AMD Radeon RX Vega 64 and 56 Reviews [*UPDATED* Aug 28]

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Magic Hate Ball

Senior member
Feb 2, 2017
290
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Hes right about one thing though, if anything saves AMD its going to be the consoles, as they just dont have the PC GPU market share to push the devs to code for it on PC. There only hope is that the consoles push the devs to use the new features, and that has a trickle down effect to the PC ports.

I think the success of Raven Ridge in low budget systems, utilizing Vega features as part of the APU, will help drive developers to adopt performance enhancing features of the architecture.

If millions and millions of systems are added that run Zen + an RX550-560 equivalent GPU as part of the APU exist, that's a whole market unto itself that's worth looking into. Especially since those systems will benefit the most from squeezing every bit out of the Vega arch.
 
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Elixer

Lifer
May 7, 2002
10,376
762
126
Remember how there was a large contingent on here insistent that AMD helps lower prices?
Thanks to the inflated Vega prices, all of a sudden Nvidia now has "issues" and has to raise prices.
In reality, AMD GPU shortages during launches are so bad that retailers price the GPUs really high, and then they realize that people will still actually buy them at those levels and next year, we get higher priced GPUs. Really, you can make a case for AMD helping to push up GPU prices a ton by showing the prices people will pay for subpar performance.

After the last 3 high end launches, there really isn't anything positive that happens at the initial launch of a high end AMD product.
That is normally how competition works, if you got 2 companies fighting to sell, they usually fight with prices, thus keeping costs lower.

Thing is, AMD doesn't sell GPUs to the public, they just make them.
What we don't know here is, is it a production issue with Vega, or, is it simply that the AIB's want to have higher margins, so, to achieve that, they aren't ordering as many from AMD.
The AIB's can now make much more profit, because, there are people out there that are willing to pay top dollar, and AMD can't control those people's buying habits.

Nvidia's AIB's see the same thing going on, more and more people willing to pay top dollar, so, they are playing the same game.

Though, there is also that memory shortage that puts more pressure on AMD (for polaris) and nvidia (for their entire consumer line) to raise prices as well.

AMD isn't talking how much they are selling the GPUs to its AIBs, that is a closely guarded secret.
If we see huge increases in AIB's revenue, we can start to get a picture on what is actually going on.

I still don't understand why people paid $50-$200+ over MSRP. If they wouldn't have bought them, the prices would fall, not increase, since inventory levels would rise.
But, anyway, this is going to be the norm on every new GPU launch now.

With Raven Ridge coming shortly, which AMD is actually selling to the public and not AIBs, it should closely follow Ryzen & threadripper launch prices, and yeah, while there were a few places charging more on launch day, that quickly went down when more stock appeared.

After that, we will see a Vega downsized for a Polaris replacement.
 
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Rifter

Lifer
Oct 9, 1999
11,522
751
126
I think the success of Raven Ridge in low budget systems, utilizing Vega features as part of the APU, will help drive developers to adopt performance enhancing features of the architecture.

If millions and millions of systems are added that run Zen + an RX550-560 equivalent GPU as part of the APU exist, that's a whole market unto itself that's worth looking into. Especially since those systems will benefit the most from squeezing every bit out of the Vega arch.

True of course, as i suspect the next consoles will likely be some form of Raven ridge.

But i still dont see how thats going to help out current vega users in time to have a meaningful boost in performance before vega is outdated and volta/navi are the cards of the day.
 

Magic Hate Ball

Senior member
Feb 2, 2017
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True of course, as i suspect the next consoles will likely be some form of Raven ridge.

But i still dont see how thats going to help out current vega users in time to have a meaningful boost in performance before vega is outdated and volta/navi are the cards of the day.

I think most people generally keep a video card for 2 years minimum, honestly 3-4 years sounds more likely even for gamers. That's plenty of time to enjoy the benefits.

Additionally, if the performance improves relative to Pascal with newer games in the future, that will keep the resale value up as well.
 

Qwertilot

Golden Member
Nov 28, 2013
1,604
257
126
The resale value will be thoroughly tanked when Volta rolls out, let alone any later than that.

It would have been a vastly more relevant card released around the time Polaris came out, but sadly this is what they can do these days.
 

jackstar7

Lifer
Jun 26, 2009
11,679
1,944
126
If Eth/crypto doesn't tank in the same time period, I don't see Vega's prices dropping.

Heck, by the time people are dumping Vega-s, hopefully the performance will have been unlocked a bit more on the software side.
 

Rifter

Lifer
Oct 9, 1999
11,522
751
126
I think most people generally keep a video card for 2 years minimum, honestly 3-4 years sounds more likely even for gamers. That's plenty of time to enjoy the benefits.

Additionally, if the performance improves relative to Pascal with newer games in the future, that will keep the resale value up as well.

LOL, resale value is going to be non existent after volta releases. This is the elephant in the room all the AMD supporters seem keen on ignoring, AMD released this so late they have no time to make improvements its now or never. When volta brings 1070/1080 performance down into the xx60 price range, which they will, then you are going to be able to buy a card that outperforms vega for under $300. I dont see that in any way shape or form helping Vegas resale value, performance enhancements or not.
 

Magic Hate Ball

Senior member
Feb 2, 2017
290
250
96
LOL, resale value is going to be non existent after volta releases. This is the elephant in the room all the AMD supporters seem keen on ignoring, AMD released this so late they have no time to make improvements its now or never. When volta brings 1070/1080 performance down into the xx60 price range, which they will, then you are going to be able to buy a card that outperforms vega for under $300. I dont see that in any way shape or form helping Vegas resale value, performance enhancements or not.
Eh, we'll see.

RAM pricing is cocking up the whole market, so MSRP's will probably creep up noticeably from the GTX1060's launch prices. I wouldn't be surprised at a $275-300 baseline "MSRP" for the XX60 with it closing in on $350-400 for aftermarket parts.
 

Rifter

Lifer
Oct 9, 1999
11,522
751
126
Eh, we'll see.

RAM pricing is cocking up the whole market, so MSRP's will probably creep up noticeably from the GTX1060's launch prices. I wouldn't be surprised at a $275-300 baseline "MSRP" for the XX60 with it closing in on $350-400 for aftermarket parts.

Really, and it saddens me to say this because i hate mining. Its all going to come down to how well volta mines.
 
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EXCellR8

Diamond Member
Sep 1, 2010
3,982
839
136
should be able to swap in the Vega 64 within a half hour or so. really wish the Destiny 2 beta was still live... I'll just fire up Prey/Doom though and maybe see how Deus Ex runs... I did run into a few issues with the Criminal Past DLC in the graphics department on Polaris.

my review will be simple... if games run on my freesync monitor with a good framerate and graphics quality, I will be happy with it. if not, well, look for the card in the marketplace within the next few days
 
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urvile

Golden Member
Aug 3, 2017
1,575
474
96
This had me laughing pretty hard. So you're insinuating that everyone waiting for Vega were not playing games? Every time I read that I can't help but imagine a 5 year old's voice stomping his/her feet. I'm pretty sure most people probably had a video card to do something with.

My fury X cards or card depending on game were fine and I was playing at 3440x1440. DOOM ran fine on ultra at that res. The first game I couldn't max our was deus ex: MD although the performance improved with patches. The 4gb of vram turned out to be a serious limitation for MD. Then I couldn't max out dishonored 2 so I knew it was time to upgrade and if it wasn't vega it was going to be the gtx 1080ti. The fury X was a decent card though.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
I think most people generally keep a video card for 2 years minimum, honestly 3-4 years sounds more likely even for gamers. That's plenty of time to enjoy the benefits.

Something tells me AMD is not interested in repeating Hawaii. People are still rocking their 290/290X because of how well it aged. Skipping 300/Fury/400/500 cards along the way.

AMD needs to give its user base a reason to upgrade too.

I wouldn't be surprised if AMD takes a page from NV and Vega's refresh gets an uptick in performance. Something that won't trickle down to current Vega owners. It creates an upgrade path while using similar hardware and thus revenue they desperately need.
 
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Magic Hate Ball

Senior member
Feb 2, 2017
290
250
96
Something tells me AMD is not interested in repeating Hawaii. People are still rocking their 290/290X because of how well it aged. Skipping 300/Fury/400/500 cards along the way.

AMD needs to give its user base a reason to upgrade too.

I wouldn't be surprised if AMD takes a page from NV and Vega's refresh gets an uptick in performance. Something that won't trickle down to current Vega owners. It creates an upgrade path while using similar hardware and thus revenue they desperately need.

I think upgrading every other generation has been a common thing in my history at least. And I don't deal with poor frame rates or non-native resolutions for my monitors.

The x80 and x70 replacements will need to be a compelling upgrade for the 290, 290x, 390, and 390x owners. It'd be reckless business planning to assume you'd get 580/480 and 570/470 buyers to upgrade again in end of 2018/early 2019 IMHO. Those are mid-range budget buyers, they don't throw away money.
 

kawi6rr

Senior member
Oct 17, 2013
567
156
116
The only time I upgraded a video card is when I either
  • Build a new system
  • Current card died
  • Current card was unable to do what I wanted it to do
I get that there are people out there who like to have to newest fastest cards at the time but I'm guessing most people follow what I've listed above. Price/perf is my primary driver when purchasing new cards and in the past AMD fit that better than Nvidia did. Heat/Noise/Power draw were never really a concern to me however I do take noise more into consideration nowdays.
 
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EXCellR8

Diamond Member
Sep 1, 2010
3,982
839
136
ok well the setup on Vega was less than straightforward but I have it working now. couldn't get video via DP until after the drivers were installed, ended up having to use HDMI in the interim. I can't remember if I ran into that issue before...

software support is pretty barebones at the moment, with no Afterburner, Trixx, or AIDA64 support so I disabled or uninstalled all of those for now. I hate Wattman but that's my only option for now. To the games!!
 
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ozzy702

Golden Member
Nov 1, 2011
1,151
530
136
Really, and it saddens me to say this because i hate mining. Its all going to come down to how well volta mines.

POW mining will essentially be dead by the time that Volta is released. Unless some new POW coin materializes that's actually profitable the current mining crazy will be short lived, there just isn't any ROI on new equipment purchases.
 

Qwertilot

Golden Member
Nov 28, 2013
1,604
257
126
Something tells me AMD is not interested in repeating Hawaii. People are still rocking their 290/290X because of how well it aged. Skipping 300/Fury/400/500 cards along the way.

AMD needs to give its user base a reason to upgrade too.

If they'd repeated Hawaii with Fury/Vega - chips nearly competitive with NV's best of the current generation, released at about the same time - then they'd have been absolutely fine for people upgrading!
 

beginner99

Diamond Member
Jun 2, 2009
5,223
1,598
136
I'm sure the primitive shader and new fast path for geometry isn't out yet because it's really, really, really hard to program a smart driver / compiler to take instruction streams from the older programming model and re-jigger them to not only work in the new fast path, but to have no regression cases and to have a substantial number of cases where there is noticeable speedup. Probably less than 1% of all programmers in the world could even come close to knowing how to write code like that. This is really hardcore computer science and engineering stuff. So no doubt its taking a long time because its really hard and AMD doesn't have a massive high end dev team (but certainly a respectable one).

The problem is, AMD should and would have known that and betting on such features that require hardcore software / CompSci investment in itself is a dumb choice. AMD doesn't have the capacity or market share to bet on software features. GCN obviously has the 4 shader engine limit or else using the 3 billion transistors for more engines (traditional hardware) instead of clock speed and difficult to program for specialized hardware would have been the obvious much more sane choice.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
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krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
The problem is, AMD should and would have known that and betting on such features that require hardcore software / CompSci investment in itself is a dumb choice. AMD doesn't have the capacity or market share to bet on software features. GCN obviously has the 4 shader engine limit or else using the 3 billion transistors for more engines (traditional hardware) instead of clock speed and difficult to program for specialized hardware would have been the obvious much more sane choice.
And use 450w for a 96 rop part?
The efficiency needs to be adressed.
Since maxwell nv have had max discard rate of aprox 3-4 times amd in a more programmable shader model and tiled based rendering. It shows big time.
If anything its about time they change to something far more smart and less brutal.
 

R0H1T

Platinum Member
Jan 12, 2013
2,582
162
106
There is of course TPU 2 that no one seemed to know of i.e. until now

Memory bandwidth ended up being the primary limitation to the TPU design -- if Google had outfitted the processor with GDDR5, it could have ended up with far more performance per watt. The company addressed the memory deficiency with HBM memory on the second-generation Cloud TPUs.
Hot Chips 2017: A Closer Look At Google's TPU v2
 

JoeRambo

Golden Member
Jun 13, 2013
1,814
2,105
136
If anything its about time they change to something far more smart and less brutal.

Except they are already "brutal" in shader count department and get consistently beaten by 64 ROP parts with far less shaders and buried by 96 ROP parts @2Ghz clocks that AMD parts can't touch. I think in the end disparity in R&D budget shines through no matter if going "smart" or brute force route. There is no doubt that big Volta will have >64 ROPs, cause NV knows you can't beat scaling of 50% more.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
Except they are already "brutal" in shader count department and get consistently beaten by 64 ROP parts with far less shaders and buried by 96 ROP parts @2Ghz clocks that AMD parts can't touch. I think in the end disparity in R&D budget shines through no matter if going "smart" or brute force route. There is no doubt that big Volta will have >64 ROPs, cause NV knows you can't beat scaling of 50% more.
What you are writing just says the same as i wrote as i can tell

Max Tflops is as meaningless as eg max bandwith. We are thermally limited so what matters is utilization.

I dont know where you get this 50% from - perhaps its from this rambo world with "beaten" and "burried" - but certainly when you have less dev budget and cant operate with multiple dies you are bound to have a mm2 disadvantage at same perf and to a degree also a efficiency disadvantage. Those should be outweighted by reduced r&d cost and beeing able to sell products for less.
But with an organization with 3000 people you have the manpower to develop and use eg tiled based rendering and a more programmable shader model. Its a matter of good technology top management and knowing how software and hardware interfere. Nv didnt arive where they are because of ressources but because of better management.
 

OatisCampbell

Senior member
Jun 26, 2013
302
83
101
This had me laughing pretty hard. So you're insinuating that everyone waiting for Vega were not playing games? Every time I read that I can't help but imagine a 5 year old's voice stomping his/her feet. I'm pretty sure most people probably had a video card to do something with.

While this is true, his point that those waiting only missed out on gaming at this level of performance for that time is valid.

For gamers, it turned out the only valid reason to wait for Vega was if one owns a Freesync monitor or was planning to buy one. For everyone else, they would have been better off buying a 1080 and spending the year gaming at that level for the same price. (and having a cooler, quieter, less expensive to run card post Vega)

Not much to be said about that, just how it turned out.

I still think this is AMD's "Fermi"- a compute design re-purposed to gaming because whatever they were working on for gaming didn't work out or isn't done. If it just wasn't done, Vega might be a short lived generation, just like Fermi. A placeholder to maintain belief AMD exists in the high end gaming market.
 
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