read the hardwarecanucks review
http://www.hardwarecanucks.com/foru...s/63051-evga-gtx-780-classified-review-8.html
By moving to a core speed of 1.32GHz, we were able to all but eliminate the ultra high temperatures and ensure a continual clock speed, regardless of the situation. Temperatures normalized as well. After 20 minutes of constant load (see the image above), the core frequency didn’t budge one iota, though we were still hitting the Classified’s Voltage Limit.
"Did we forget to mention memory?
Well, that topped out at 7426MHz before the GDDR5’s error correction stepped in, which is nothing short of incredible."
http://www.hardwarecanucks.com/foru...ews/62594-galaxy-gtx-770-gc-4gb-review-8.html
"Unfortunately, Galaxy doesn’t seem to offer their own home-grown overclocking software anymore so MSI’s AfterBurner was used for these tests. With it, we were able to hit a constant Boost clock of 1313MHz which is within spitting distance of the results achieved with samples from MSI and Gigabyte.
Memory speeds weren’t quite as flexible with frequencies topping out at 7404MHz before error correction kicked in. "
so you see GTX 780 was running 1.32 Ghz core and 7.4 Ghz memory on a 384 bit memory bus with 48 ROPS while GTX 770 was running 1.31 Ghz core and 7.4 Ghz on a 256 bit memory with 32 ROPs.
same core clocks and memory clocks on both chips. but 50% more cores, 50% more bandwidth, 50% more ROPs with GTX 780. but only 25 - 26% more performance in Crysis 3.
so stop giving excuses.
the reason is GTX 770 has 4 GPC, 4 raster engines for 1536 cc while GTX 780 has the same 4 GPC, 4 raster engines for 2304 cc. the perf/cc on GTX 780 is lower than GTX 770 due to the same amount of front end resources feeding 50% more cores. The GK104 is a extremely well balanced chip. :biggrin: