Arachnotronic
Lifer
- Mar 10, 2006
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So then AMD got the IPC increase they claimed, but had to sacrifice frequency to do so, as was expected.
Project management triangle...good, fast, cheap. Pick two.
So then AMD got the IPC increase they claimed, but had to sacrifice frequency to do so, as was expected.
The way, Lisa blamed GloFo for Polaris yields might also reflect, how happy they are with their #1 silicon supplier regarding CPUs.Project management triangle...good, fast, cheap. Pick two.
The way, Lisa blamed GloFo for Polaris yields might also reflect, how happy they are with their #1 silicon supplier regarding CPUs.
If the ES base clock would still be the final base clock in a few months, AMD would be ~0.5GHz short of a target I heard not too long ago.
Disregarding CPU-framerate for a moment, which is consistent sometimes. It's possible to just filter results by what michaelyuan.feng used. At Standard this leaves only 14 Entries, which are simply ranked by the benchmark score, from first to last:
i5-6600K - 6800
i7-6700K - 6600
i7-6700K - 6600
i7-6700K - 6500
i7-4820K - 6300
i7-3930K - 6200
i5-6600K - 6100
i7-4790 - 5900
Zen ES - 5300
i5-4670K - 5000
FX-8310 - 4700
FX-8370 - 4500
FX 8320 - 4000
A10-7890K-3000
There is even a 6/12 Sandy Bridge-E [3.2/3.8 GHz] in the mix scoring 6200, which IMO provides the fairest comparison in terms of cores/threads used. Adjust it for frequency (3.2 -> 2.8 GHz = minus 12.5%) and we get a score of 5425, which again is very close to Zen.
I think the most correct way to do the calculation is thus: (assume turbo of 3.5 for intel and 3.0 for Zen)
If equal IPC to SB, Zen should score 5300 x 3.5 /3.0 = 6183. And of course Zen has 2 more cores so if the game is using all 8 cores, it should score 6183 x 8/6 = 8244.
I thought Zen is supposed to be designed to be relatively inexpensive to produce, in terms of its chip size (yields). So, by not including an iGPU doesn't that give AMD space for the extra cores?cytg111 said:Exactly! I am looking forward to the history lesson down the road as to why they didnt focus on 4 instead of this 8c/16t monstrum that has zero mainstream appeal.
Sure, if per score scaling were linear, which it probably isn't.
Not sure how good the source, but http://semiaccurate.com/2016/03/01/investigating-directx-12-cpu-scaling/ suggests scaling isn't particularly good above 4 cores.
I'm still not seeing what's stopping AMD from disabling some cores and increasing the clocks? It seems a more viable strategy that putting in a weak (as compared with a discreet GPU) iGPU that uses half the chip.frozentundra12345 said:I think even with DX12, 6 cores + HT could be the sweet spot, or maybe even still a quad plus HT.
I thought Zen is supposed to be designed to be relatively inexpensive to produce, in terms of its chip size (yields). So, by not including an iGPU doesn't that give AMD space for the extra cores?
Remember how much space was used by the Broadwell C iGPU versus its four cores. Cutting out that iGPU makes it seem like there would be a lot of space to use for extra cores. And, as far as I know, Broadwell C's chip size isn't all that huge. It seems reasonable that AMD will offer a 4/8 part at a higher clock aimed at gamers.
Personally I rather have an extra 4C/8T that I will sometimes use instead of the iGPU I never will.They want to retake some server space, then yea a many core chip makes sense. But what is the argument then? That while the part passes server validation for another year at AMD-HQ-LABS it is good enough to serve mainstream? Is mainstream adoptation part of the validation process? are we beta testing this hardware for primetime operation in datacenters?
With a 4C/8T and no IGP they could slice 2x as many chips off a wafer. Step 2 : Profit.
I am sure there is a business case for the 8c/16t .. would love to hear it(rather than speculate our collective ..... off).
Did no one in this thread bother to ask the question of how a 4.2Ghz 6700K is 63% faster than a 4.5Ghz i7 2600K? That's almost a 75% increase in IPC for Skylake over Sandy.
Before we even try to compare Zen, I dare anyone in this thread to find me 1 AAA PC game made in the last 10 years where a stock 6700K is 63% faster than a 4.5Ghz 2600K....Go ahead, I'll be waiting.
While at it, then explain to me as well how i5-6400 gets leveled by i5 2500K 4.5Ghz in the same benchmark after seeing > 70% IPC advantage for Skylake over Sandy....
I have 0 interest in Zen as I already bought a 6700K a long time ago but CPU benchmarks from Ashes are about as useful as used toilet paper to me. I don't know a single game in the world where a stock 6700K would level a 4.5Ghz 2600K by more than 60%. The only way I see something like this happen is with the latest AVX/2 instruction set(s). What developer makes AAA games with that?
Finally, we know that 6700K can't overclock much beyond 4.8Ghz on air. How do we know that 3.2Ghz 8-core Zen cannot overclock to 4.8Ghz? I am not saying it can, but we also cannot yet rule out that Zen could have a lot better % overclocking headroom than Skylake.
Either way, I would pick 6700K over 6900/6950X, which means Zen was always a non-starter for me. Even if 8-core Zen matched 6700K in IPC, I still wouldn't buy it since 99% of PC games don't use more than 4C+HT, which means I'd be wasting $$$ I could use to get a 4K monitor or a faster GPU instead. That's why to me AMD should have went all in on 4 core fast IPC CPU. I have 0 use for an 8 core CPU as I have moved away from distributed computing over the years.
OTOH, let's say I actually needed an 8-core CPU -- Intel's cheapest is $1089 USD. That gives AMD room to price Zen between $350-699 and still undercut the 6900K to the point where they aren't competitors. Thus, for me Zen was never going to live up to gaming expectations but for someone who wants a multi-threaded CPU for [insert whatever tasks] a $545 8-core Zen would cost 1/2 of a 6900K. Is that a FAIL? I don't know, I don't buy $1090 CPUs for productivity but on paper if 6900K isn't 2x faster, 8-core Zen priced < $600 has a market.
I'm still not seeing what's stopping AMD from disabling some cores and increasing the clocks?
Disregarding CPU-framerate for a moment, which is consistent sometimes. It's possible to just filter results by what michaelyuan.feng used. At Standard this leaves only 14 Entries, which are simply ranked by the benchmark score, from first to last:
i5-6600K - 6800
i7-6700K - 6600
i7-6700K - 6600
i7-6700K - 6500
i7-4820K - 6300
i7-3930K - 6200
i5-6600K - 6100
i7-4790 - 5900
Zen ES - 5300
i5-4670K - 5000
FX-8310 - 4700
FX-8370 - 4500
FX 8320 - 4000
A10-7890K-3000
There is even a 6/12 Sandy Bridge-E [3.2/3.8 GHz] in the mix scoring 6200, which IMO provides the fairest comparison in terms of cores/threads used. Adjust it for frequency (3.2 -> 2.8 GHz = minus 12.5%) and we get a score of 5425, which again is very close to Zen.
That's not at all how it works.I agree. on buying the I7-6700K.
But i get the strong feeling that pretty soon, the marketing department from AMD and Microsoft as well from several game developers will start to work to promote a pc that is very similar in hardware setup to the consoles, only of course a lot more faster.
I assume here that a pc 8 core zen + polaris would make it for developers of games a lot easier to port a game to the pc. Especially since the consoles also have a (albeit weaker but 8 core cpu) + polaris. derivate. Kind of a general unificationing of the hardware, the game developers hardly have anything to tweak anymore.
The 14nm LPP process does. If you can do 3050MHz on all cores, then your maximum single threaded frequency isn't limited to 3200MHz by the TDP.
As you can see from a few different graphs, the game clearly uses at least 8 cores, if not more.
Am I the only one who thinks that it doesnt look half bad?
That's not telling much if we take Intel as example: recent high core count have 4-500MHz difference from base to single turbo clocks, and we know the process can definitely tolerate much more given Skylake 4.2GHz stock turbo, 22nm 4.4GHz turbo for Haswell etc.
There's that boost 3 something that pulls more but leave it aside and if you don't overclock 6950K is 3.5GHz at best. With 140W TDP I would have given it a GHz more single core turbo and binning could have been done on the die itself with 10 friggining cores to choose from.
Fact is also the quad core had the same 2.8-3.2GHz range so it suggest me that it's an ES limititation rather than the process. I hope they get more aggressive with turbo and while retaining ~3GHz base go up to 4GHz single for Zen, that would make up for some performance on everyday tasks.
Well ashes does run with at least up to 16 threads,not that that changes much since we still have no info on anything but it isn't a thread count problem. (ashes wise)The chart showing the same CPU with different core counts enabled plus HT disabled/enabled seems to suggest that AotS favors physical cores over logical cores, and that the thread count maxes out somewhere between 6-8. It's still not absolutely conclusive since the chip has the benefit of the full shared l3 regardless of configuration.
what frequency bulldozer ES had?