AMD R9 Fury reviews!

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tential

Diamond Member
May 13, 2008
7,355
642
121
I will do it tomorrow when I am home. I have a great idea though - let's put some money on it (or a steam game). If you and Vulgar are going to be so indecent to call me out only because it craps all over your theories, then it needs to be worth my time to do what I already know to be true.

You put up a steam game of my choice if my rig tops out under 330 watts with vsync disabled Metro Last Light benchmark looping, and if it goes above 340 watts I'll buy one of you two clowns a steam game.



That will be enough with the name calling.

-Rvenger
I don't know if you realize but I don't even remotely care. I just was tired of the back and forth and no one wanting to just outright say what they want. If you make a claim and say you have all the gear to prove it and can do it, then you might as well do it that way it doesn't just become one person claiming something. It's a hard evidence. People did this in the ac unity thread regularly without acting like it was some insult to their honesty. It just puts to bed doubts.... No need to get all defensive.

I won't get started on my beliefs on pc gamers and their obsession with power consumption because I don't want to come across as a bully and sometimes people say I do that =d
 
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x3sphere

Senior member
Jul 22, 2009
722
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www.exophase.com

To be fair that's open box.

But I do see the EVGA 980 SC ACX 2.0 is going for $507 on Newegg ($487 after MIR). I have a feeling another price drop is coming.


If AMD doesn't have much leeway to cut prices (due to HBM), NV can put some serious pressure on them. 980 is a small die in comparison to the Fury too, margins are probably huge on it.
 
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Feb 19, 2009
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If AMD manage to get NV to drop prices, it's good for gamers and something you can give appreciation or kudos to AMD for being competitive, without feeling like betraying any loyalties.

AKA. It's a good thing.
 

turn_pike

Senior member
Mar 4, 2012
316
0
71
I like it.
Competitive performance, silent and cool.
Too pricey for my blood but I can see myself getting one next year.

Really dont get the power consumption "debate". I doubt most gamers actually care. Haven't paid utility bills in many years, usually already included in the rent, and even if I did, I doubt I would notice paying 3 dollar more every month.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
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So was this a paper launch? I'm still not seeing any of the cards on Newegg or Amazon.

Perhaps I missed it in reviews if it was.

Do we have anything official on yields? Fury X's are still rare, and there were only 2 model of Furys "launched" - something smells fishy.
 

guskline

Diamond Member
Apr 17, 2006
5,338
476
126
So was this a paper launch? I'm still not seeing any of the cards on Newegg or Amazon.

Perhaps I missed it in reviews if it was.

Do we have anything official on yields? Fury X's are still rare, and there were only 2 model of Furys "launched" - something smells fishy.

I believe the Fury NDA was lifted 7/10 but it doesn't go on sale until 7/14.

Nothing fishy. I suspect the Fury will sell out FAST.
 

guskline

Diamond Member
Apr 17, 2006
5,338
476
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Perhaps AMD decided that the apparent supply constraint would be better served by releasing the launch info befor releasing the actual cards. The Fury X seems to be in high demand.

Either way I'm happy for AMD. Since I water cool in my main rig I decided to go with a GTX980TI vs the Fury. Availability of chip, more Vram and apparent ability to OC more. Had HBM been 8GB I might have waited.
 
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Sabrewings

Golden Member
Jun 27, 2015
1,942
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Nvidia themselves says not so much.
fury is the better tech for > VR

Got a link that I might educate myself on this shocking admission? After the whole GameworksVR push for Nvidia to say the Fury is better for VR is a pretty big deal.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
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Originally Posted by flopper
Nvidia themselves says not so much.
fury is the better tech for > VR
Quote:
Got a link that I might educate myself on this shocking admission? After the whole GameworksVR push for Nvidia to say the Fury is better for VR is a pretty big deal.

flopper appears to just throw things out there. Unsubstantiated. Unresearched.
Gameworks VR is pretty intense and I'd tell anyone to try a demonstration at an event if you could.
Very wild what is coming.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
flopper appears to just throw things out there. Unsubstantiated. Unresearched.
Gameworks VR is pretty intense and I'd tell anyone to try a demonstration at an event if you could.
Very wild what is coming.

The reason I ask is that I did a lot of research on VR prior to my purchases. LiquidVR doesn't show any more promise than VR Direct under DX12. Also, the only thing that AMD has confirmed that is pro-VR which Nvidia hasn't confirmed is asynchronous shaders. While these are a big deal, Nvidia has the framework down in Maxwell 2 for simultaneously 1 graphics que and 31 compute ques (compared to the 1 + 8 configuration AMD touts for AS). While not confirmed, there's is nothing about Maxwell 2 that would prohibit AS. Ryan Smith even touches on this in his article on AMD's AS back in March:

On a side note, part of the reason for AMD's presentation is to explain their architectural advantages over NVIDIA, so we checked with NVIDIA on queues. Fermi/Kepler/Maxwell 1 can only use a single graphics queue or their complement of compute queues, but not both at once – early implementations of HyperQ cannot be used in conjunction with graphics. Meanwhile Maxwell 2 has 32 queues, composed of 1 graphics queue and 31 compute queues (or 32 compute queues total in pure compute mode). So pre-Maxwell 2 GPUs have to either execute in serial or pre-empt to move tasks ahead of each other, which would indeed give AMD an advantage..



http://www.anandtech.com/show/9124/amd-dives-deep-on-asynchronous-shading

If it doesn't work out, then that's just another reason to get Pascal when it launches. Until then though, I'm sure my 980 Ti will get me there just fine.
 
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ocre

Golden Member
Dec 26, 2008
1,594
7
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Wow, there is another reason kepler could fall behind in games built specifically around the GCN in the consoles. Having to execute in serial would kill performance, the GPU would be hung up waiting on a compute and vise verse.

There is a very real maxwell advantage that is huge when you think about it.
 
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RussianSensation

Elite Member
Sep 5, 2003
19,458
765
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There is a very real maxwell advantage that is huge when you think about it.

Well most people on our forums know that Kepler is a write-off against 290X or 970. It's virtually impossible to recommend Kepler GPUs for anything anymore. As far as Maxwell having any future advantage over GCN, Fury clearly has a major advantage over 980 and it's evident once we look at performance in 4K. The potential of a card to run future games well can be seen in GPU demanding situations. Once we move from 1440P to 4K, 980 falls apart completely but the regular Fury is very close to a 980Ti/Fury X.



When we look at specific modern GPU demanding titles, 980 isn't even in the same league, often with its averages only as good as Fury's minimums:







Even PCPerspective agrees 980 is no competition for the Fury at high resolution gaming:

"Based on the performance data we are seeing here today, where the AMD Radeon R9 Fury ranges from being 5-30% faster than the GTX 980, I think AMD has released a part that puts a lot of pressure on NVIDIA's GeForce team. It is more expensive, but for $50 you are getting all custom, retail coolers as well as improved performance in the vast majority of our testing." ~ PCPer

^ If PCPer is saying Fury smashes a 980 by up to 30% at high resolutions, well it doesn't get more definitive than that considering they tend to favour NV products. Once we consider 980 SLI vs. Fury CF, it's not even a discussion ==> Fury CF all the way.

Also, there is some serious cherry-picking by certain posters happening in this thread who are focusing in on the Asus Strix $580 but Sapphire Tri-X Fury is $549.

Also, I see how some are ignoring that the Sapphire Tri-X Fury is the quietest flagship card that's ever been tested by AT.



DX12 drivers are likely to benefit GCN more than 980 because it's AMD that has a larger DX11 overhead. Finally, it's guaranteed that AMD will continue supporting GCN for years to come but who is going to guarantee that NV will support Maxwell once Pascal launches?

And this is before we even touch how NV tried to block mobile dGPU overclocking, lied about Batman AK visuals to market the game (showed off all their demos at 60 fps), lied and showed no remorse for 970 fiasco.

We also don't know how well Fury cards really overclock until someone releases a voltage unlock. It's hard to imagine that Fury will continue to remain voltage locked forever.

There is little question imo that Fury is the better buy over the 980 for keeping over the next 3 years for 1440P because in almost all GPU demanding situations, 980 gets wrecked by Fury at 4K. If someone wants a good 1080/1200P card, 290X/390 or 970 are better bets anyway at far less $. The bigger obstacle for Fury is at that point might as well spend the extra $100 for a 980Ti and get 30%+ more performance in a 980Ti OC. That's the route I would go if I were to spend $550 today. 980 though continues to be an irrelevant card between the 290X/970 and 390. I do think that both the 980 and Fury need price cuts as both are priced way too high.

Relative to a 3-year-old $499 HD7970Ghz (aka 280X), 980 is only 55% faster and Fury is only 67% faster at 1440P. That's pretty pathetic for cards that cost $480-550 and well short of the 2X the performance increase over 3 years that we have had since the fall of 2009.

Unfortunately the market continues to be divided between R9 290/290X/390/970 and 980Ti with nothing in between really worth buying at current prices. I suppose for those who do not overclock, $1100 Fury CF can win a few customers but the card would have been a lot more attractive at $479-499. Looks like the same ground-breaking shake-up in the market that HD5850/6950 and R9 290 delivered is nowhere to be found here. However, we shouldn't forget that HD7950 launched at $449 but over time the card became a smash hit once it dropped towards $280-300 mark against much more expensive 670/680 cards. If in the next 6 months Fury can drop closer to $450 with rebates and discounts, then it could become a solid buy.
 
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Azix

Golden Member
Apr 18, 2014
1,438
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The reason I ask is that I did a lot of research on VR prior to my purchases. LiquidVR doesn't show any more promise than VR Direct under DX12. Also, the only thing that AMD has confirmed that is pro-VR which Nvidia hasn't confirmed is asynchronous shaders. While these are a big deal, Nvidia has the framework down in Maxwell 2 for simultaneously 1 graphics que and 31 compute ques (compared to the 1 + 8 configuration AMD touts for AS). While not confirmed, there's is nothing about Maxwell 2 that would prohibit AS. Ryan Smith even touches on this in his article on AMD's AS back in March:





http://www.anandtech.com/show/9124/amd-dives-deep-on-asynchronous-shading

If it doesn't work out, then that's just another reason to get Pascal when it launches. Until then though, I'm sure my 980 Ti will get me there just fine.

its actually 64, not 8.



I tried finding information about async shaders on maxwell 2 but couldn't. The claim is that it supports it, but one would think nvidia would say something if it really did. It says it still has the 1 queue engine, so maybe it does not. Kepler supposedly doesn't and it has the same numbers as maxwell, except for the "Graphics/Compute/Copy"
 
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Azix

Golden Member
Apr 18, 2014
1,438
67
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Dx12 isn't some silver bullet for amd but it might level the playing field.

Doubt it would even the playing field.

It wont help the 980 catch up to fury

wont help the 970 beat the 290x, 390 and 390x at higher resolutions

won't help the 960 even come close to the 290 or pull away from the 380.

Won't help nvidia win on performance/$ in the lower tiers either.

If you mean AMD catching up where they are actually losing, as far as helping the Fury X beat the 980ti, I would guess time alone is enough for leveling the field in that regard. With gameworks titles again it could help AMD some.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
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Dx12 isn't some silver bullet for amd but it might level the playing field.

It doesn't have to be because Fury is already a better videocard than the 980. Fury has 4 things going for it:

1) Huge performance at 4K and is made by AMD which supports older generation of cards way better than NV, which means it's more future-proof for next gen games than 980 is;

2) Amazing CF scaling and frame times in CF which means if one plans to go dual cards down the line, Fury CF > 980 SLI;

3) It's made by a company that takes risks and invests into the latest cutting edge technologies instead of a company that tries to block mobile dGPU overclocking, lies about 970 VRAM fiasco with no remorse, and stands behind promoting broken PC games at 60 fps but the retail product runs at 30 fps (Batman AK) and shoves proprietary source code into games (all GW titles);

4) Fury could see 100-150mhz additional overclocking headroom once some of tech savvy guys like Unwinder get a hold of a hardware sample and create extensions in MSI AB for it.

Bonus: since as PC gamers a lot of us desire competition, 980 would have to score a definitive win to recommend against the Fury. Otherwise, it's far more preferable to recommend the Fury so that competition in the GPU industry continues. But given the 4 factor above, it's even easier to pick the Fury over the 980 since it's actually a videocard with more raw horsepower.

Ironically the same individuals who are recommending the 980 over Fury are the same ones who have a track record of recommending/picking an inferior card for keeping beyond 2 years:

HD6950 unlocked/6970 > GTX570
HD7870 > GTX660
HD7950 > 660Ti
HD7950V2 > 670
HD7970 > 680
HD7970Ghz/R9 280X > 770

Looking at Fury's 4K performance shows 980 is not in the same league as it falls behind by 20-30% against a reference Fury. Knowing this, it's hard to recommend the 980 when often it trades blows with a 390X, but Fury comes close to a 980Ti/Fury X!

Looking at individual games TPU's review, Fury handily beats 980 at 1440P in by far the vast majority of titles. The only reason 980 is even in the discussion are the NV outliers where AMD cards bomb like Wolfenstein (TPU's scores for this title completely contradict GameGPU's scores for both the original and the expansion), Project CARS, etc.

Plus getting a Sapphire Tri-X Fury that runs quieter at load than a reference 980Ti runs at idle is just incredible. This silence alone could be worth $30-40 to someone.

As far power usage goes, I see once again some major cherry-picking. People are using after-market 980 performance but reference 980 power usage.

Gigabyte G1 980 = 182W avg / 204W peak
Asus Strix Fury = 200W avg / 226W peak

The power usage difference is hardly relevant, especially once we consider that 4K performance on a 980 falls off a cliff.

The biggest con against the Fury are $650 980Tis,but 980 itself makes no sense against a $330 390 or a $280 290X.
 
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Rvenger

Elite Member <br> Super Moderator <br> Video Cards
Apr 6, 2004
6,283
5
81
flopper appears to just throw things out there. Unsubstantiated. Unresearched.
Gameworks VR is pretty intense and I'd tell anyone to try a demonstration at an event if you could.
Very wild what is coming.

Except this has nothing to do with the R9 Fury reviews. Let's get back on topic everyone. If I see Gameworks discussed anymore in this thread, infractions are going to be handed.

-Rvenger
 
Feb 19, 2009
10,457
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its actually 64, not 8.



I tried finding information about async shaders on maxwell 2 but couldn't. The claim is that it supports it, but one would think nvidia would say something if it really did. It says it still has the 1 queue engine, so maybe it does not. Kepler supposedly doesn't and it has the same numbers as maxwell, except for the "Graphics/Compute/Copy"

AT's article is wrong as pointed out by many, they decided to go with "compute engines" (front-end) instead of actual queues (as they use to describe NV's GPU), it has 8 ACE front-end (8 Queue Engines), each can handle 8 queues (earlier GCN like Tahiti had less), total of 64. During rendering & compute, it can handle the main rendering thread and 8 compute asynchronously due to having 8 independent engines.

From AMD:



Every site is leeching of AT's article and replicating WRONG info. The table is misleading at best and fail at worse.

Maxwell 2 is displayed wrong by AT as well. It has 1 Queue Engine, it can handle up to 32 compute threads when operating on full compute. In mixed mode, this single engine can handle 1 rendering + 1 compute queue asynchronously. This is better than Kepler, since it can't do that at all, it has to wait for one task to finish before doing the next.



So many comments in that AT article call them out for their errors but Ryan Smith is sticking with "Engines not threads".. which is wrong, because Kepler/Maxwell doesn't have 32 Queue Engines.

As soon as DX12 games use compute for lightning, effects, shadows, MSAA, physics, Kepler is neutered completely.

ps. There's some conflicting info on the DMA engine on Maxwell 2. It has 2 but only 1 is enabled for consumer SKU, the other is enabled for Tesla/Quadros, for functional HyperQ? NV hasn't released public info on its uarch in detail.
 
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Feb 19, 2009
10,457
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Doubt it would even the playing field.

It wont help the 980 catch up to fury

wont help the 970 beat the 290x, 390 and 390x at higher resolutions

won't help the 960 even come close to the 290 or pull away from the 380.

Won't help nvidia win on performance/$ in the lower tiers either.

If you mean AMD catching up where they are actually losing, as far as helping the Fury X beat the 980ti, I would guess time alone is enough for leveling the field in that regard. With gameworks titles again it could help AMD some.

Is there anymore AAA GameWorks title coming this year?

It's going to be a wave of AMD GE titles later this year. DX12 too, Battlefront, Hitman, Deus Ex..

Basically if these titles get included in benchmark sites, with the likes of Dying Light/Project Cars now plaguing AMD's lower scores, it will easily tip the scales in favor of Fury X.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
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Is there anymore AAA GameWorks title coming this year?

It's going to be a wave of AMD GE titles later this year. DX12 too, Battlefront, Hitman, Deus Ex..

Basically if these titles get included in benchmark sites, with the likes of Dying Light/Project Cars now plaguing AMD's lower scores, it will easily tip the scales in favor of Fury X.

What's to stop them from replacing games AMD already does well in and keeping the likes of these?






On avg the 980 is ~25% faster than the Fury in these games. Those 3 games cut Fury's advantage in half. In 15 of 19 games Fury is faster. It's ~13.5% faster over all if you don't count these 3 games where it's a whitewash in the 980's favor. It would be different if the 980 was faster in most games and won big in a couple, but it's not. Again, in 15 of 19 it's slower.

These games really skew the overall picture.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
AMD does bad on a game, so throw it out of the review? Oh-kay!

I seriously think some of you guys should really start your own reviews. You can pick the games, the settings, and the conclusions! It be perfect!

But, don't be surprised when other forum posters sit in a thread and go "why is that game in that review? Throw it out."
 
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