Why you think that IF is not going to be touched? higher core clock or IPC won't help much.
Even, if Ryzen 2 would have 15% higher IPC with 1067MHz DF clock at stock 2133MT/s DRam will be slower then ryzen with 2133MHz DF, DRAM 2133MT/s in games.
Because IF is inherent of their whole development process from the very beginning. It's how inter CCX communication is handled, it's how intra CCX communication is handled, it's how cross die communication is handled, it how cross socket communication is handled. It how GCU communication is handled, it how GPU memory communication is handled. It's how GPU to GPU and it's how GPU to CPU communication is handled. AMD isn't going to change that on a whim. But just look at their GPU's an increase in width and faster ram. That's how AMD got the scalable to ~500GB/s. It's link to memory is part of it's standard now and expecting AMD to change it cause a bunch guys on the Internet are absolutely sure that it is why games don't run as well as they think it should is a pipe dream. If anything AMD will make the pathway wider on future Zen archs. Won't be Zen+ and probably not Zen 2. But if AMD could or was willing to change the ratio or just plain set a speed Zen and Vega wouldn't have the exact same policy. AMD made a judgement call when developing IF that finding a bandwidth that was acceptable for CPU's and hit their goals on Vega and went with that. Otherwise you increase the complexity decrease yields on vega just to increase the performance on Zen and again that assumes what we see is caused by IF and not for example the L3 system they are using. You know the same one Intel adopted on SL-X that sees a similar drop in performance compared to expectations.