Glo.
Diamond Member
- Apr 25, 2015
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If you are so smart, tell everybody what affects MAXIMUM performance, in the pipeline? Which part of the pipeline is important for maintaining highest framerate, and therefore, achieving higher average framerates?This here is the embodiment of what I am talking about, this here is the definition of straw grasping, overhyping, wishful thinking that plagues this whole launch.
I will start by admitting I didn't read the whitepaper, I did now and indeed the white paper clearly says: DSRB can do up to 10% higher frame rates, finally we have a winner from AMD, UP TO 10%, meaning max percentage, meaning 0% as well, meaning typical 1~2%. meaning it's not really a game changer for Vega. Meaning BS marketing crap, anybody can come up with a new tech and claim it improves fps by up to 10%! and no one can challenge that claim! If it truly improved fps by any measurable amount they would have stated it quite clearly, eg, 5% to 8%, not this lame up to 10%. Their lame 10% maybe just 1fps in a theoretical test that runs at 10fps before DSBR!
Proof? Right under that very paragraph is a graph for bandwidth saving in games due to DSRB, but no graph for fps increases in those games, or any game whatsoever. Meaning they really did not record or achieve any fps improvements. They were keen enough and accurate enough to measure BW savings, but no fps? Yep no fps savings alright!
When you put this lame statement next to the statements they gave to Anandtech, it all fits together. They really don't expect anything to change from these technologies.
Man, your post is so epic it needs to be put in a picture frame!
Its not DSBR. But one of features of Vega have very meaningful impact on this.
Whitepaper is more technical explanation of Vega features, and the architecture layout, than marketing.