feathers have been ruffled.
Feathers have been ruffled because any proliferation of an IHV-specific graphics API's in this day and age when open platforms are rapidly growing is a silly and terrible thing. What do you think game development would be like if NVIDIA, Intel, Qualcomm, ImgTech, ARM, etc. also decided to push their own IHV-specific graphics API's? The result would be disastrous and chaotic to say the least. And simply having midrange hardware (by current generation PC standards) inside two upcoming consoles and lower end hardware inside one existing console is just an excuse to push the IHV-specific API. Qualcomm could use their strength in ultra mobile computing as an excuse to push an IHV-specific API. Intel could use their strength in CPU computing as an excuse to push an IHV-specific API. NVIDIA could use their strength in GPU computing as an excuse to push an IHV-specific API. Last but not least, console hardware and PC hardware is always a moving target, and there is no guarantee which hardware vendor will be the preferred choice at any given point in time.
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