sirmo
Golden Member
- Oct 10, 2011
- 1,014
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What about the part where you imply NVIDIA is cheating without having any proof? Oh snap
Which part is that?
What about the part where you imply NVIDIA is cheating without having any proof? Oh snap
Here's what I want to know, how did Nvidia know to fix the issue if it was press only?
Did the press report the bug to Nvidia and not to the public? Or did they find the bug on their own,maybe they already knew?
What about the part where you imply NVIDIA is cheating without having any proof? Oh snap
.19 was the press driver for reviewers. The .25 is the first public driver for Pascal.
Maybe their historical "driver optimizations"? Remember the cheating on 3dmark 2006? The geforce 6 series getting caught red handed reverting to reduced rendering quality levels to pump up benchmark results. I saved one entire summer in highschool to afford a 6800gt, few weeks in my games look VASTLY different than my friends with AMD X800 cards. Sure enough, read a few articles that their drivers had hidden "optimizations" (nv speak for cheats) in their consumer drivers. Went ATI/AMD never looked back...
Both companies drivers perform lots of optimizations. Image quality differences have been found on both sides.
Yes and every time it's caught the company in question is rightly lambasted in public you cant use something AMD may or may not have done in the past to deflect criticism from something that involves Nvidia today,
This thread is about Visual and possible perf differences in AOTS with NV press release drivers not a companies do this all the time so what's your gripe? thread
And I say if there's no performance difference, there's no issue. No consumer is going to use the press driver.
And I say if there's no performance difference, there's no issue.
Looking at the nVidia picture i would force nVidia to give me the cheat option (back). There is no reason to do necessary work for nothing.
I doubt the drivers are under NDA, especially after the GPU has been released....stuff..Also why did AMD use a driver that they were not even supposed to have?..stuff...
Looking at the nVidia picture i would force nVidia to give me the cheat option (back). There is no reason to do necessary work for nothing.
Sure it is. When a developer uses the most inefficient way to render terrain (why do they need to use multple shaders instead of a texture?!) then i would trade it off for more performance. It is funny that Oxide doesnt give me this option. But i guess they are trying very hard to do so much work in every frame to put AMD at the number one spot.
And yes: Even as a Maxwell user i want this option. Snow or no snow - it doesnt matter because graphics is not important here.
ahaha pretty incredible right? right.Unbelievable. People split absolutely minute hairs on this forum over differing types of advanced AA, yet then we have a massive rendering error in a cutting edge modern DX12 title and you are basically saying "no big deal!"
Whether or not, the press driver has significant differences with the official one, we'll soon see. I kinda doubt, it, though...
Sure it is. When a developer uses the most inefficient way to render terrain (why do they need to use multple shaders instead of a texture?!)
It is funny that Oxide doesnt give me this option... And yes: Even as a Maxwell user i want this option.
Unbelievable. People split absolutely minute hairs on this forum over differing types of advanced AA, yet then we have a massive rendering error in a cutting edge modern DX12 title and you are basically saying "no big deal!"
The thought process that some people are trying to use in this thread is ridiculous. Stuff like this being allowed to even exist damages the credibility of the forum and main site.
...stuff... But i guess they are trying very hard to do so much work in every frame to put AMD at the number one spot.
And yes: Even as a Maxwell user i want this option. Snow or no snow - it doesnt matter because graphics is not important here.
Unbelievable. People split absolutely minute hairs on this forum over differing types of advanced AA, yet then we have a massive rendering error in a cutting edge modern DX12 title and you are basically saying "no big deal!"
I truly apologize for the OT
So, options like...to reduce the over tessellated Batman cape, or hidden tessellated water. Oh, wait the Witcher 3 hair, no no...the concrete slabs in Crysis...
Yeah, I want those options as well..
Wait a second, are you trying to say nVidia cheated DX12 results in AotS in all launch reviews with this .19 driver?.19 was the press driver for reviewers. The .25 is the first public driver for Pascal.
You have those options in your driver. And sometimes AMD is taking care of it for you.