How so, Krumme? Console sales are around 360MM per quarter, with a 15% gross margins. Let's say that they spend 1% in SG&A for consoles. That leaves them with some 50MM per quarter, or roughly 11% of their OPEX. I don't think this is high earnings and I don't think this is something that will save AMD. It's good money, and it's far better than no money at all. But 11% of their OPEX is not enough to offset the budget losses they had since RR came, and surely is not enough to develop anything other than another cheap, embedded/semi custom chip.
In the mean time their CPU business is dying, and regardless of how bad are the products they current sell, the bulk of their R&D bill is paid by this line up. They are expecting further contraction on that business and that means further operating losses, personnel cuts or a further shift to the embedded division, plus a worst negotiation position in the WSA discussions next month.
I haven't much to add to what I have been saying in the last few months. Their CPU business started to feel Haswell impact, and you can bet that with the bottom of the Haswell line up arriving in the next months and bay trail flooding the bottom PC market, things will get even worse. Consoles and embedded are generating peanuts cash, and they are not enough to sustain the kind of bleeding edge engineering we were used to see in AMD. And I don't expect AMD manufacturing consumer bleeding edge products a few years down the road.
On the upside, this is going to keep the company alive. It's a strategy that they are being able to execute, and that's a good thing, especially when you factor in the amount of constraints AMD has. As much as it will make AMD in a 2nd tier MPU designer, that's better than bankruptcy.