Do all devs need to rewrite every single game engine in existence now? I doubt that.

You don't need to rewrite the game engine to use a different API, only thr backend (and that is a difference to CUDA, that is a language and not an API).

In fact a game released on Xbox, PS and PC already targets 3 APIs.

Additionally the times from glide to today are very different.

First there are much less GPu vendors.
Second licensing engines is much more common.
Third DX has already been moving to less abstraction and more to low level languages.
Fourth, we now have compute shaders.
Fifth many developers already develop for different platforms so they are more experienced developing for a different number of APIs.
Sixth a large fraction of the cost come from the asset pipeline, which low-levels APIs don't necessarily have to change.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yeah, it just doesn't make any sense to pursue a IHV-specific graphics API at this point in time when OpenGL/DirectX/etc. are in place and still evolving. And game console graphics hardware is a moving target that can easily change from one generation to another (in fact, it happens all the time).

The other thing is, what happens when Maxwell is here and it indeed has powerful cpu cores on the GPU like some rumors seem to state. Will we even need this anymore or will that be able to brute force again and render it moot?
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
No mention of valve or steam at all. All it says is they will make some documentation available and maybe answer some questions about how their drivers work.

SteamOS runs off linux. 2+2 = 4

I'm just saying they have intentions to improve linux drivers.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
SteamOS runs off linux. 2+2 = 4

I'm just saying they have intentions to improve linux drivers.

You said valve is sort of partnered with nvidia. I fail to see the direct connection. Amd also talked up Linux in the midst of the valve announcements.
 
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